
Northgard: Definitive Edition is a critically acclaimed real-time strategy game based on Norse mythology. Lead your clan, uncover the secrets of a mysterious newfound continent and defeat your enemies to conquer the Throne!
Modeled estimate, not a reported figure. How we estimate →
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About

After years of tireless exploration, brave Vikings have discovered a new land filled with mystery, danger and riches: Northgard. The boldest Northmen have set sail to explore and conquer these new shores, bring fame to their Clan and write history through conquest, trading, or devotion to the Gods.

Build your settlement on the newly discovered continent of Northgard! Assign your Vikings to various jobs and manage your resources carefully to survive harsh winters and ferocious foes. Expand your clan strategically by chasing conquest, fame, lore or trade victory.

Survive and conquer the unforgiving wilderness of Northgard by mastering the unique attributes of the many different clans that inhabit the continent! Each clan has its own unique specificities, bonuses and features, introducing new ways of playing and methods to achieve victory.

Conquest mode.
Choose your clan and fight through a number of unique scenarios and situations! Northgard Conquest is a standalone game mode that can be played solo or co-op, with a succession of various challenges offering a gaming expansion of +100 hours.

Multiplayer mode.
Play in multiplayer with or against your friends in various game modes! Pick the lobby you want and face off against other players to experience a unique level of challenges. If you’re a veteran at the game, test your might in ranked lobbies to prove you’re the real king of Northgard!

Story mode.
The Viking High King is murdered and his Regal Horn is stolen by a man named Hagen. This event kickstarts a saga that will take Rig, his son and heir accompanied by his right-hand man Brand through the new continent of Northgard to discover the reasons behind his father’s assassination.
Part II. Cross of Vidar
Separated and left with no choice after Ragnarök but to abandon their land, Rig, Liv and Svarn arrive in Neustria, land of the Southern Kingdoms, where they meet new leaders and become embroiled in a series of conflicts and alliances.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Portuguese - Brazil, Polish, Spanish - Spain, Turkish, Italian, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 637 reviews with recorded playtime.
Reviews
Themes across 635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Do not be fooled by how simple the gameplay looks. This is not your typical build economy and clash with mighty armies style RTS. This is a test of adaptability, foresight, and versatility in how your command your clan. This is a game of constant curveballs from the random world events designed to test how flexible your strategy really is. Accounting for other clans are only one part of what you must consider with each decision. Do not be surprised if you lose the first couple matches and find yourself saying "How the f*** was I supposed to know that would happen?" Like a souls-like, it adds together to become a meta strategy that you will consider in the future. The other great thing about this game is how many different clans there are, with many of them having dramatically different gameplay styles. Even if many of them are DLC, there is a clan, if not several, for everybody to love. A sidenote; I supported this game since EA and love not only this game and what it is now, but also how involved and caring the developer is to what they have made and the community they have put together. This is a developer that, as of now, does a fantastic job.
时隔多年回来玩玩,结果战役第二关就出bug卡胜利条件,甚至不如当初刚发售时,那时候我至少打到了战役中期才出恶性bug。越做越烂真是头一回见
Jak dla mnie gra słaba. Wkurzające mechaniki ludności, tak jak pisali inni to bardziej micro-manager ludności niż strategia, gdzie ilość jednostek to często kilka sztuk. Fabuła jak fabuła ani zła ani dobra ale w kółko walczysz ,ze wszystkim żeby zaspokoić ludność - głupi balans według mnie.
Lovely game, infuriating server problems
I've played it for almost 300 hours
Играл только в сингл. Игра стоящая. Взял чтобы удовлетворить ностальгию по стратегиям детства и не пожалел. Музыка, картинка, процесс - все круто. Не очень-то правда и легкая, но кампании не сложные. easy to learn hard to master. Работает на маке М1 отлично.
Hermoso y entretenido juego, se nota el tiempo y trabajo que le dedicaron.
There are too many team players using low scoring accounts, with long matching times, poor balance, frequent disconnections, and many bugs, forcing them to continue playing
good game
Great game to play with people you know. Lots of options for playstyle, some easier than other to get down but fun non the less
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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