
Dealing with the issue of the contemporary refugee crisis while at the same time being deeply rooted in a classical cyberpunk atmosphere à la Blade Runner, NORTH features a dark synthpop soundtrack, a sprawling mega-city and weird monster-like inhabitants.
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]NORTH[/b] is a very loud exploration game where you must brave unknown territory as a refugee coming from the south. Far from home, you find yourself in a new land that threatens the little control you already had. In NORTH, you are the outsider wandering through an "outsider" world. Is it good, bad, or neither? It's hard to tell, but the thought of forced bureaucracy sends a chill down your spine regardless.
A bad walking simulator-ish/puzzle-ish game. No setting, no pause, no menu, no save, no thank you. To add to that: bad graphic, mouse movement broke at some point for me and in general the mouse movement feels awful. Works fine on Linux with Proton (Proton 4.2-1).
Rating: 6/10 NORTH is a short, surreal first-person adventure focused on exploration and atmospheric storytelling. Players navigate a strange, minimalist city while interacting with unusual characters and uncovering symbolic themes. The game stands out for its unique visual style and eerie mood, which creates a strong sense of unease and curiosity. However, its gameplay is very minimal, and the experience is more about interpretation than interactive depth, which may not appeal to everyone. A short, atmospheric narrative experience with strong style, but limited gameplay. 6/10.
North est une expérience, pas de celle qu'on oublie mais bien de celle qui marque. Ce conte macabre joue sur les règles de la société sur de multiples plans et fait réfléchir, et de multiples références au chef-d'œuvre de George Orwell 1984 (celui où les gens obéissent aux gens). Ne vous y méprenez pas, il s'agit bien d'un chef-d'oeuvre vidéo ludique tout droit venu du Wokistan, ce pays connu pour son désert et ses homosexuels avec les couilles bien pendues. La bande son déchire, je n'ai que ça dans mon Spotify wrapped cette année. Chapeau au graphisme qui ferait pâlir les dernières créations de jeu triple AAA et leur subterfuge tel que le ray tracing (outil d'oppression). Cette expérience est plus savoureuse après deux trois bière et des bon potes.
depressing and beautiful artistic metaphor for the experience of people displaced by war and prosecution. Short game but worth the story it tells.
💋
Unpopular opinion - Those who complain about how unfinished, user-hostile or confusing the game is should probably stay away from these games completely, because they're probably missing the whole point. If I'm buying a hyper indie game with clearly simple graphics, short story and mixed reviews for 2 or even 7 or 10 dollarinos, I don't expect much. Hence I'll be much more grateful for a surprisingly awesome product and don't really care if I don't enjoy it that much. North is a very short game that's not for everyone. A few corridors, a bit of backtracking, interesting sound design (and a super-groovy elevator music). The atmo is very cool. The story itself, although short, is quite thought-provoking. The execution is rough (as is usual for these games), but for me it's enough. It's the roughness that actually makes it cool. Like a first impression of somebody's imagination. Polished games are cool ofc, but not great at all times. It's the same for every artistic medium. And I'd much rather give these creators those 2 or 10$ for a 50% enjoyable and interesting game, than 80$ to ♥♥♥♥♥♥♥ who don't care about the industry and just repeatedly spew out their pseudo-catchy cliches with 20-30% enjoyment value just for the moneyz.
HOLA INTERNAUTAS! NORTH es un juego que trata sobre la crisis contemporánea de los refugiados, donde tomas el papel de un hombre que busca asilo en una ciudad llena de criaturas extrañas y costumbres peculiares. Sin embargo, este juego no cumple con las expectativas que uno espera de un juego de aventuras, ya que la mecánica es muy simplista y básica, y en la mayoría de las veces solo consiste en explorar y resolver puzzles simples. El mayor problema de este juego es que es difícil entender lo que se debe hacer para conseguir el asilo, lo que lleva a una experiencia frustrante y confusa para el jugador. La música es buena, con una banda sonora de dark synthpop que encaja bien con la atmósfera de cyberpunk al estilo Blade Runner. La ciudad es grande y tiene una buena cantidad de habitantes extraños que parecen sacados de un universo de monstruos. Pero todo esto no es suficiente para hacer que el juego sea entretenido, la historia no es interesante y los personajes no son convincentes. En resumen, NORTH no es un juego que pueda recomendarse, ya que la experiencia que ofrece es aburrida, frustrante y confusa. Si estás buscando una aventura cyberpunk más atractiva, hay otras opciones en el mercado que son mucho más interesantes y emocionantes que este juego.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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