
Nuclear Throne is a post-apocalyptic roguelike-like top-down shooter. Not 'the final hope of humanity' post-apocalyptic, but 'humanity is extinct and mutants and monsters now roam the world' post-apocalyptic. Can you reach the Nuclear Throne?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 19.8Kreviews | 96% | — | $5.3M |
| $11.99 | 2.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's just the best game ever. Completely unbiased but idc, it is pure fun, and always was, ever since 2015.
元气骑士祖宗
I only played this game for a bit because I need a controller to really be any good at it, however I am gonna give this game my endorsement because the developer is pretty cool. I recently started investigating making video games myself and naturally came across Gamemaker, which was used to make this game. I decided to reach out to Vlambeer and ask some questions about the program and how they liked using it. I got a response the very next day from the big boss himself, he answered all my questions and was very polite. So, point to Team Vlambeer. Give this game a try. It's cheap, the setting is fun, the guns go boom and there appears to be a skill based special move for every charater that I'm sure would be pretty deadly in the hands of better players.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 14.8K | 57% | $9.99 | |
| $5.3M | 12.7K | 91% | $19.99 | |
| $5.3M | 7.1K | 79% | $19.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 22.3K | 92% | $11.99 | |
| $5.3M | 9.9K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6K | 71 | 72% | $9.99 | |
| $1.1K | 26 | 96% | $1.99 | |
| $0 | 0 | — | $0.99 | |
| — | 126 | 76% | $11.99 | |
| $57.6K | 171 | 72% | $14.99 | |
| $66.2K | 228 | 92% | $14.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
| $11.99 |
| 653ratings |
| 74% |
| — |
| not modelled |
| $11.99 | 126ratings | 76% | — | not modelled |
| $13.99 | — | — | — | not modelled |
| $11.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do you hate yourself? Do you want to play a game that will cause you to ragequit it everytime you die? Do you like shooting and hiting everything you see? Do you like walking crystals, robots, and funny fish? Welcome aboard, buddy. )
Fast-paced, addictive bullet-hell game where skill is rewarded and sloppiness is punished! I bought it as a teenager over a decade ago and still return to it from time to time. Every time I return, I end up addicted until I manage to beat the game again. I estimate this game has cost me at least tens of thousands of dollars in real-life opportunities. Your intelligence and reaction time will be tested. You will discover a new and ruthless world. You will experience genius-level design. Your hands will be held, but barely. Are you up to the challenge?
身板太脆了,比美好时光海苔还脆
choose guy then fight furries using guns that are badass but lose in the lamest way possible and do it all over again
I bougth Nuclear Throne after playing ETG first and I have to admit Im dissapointed. Yes, first two hours were kinda fun novelty, fast, dynamic, eye-catching, so I fell for it, then I got to The Palace, which is seventh and final area, to finally realize Im not having fun... Nuclear Throne is difficult but its more than that, its cheap, mean, vicious, sleazy and vile, it's kind of difficulty that feels random and unfair, like one shot deaths from random explosions or multiple crystal attacks, it feels like you're being kicked in the balls all the time. I can't really recommend this game, I seriously think you'll have better time playing ETG or Noita. In those games knowledge and strategy are actually important factors in your success. You can deduce your mistakes, learn something and progress farther, which still isn't easy... Nuclear Throne only revolves around reflex, which is ok if you look specifically for game like this, but looking broader at the whole genre, I thinks it's deeply underwhelming.
TLDR stupid, balls to the wall, chaotic, fun. Nuclear Throne is a game I've been playing for (crazy to say this) over 10 years. I may stop but I always come back and I never regret it. Its fast paced bullet hell (lite) roguelite which has sunk its claws in me and wont let go. its recently been given a facelift, a ten year anniversary update and its glorious higher frame rates, new character, custom mode (which could do with some UI tweaks if you ask me) and more. The GAMEPLAY it's fast its chaotic and It will have you dying over and over and over but it never gets too frustrating because you can get right back in in seconds, a run can be completed in 10 mins or less or go on as long as you can survive with a great loop mechanic.
I just finished up a quick 445 hours in this game and I have determined that it is fun to play. Ten years ago Nuclear Throne had me mashing R to respawn and dig further into its levels to encounter new enemies, develop new strategies, and make it just that little bit further before mashing R again. Compared to other favorites like Enter the Gungeon, the variety of environments and enemies stand out, and Nuclear Throne is much faster paced and streamlined. Admittedly, the game was getting a little outdated running at 30fps, but I kept coming back to it from contemporaries. The 10 year anniversary update bumps the framerate up to 60fps and I think I think I might just be hooked in for a few hundred more hours.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.