
Null Transit is a high-stakes action-platformer. Command the captain and crew of a failing ship, master a unique dash-attack combat system, and fight to survive the unforgiving depths of deep space.
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About
Adrift in the endless void, the captain and crew cling to survival aboard a failing spaceship. Their only hope? Recover a crucial Astronavigator Core before the ship succumbs to the darkness.

Meet the crew: Captain, Commander, Recon, Engineer, Disciple. Each crew member brings unique strengths, but all are fragile in the face of death.
To avoid unnecessary losses, the captain can send humanoid clones instead—expendable, but at a cost. Every clone drains Ionite, the rare energy source keeping the ship operational. Run out, and the crew will have no choice but to risk their own lives.
How far will you go to keep your crew alive?
Choices Matter. Losing a crew member is permanent. Every decision counts.
Master Fluid Movement. Simple controls—jump, dash, and channel energy—that evolve into intricate, parkour-like maneuvers as you improve.
Unique Dash-Attack Combat. There is no attack button. Dash through energy to recharge movement and power up your weapons. Every fight is a test of momentum and precision.
Distinct Combat Styles. Each crew member wields two unique weapons, shaping how they fight.
The Captain strikes from afar with tactical orbital bombardments.
The Commander dominates close-quarters combat with brute force.
The Recon relies on speed, stealth, and hit-and-run tactics.
The Engineer delivers calculated, high-damage strikes.
The Disciple controls the battlefield with devastating area attacks.
This ship has seen its share of storms, but it’s not the ship that survives—it’s the crew. Let’s bring her home.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese**languages with full audio support
Reviews
[h1]操作方式前無古人後無來者,玩法獨特且高傲[/h1] 作為一款台灣製造的原創遊戲,我覺得這是一款沒玩過遊戲的程式設計師作為練習作品做了五年。 玩法十分獨特,有一定操作性,但對於大部分玩家或大眾而言,這是一款超級難的遊戲。 除非你對於手柄或是鍵盤非常的熟悉,骨骼神經特長於一般人的神級玩家或許能通關。 我覺得這就是一款武功祕笈,如果你有幸能通關,恭喜你能神功大成。雖然我只達成一個成就,但我因此開通了一些特異於常人的能力。關於這遊戲的操作相關的肌肉記憶和腦袋中的神經節點或許被開通。 大部分船員只有一條命。死完就直接被刪除存檔。 [h2]總結[/h2] 不推薦大部分人購買:太難了! 遊玩上很獨特,或許能用作練習遊戲技巧的練習? 在史低的 59 元新台幣,我不太想給負評打擊開發者的志氣。 甚至這獨特內容,性價比很高。比起同質化的選材用大賣的類型模仿;這款獨特的風格確實獨樹一幟。 缺點也正是如此:沒有難度選擇、沒有更方便的操作、沒有更簡潔的核心玩法。 這是一款很推薦遊戲開發者嘗試的遊戲。用以學習。 在行銷上,許多點很推薦學習參考: [list] [*] 作者的IG時至今日有6000的粉絲,這是很成功的。 [*] 我又在 youtube 演算法下有幸看到作者影片,並好奇嘗試購買。 [*] 透過開發者的角度來看,用有趣的影片和週記記錄開發,真的很聰明! [/list] 這款遊戲真的不太適合給大部分人,我通關了新手教學後仍舊無法打死第一個Boss就直接被刪檔。 [quote] 我的鑑賞家頁面:[url=https://store.steampowered.com/curator/45018839-JingShing/] JingShing 鑑賞家頁面 [/url] [/quote]
Good concept. Great art. Interesting character designs. Mediocre mechanics. Controls are much smoother on controllers than on keyboard & mouse. Recommended if you love dashing in games; think thrice if you don't.
已購買,小孩很愛吃(誤 遊戲很好玩,特殊的攻擊方式很有趣 就是非常吃操作,要抓角色穿過能量的時機 用手柄體驗會更好!希望指引能多一點點~ (剛開始角色就幾乎死光,哭阿 p.s.後來用啟示者的第二個武器磨死全場通關了
Great game! Good mechanics and visually beautiful. Solid challenge and fairly self-intuitive to pick it up quickly. Part-way through the game and would recommend. Look forward to getting to the end, and hope to see more updates and levels!
初始按鍵有點反直覺可能要再改,一開始操作上需要適應,變成肌肉記憶後會順很多。 遊戲的架構設計很不錯,要用多名腳色協力破關,每隻腳色的技能組都不太一樣,會對應到適合的圖跟關卡。有些原本硬過有難度的關卡可以利用腳色特性輕鬆通關,在發現這點後感到很有趣。喜歡結局的敘事方式,因為是V1遊戲內容跟劇情長度還比較少,未來如果有更多劇情鋪陳,來烘托腳色背景會更有沉浸感。
平常就有看到開發者周記,看到上架就入手了,BUG有一點,但基本不影響遊戲體驗,優化的部分應該會慢慢進行(? 前期操作會有點難,要多練習,但玩起來之後就是肌肉記憶了,遊戲量不大,但滿新奇的,角色會死害我打的很害怕xd 但整體很好玩,可以入手玩玩
這遊戲超難慎入,但還不錯玩
好玩 建議使用手把操作更佳優秀
Game has a huge learning curve. You will have to be quick on fingers for platforming and also combat. The game has permadeath so be cautious. The Level design is good. You will have to learn each characters abilities, plus need exploration to find upgrades.
I recently stumbled upon this indie game and got completely hooked. I play absolutely everything — from beloved retro classics to the newest releases on PC, consoles, and mobile — but this project really caught my attention. Gameplay and Combat Story-wise, we are trying to save the crew of a broken-down spaceship. The best part here is the combat: imagine this, the game has no standard attack button at all ! To smash enemies and reload your weapons, you have to dash directly into them. You are constantly zipping around the level doing awesome parkour, which makes the pacing absolutely frantic. Hardcore and Clones Things get pretty serious, too: we manage 5 different crew members, and if any of them die in combat, they are gone for good. To avoid risking your main squad, you can send out disposable clones, but they burn through ionite — the ship's super valuable energy. Because of this, every fight keeps you on the edge of your seat since you are constantly thinking about who is better to sacrifice. https://youtu.be/WUzyepFi3Mw
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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