
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 16 → 18.4/day in the week after.
About
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.

Buy and combine powerful items, unlock game-changings perks and level up to discover rarer items, and build the ultimate tower.
Asynchronous roguelike PvP
Over 120+ unique items with class specific types
Gameplay progression through unlockable perks and cosmetic items
20+ game-changing NPC encounters
Deeply synergistic item system with exponential combo potential
Casual and Ranked gameplay modes with leaderboards and seasons
Endless Mode
Discover synergies between items that don't just add up; they multiply! The right combination of items and unlockable perks can create exponential scaling, enabling you to build unstoppable loadouts.
Jump into casual mode for a pressure-free experience or rise to the challenge of competitive ranked play and see how your build stacks up against the best towers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 716 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is absolutely amazing and overall fun to play, and I do absolutely recommend not only playing it, but supporting the dev as well. Bocary you really build a masterpiece here. Still there is 2 things I would like to adress: 1. I get that the Duo-Mode is new and not part of the main development, being able to play against the same guys 3 rounds in a row still just feels bad. 2. Endless mode is hella fun until suddenly it isnt. Once again, I get that its not the main part of development and its meant to be unbalanced, but however much you play it, its always the same 3 builds that eventually kick you out, no matter what, and its always connected to items just ignoring cooldowns. That being said, try it, you´ll definitely get your money´s worth.
regular free content additions cool combos, wacky stuff. pretty good
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 31 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Danish, Spanish - Spain, Korean +1 more
Hours played at review time, across 716 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great second screen game. I really like the heavy-synergy mechanic
Awesome game, with multiple build options and really easy to learn hard to master.
Probably the best autobattler I've played. This game is incredibly addictive. I honestly don't agree with a lot of the recent negative reviews about Season 2. If you're playing Ranked, your goal should be to reach 10 wins. And yes, if you want to climb at the higher ranks, you'll eventually have to pay attention to the meta. But I say up to diamond you can play almost whatever you want if you understand what you're doing. If your main goal is experimenting with builds or pushing as far as possible in Endless, you can play Casual Mode.
I love this game. Very competitive balancing. Season 2 makes climbing the ladder more difficult and forces you to play smarter in order to keep your ranking. A round needs 10-20 minutes, and makes it perfect filler during the day if you have time to spare and need to relax. Looking forward for future seasons and updates. It's one of this games, that keep me hooked for more than a month.
great game, simple and addictive, I hope the devs add more items in the future.
Good mechanics, satisfying loop. Duo mode is a nice touch. Graphics are servicable but a bit of an after thought (which for an indy developer is just one of those compromises you might have to make in order to focus on more important aspects). The game does well to incorporate elements of other auto battlers which definitely helps tranisitioning into it. In the future it would be nice to see : more polish, more synergy between item categories (comboing, cross category upgrades), more variety of vendors between days, cosmetic upgrades for season finishes. It is a good game with a solid premise, just needs to continue maturing.
Very good game!
the game has a lot more now compared to Beta and damn its so much fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1M | 2K | 89% | $17.99 |