
Open world zombie survival Coop game with base building, looting, crafting, vehicles, and exploration.
Modeled estimate, not a reported figure. How we estimate →
About
Open World Zombie Survival • Base Building • Looting • Crafting • Vehicles • Exploration • Co-op
*Inspired by classic survival games like: Surroundead, Dayz and Miscreated*
You’re not dead… but you’re getting close.
Survive in a brutal open world zombie survival game where every decision matters.
Explore abandoned towns, scavenge
for resources, build your base, repair vehicles, and fight to stay alive in a world overrun by the infected.
Explore a large open world filled with:
Abandoned cities and villages
Forests and hidden locations
Industrial zones and bunkers
High-risk areas with rare loot
Every location is handcrafted to reward exploration and risk-taking.

Search and scavenge for:
Weapons and ammunition
Food and medical supplies
Crafting materials
Rare survival gear
This is a true survival game where resources are limited and every item matters.
Build and upgrade your own survival base:
Store your loot
Craft equipment
Prepare for dangerous expeditions
Your base is your only safe place in a hostile world.
Find, repair, and use vehicles to:
Travel faster across the open world
Carry more loot
Reach dangerous zones
Fuel is scarce, and every trip is a risk.
Face different types of zombies:
Basic infected in safer zones
Stronger enemies deeper in the map
Dangerous variants in high-risk areas
Combat is tense, fast, and unforgiving.
Push deeper into dangerous zones to find:
Better weapons
Rare resources
Unique loot
Or play it safe and survive longer.
Dynamic events (airdrops, bosses, convoys)
Expanded crafting system
More weapons and gear
New biomes and map expansions
Open world zombie survival gameplay
Strong focus on exploration and immersion
No level restrictions only skill and preparation
Inspired by classic survival games like Surroundead, Dayz and Miscreated
- ROAD MAP -


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Spain, Danish, Polish, Turkish, Japanese, Korean, Simplified Chinese +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Запустил, прошёл обучение. Впечатление очень приятное, в игре хочется задержаться, визуал, звук, управление не чего не мешает, надеюсь игра вырастит во что то законченное, обязательно вернусь к ней. И да First person лично мне очень нужен, для меня это основной инструмент погружения, в мире много классных игр и вид из глаз для меня важный фильтр, к технике это тоже относиться. Резюмируя: игру рекомендую с некотором авансом.
wHAT iS hAppEnInG In tHiS gAmE? No way I had this on my wishlist for 6 months to finally purchase this and this is what I get???
Media

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Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a pretty good game. I am quite enjoying it. Yes it is in EA but think of it this way, the developer wants feedback to make the game what people want. Thus give it a shot. IT IS IN EARLY ACCESS. Which means it is NOT fully developed yet. It is getting there. There is multiple updates during a week, even during the day. Hard working developer here that wants a game people enjoy. Give this game 1000 thumbs up. Cannot wait to see what the future holds for the game. Thus far GREAT. Keep up the AMAZING WORK Dev's. Much appreciated game here. Would recommend playing. I have 4.4 hours in playtest and 5.8 hours since live. Highly recommend the game!!!!
我买了还没玩 但是看到了很多人说很多bug 还有难度问题 我决定先养一养这个游戏然后再玩 我也看到官方人员日以继夜的各种修复和更新 我希望这个游戏会在未来越来越好因为我很喜欢这种题材。
good game but i miss normal multiplayer no servers u can only play with friends that u inv thats the bigest issue for me no servers
Very lack luster. 2 hours of game play and i feel like I've seen it all. Potential is there though.
Super Game, man darf natürlich nicht vergessen das es EA ist und sind noch am Anfang der Reise ,Wer auf Surroundead steht wird es Lieben! Das einzige was Doof ist ,ist die Steuerung für Helikopter wäre cool wenn man dies ändern könnte. Alles andere für den Anfang top!
There are some good bones here, but thats it. There is very little depth, very little variety in gameplay. There are lots of random junk items that say they're for crafting but don't actually get used in any recipes. The world is quite empty, there are only a few guns. The exploding Zeds being a one shot is not ok when you have armor. This game needs a lot more time to cook before it is worth any time investment.
As this is early access, I think its off to a good start. There is issues with clothes or in this case lack there of. Weapons- balancing seems fine, weapon types are semi realistic (don't think I have heard of a 22LR SCAR before) the weapon parts need to be detailed more for attempting upgrades. There are some bugs where you can't use attachments like the silences or extended sniper magazine. Ammo- nice to have different weapon types. Vehicles- bravo for adding water and air based vehicles (want to see a full size sub mission lol). I have flown the helicopters and its not half bad but can be janky especially when trying to land. Using the designated key will lower the helo but with will immediately bounce it back up after releasing the key. I'm not sure if you were trying to simulate rotor wash or something but its almost a pain to land. Ground vehicles are good but so far did not find any kind of repair kits and only one mechanic by the supply shop. also would be nice to see utility vehicles too (police, fire, EMS, utility trucks) The boat design looks nice looking forward to seeing different variations. The control overall seems good however the movement of forward and backward tend to stick. :Other Game Stuff: Graphics are fine nothing super fantastic. When you return to the game, the vehicles you had disappear including the helicopters. Some areas with radiation are kind of a nuisance especially when there are no gasmasks/radiation tabs/suits around the map. The map page layout on the map page seems to be "inaccurate"? Some buildings are there, some aren't. Also, still having land mark issues as it would disappear between grabbing items of dead bodies and getting in/out of vehicles. The town/city layout could be more fleshed out like real cities and sewer systems (unless i missed it). I understand syncty may have limitations with the design but I think if they are properly mapped out they look more "realistic". The power plant is meh and would need to be fleshed out making it somewhat more detailed/realistic. Perhaps have an event where you have a melt-down and have to stop it (if you don't the zombies mutate to bigger and nastier zombie types). I like the fact there will be coop and the plans for more things are cool too. The infestation part seems light in the enemy department I'd like to see more enemies and a "boss" to control them. wondering if human enemies (factions) will also have vehicles to drive around it to perhaps have vehicle on vehicle combat or use of explosives to knock out those enemy types. Overall, the game is ok.. its a work in progress and hope to see more.
Игра сырая как свежий стейк, не вкусно, но стоит пожарить и будет деликатес. 1) анимации странные и не чувствуются при игре. 2) система лута смешанная, нужен баланс. 3) инвентарь не удобный и у торговца тоже. 4) дерево навыков требует доработки. 5) не знаю это баг или кривой спавн, но прямо во мне появился взрывной зомби и ваншотнул. скорее всего не повезло, не записываем в минус. 6) управление транспортом это ад. Изменено: 7) награды за начальные квесты жирные. не особо такое люблю. Сделайте настройку наград или отдельный пункт на отключение наград. Это все что я успел пощупать за 90 минут игры. Жду когда игру допилят. Удачи разработчику.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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