
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.

Buy and combine powerful items, unlock game-changings perks and level up to discover rarer items, and build the ultimate tower.
Asynchronous roguelike PvP
Over 120+ unique items with class specific types
Gameplay progression through unlockable perks and cosmetic items
20+ game-changing NPC encounters
Deeply synergistic item system with exponential combo potential
Casual and Ranked gameplay modes with leaderboards and seasons
Endless Mode
Discover synergies between items that don't just add up; they multiply! The right combination of items and unlockable perks can create exponential scaling, enabling you to build unstoppable loadouts.
Jump into casual mode for a pressure-free experience or rise to the challenge of competitive ranked play and see how your build stacks up against the best towers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 692 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i like this video game
This game was pretty fun until the most recent update. They completely ruined the Witch build, and they didn't fix the fact that cooldown reduction is the absolute best thing in the game. I would really like to see some creative items, but there isn't much here. The goblin items are pretty cool, and I enjoyed the Witch items until this patch, but everything is about making your items faster with more multihit, rather than trying to find fun combos. I don't recommend it in this state.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 798 | 43% | $20.09 | |
| $1M | 1.3K | 41% | $19.99 | |
| $1M | 12.9K | 93% | $4.99 | |
| $1M | 2.9K | 76% | $16.99 | |
| $1M | 4.1K | 73% | $9.99 | |
| $1M | 1.5K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 67% | Free | |
| — | 0 | — | — | |
| $14.9K | 59 | 69% | $7.99 | |
| $5.6K | 21 | 95% | $9.99 | |
| $721 | 3 | 67% | $7.99 | |
| $0 | 358 | 84% | Free |
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 31 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Danish, Spanish - Spain, Korean +1 more
Hours played at review time, across 692 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ya oyun çok güzel fakat bazı buidler çok güçsüz kalıyo o yüzden bazı eşyaları güçsüzleştirme gelmeli curseld shield gibi
Game is a very unique auto battle system, duo mode is great. Dev is obviously very passionate and skilled. Super addicitve game loop
Nur Liebe <3
very good game. its sad to see the game bombed with bad reviews: here is why: Season 1: even if you played somewhat bad (lets say your skill is average 50% better, 50% worse), you play enough games you just get to the highest rank (grandmaster). Season 2: matchmaking was improved so that those in the top 1-2% actually play the top 1-2% mostly. but highest rank you need to have to be at least in the top 5-10% skillwise now - so many people cant reach that rank anymore and now whine in reviews. there were very little balance changes that actually changed how greedy/aggressive you play. i read about people complaining about witch in Season 2. that one was actually nerved - so this is less of an issue. maybe even overnerved (witch class is hard to balance in general no matter what).
Süchtig machend! 5/5 Sternen! ;)
Vynikající, skvělá zábava na dlouhé večery.
Way too much fun....
good
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.