
Your home is a living beast. Explore a handcrafted open world in an action RPG where you fight with magic, gather resources, find loot, craft, and grow stronger. Customize and expand your home on its back, and take it with you as you explore solo or with friends.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 2 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Customize and expand your home on its back, then take it with you as you explore a handcrafted open world. Notmads is an open world action RPG where you fight with magic, gather resources, find loot, craft, and grow stronger as you progress.

Your beast carries your home across the world. You can stay with it or move ahead on your own when needed. It stays with you, and you can explore on your own whenever you want.

Your home is more than a shelter. Powered by its core, it lets you build magical stations, refine materials, and shape your setup as you go. Add utilities and defensive towers to turn it into a moving fortress.

You gather resources through your Magical Beam, not axes or pickaxes. Improve it over time, unlock new ways to gather, and use the materials you find to refine resources, brew potions, combine gear, and improve your setup.

You are a mage, but you are not locked into one path. Focus on one style or mix different ones. Use fire, frost, lightning, arcane power, or physical strength, and find spells with different tiers, stats, and variations. Your gear, perks, and choices define how you fight.

The world is handcrafted and meant to be explored at your own pace. You will come across towns, caves, camps, and hidden places, always looking for better loot, new materials, and the next step forward.

Play solo or with up to 5 players online. Share the same living beast, build on the same moving home, explore together, and progress in a shared world.

Key features
Build your home on the back of a living beast
Travel across the world with your moving base
Play in first or third person
Let your beast move and follow you while you explore
Build magical stations and defenses to grow your fortress
Gather resources using your Magical Beam instead of tools
Improve your Magical Beam over time to unlock new uses
Brew potions, refine materials, and automate parts of your base
Improve and customize your gear to fit your playstyle
Find loot with different effects and strengths
Use different types of magic and combine them your way
Explore a handcrafted world with towns, caves, and dungeons
Play solo or with friends in online co-op
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
RECOMENDADO (Análisis de Early Access) "Una grata sorpresa con un potencial enorme" No suelo moverme mucho por este género, pero el concepto de este juego me llamó la atención desde el principio y tengo que decir que me ha atrapado. Está en Early Access y se nota que aún tiene un largo camino por delante, pero las bases que asienta son solidísimas y tienen una personalidad muy clara. Lo que más me ha flipado: - Tu casa a cuestas (¡literalmente!): Aquí es donde cobra todo el sentido el concepto de ser un "Nótmada". El sistema de construcción te permite edificar tu casa encima de la bestia gigante que te acompaña. No es una simple base estática ni una mascota pasiva; va contigo a todas partes, tienes que defenderla de los ataques enemigos en tiempo real y, por si fuera poco, el juego te permite "intercambiar" la casa que lleva encima por otras estructuras que dejes preparadas por el mapa. Una genialidad que le da un punto de diferenciación brutal con respecto a cualquier otro juego de supervivencia o exploración. - Combate a toda pastilla: Si echas de menos el ritmo frenético de los antiguos Quake o Unreal Tournament, aquí vas a encontrar algo de esa adrenalina, pero adaptado a un entorno de fantasía y lanzamiento de magias. Los combates son un desafío constante y te invitan a ser muy creativo. - Un mundo ambicioso hecho por una sola persona: Es increíble que este proyecto sea el trabajo de un solo desarrollador. El mapa del mundo abierto es inmenso y superambicioso. Lo mejor es que la gran mayoría de las mecánicas principales ya funcionan de maravilla en esta versión. - El Cooperativo: Poder explorar este mundo y gestionar las bases con amigos es un plus enorme y, sin duda, uno de los platos fuertes de la experiencia. Apartado Técnico: Visualmente cumple con creces, tiene un estilo artístico muy agradable y bien cohesionado. En el tema sonoro se nota que faltan algunos efectos por meter, pero la atmósfera general está tan bien lograda que te mantiene inmerso en la partida en todo momento. En cuanto al control, lo he estado jugando con gamepad y la experiencia es comodísima. A pesar de toda la profundidad que tienen las mecánicas, se adapta genial al mando. Encontré algún que otro bug menor, pero nada que no se solucione con un parche (y que probablemente ya esté arreglado a día de hoy). Conclusión: Bienvenido a la vida del "Nótmada", donde en lugar de la mochila, te llevas la casa contigo. A mí me han convencido por completo estos primeros pasos. Pienso seguir dándole caña hasta exprimir todo el contenido que ofrece este Early Access.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Italian, German, Portuguese - Brazil, Japanese, Korean, Polish, Russian, Simplified Chinese, Thai +3 more
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muy buen juego
Se nota que el juego acaba de salir por algunos detalles notorios, pero tiene un buen planteamiento; me gusta mucho el poder combinar diferentes tipos de ataque y estilos de combate junto con el inmenso árbol de mejoras y habilidades (aún no me queda claro, no le he metido muchísimas horas). A mejorar, yo propongo más de la bestia grande al principio; por ejemplo, los que hayáis jugado a Pokémon Escarlata y Púrpura, al inicio del juego, el legendario hace aparición y demuestra su fuerza con el jugador. Eso lo hace interesante y el jugador prueba el sabor del juego al principio de todo; luego el Pokémon solo pasa a ser tu montura hasta que lo consigues al final de la aventura. Propongo algo del estilo, que la bestia sea fuerte al principio y puedas usarla hasta que, por alguna razón, estilo, le lanzan un conjuro o se muere y aparece la cría; el jugador se queda con la versión pequeña y tiene que hacerla crecer como está ahora en el juego actual. Por el resto, me parece buen juego; hay detalles que se pueden mejorar, pero teniendo en cuenta el esfuerzo que ha llevado este desarrollo, es buen juego y se siente balanceado la mayor parte del tiempo. Me encantaría que lo siguiera mejorando y espero que le vaya muy bien y Rhomita pueda invertir en el proyecto mucho más!
开发团队回复这么快我是真没想到,好评
Muy bueno para una early access, pero le falta cosas todavía, mejorar movilidad de la bestia, equipamientos, jefes, etc
Es entretenido y bastante llevadero. Me gusta mucho la implementación de la bestia como base movil. Obviamente le falta pulir un par de cosas, espero que en la brevedad incluyan más misiones.
The developers of Notmads are creating a project that demonstrates a high level of intent and scale. To play the game is to observe how the mechanics work together. In this game a player builds and develops a base on top of a living creature as it travels through the environment. By its current status, the game is in Early Access but the fundamental cycle of play provides consistent engagement. It is possible that the game will expand if the developers add more systems, locations plus tasks as they have described. For the future the plan includes more islands, mechanics and regions. With the information provided by the developers, the game will grow during the Early Access period. As it exists now the software functions effectively. On the topic of cost, the price of the game is scheduled to rise during Early Access and again at the final release. If a person buys the game now, the cost is lower than it will be when the game contains more features. To those who prefer open world RPGs, survival mechanics but also cooperative play, this project is relevant. There is a large capacity for growth in this title.
Just finished the current content, was fun to play, excited to see this games progress.
Talar árboles con un rayo me hace feli
Have not played much, looks promising so far. Felt a bit clunky, here and there, but that is to be expected for an EA title, nevermind a two man team. So I can look past that easily. What sold me was the devs responsiveness to reviews, positive and negative. The effort and love going into the game is what shines for me at the moment. Can feel the devs are making a game they want to play themselves. Keep it up guys :) Always find it funny that people who are not devs want to tell people who are what to do. Sure we can report issues, but this game is made with love and one can see and feel that. It might need more time to cook, but boy are they cooking.
Players by region
Where this game's players are, estimated from review languages.
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