
Witchcraft school dropout Nora can’t seem to keep her houseplants alive, much less excel at alchemy, but her dream is to become a famous alchemist! In this visual novel-time management hybrid, your greatest enemies are klutziness … and a ticking clock.
Modeled estimate, not a reported figure. How we estimate →
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About
PLEASE NOTE: THE WANNABE ALCHEMIST IS STILL IN EARLY ACCESS AND NOT A COMPLETE GAME. It was released as a full game, which cannot be now changed on Steam. The game should achieve its final form by the end of 2025. Thank you for understanding!

Though a bit clumsy, Nora has a heart full of kindness and the purest intentions. Even though she struggled at Witchcraft School, it doesn't discourage her from pursuing her dream - becoming a world-famous alchemist! Join Nora on her thrilling journey and support her as she proves that she indeed can achieve her ambitious goal!

Start small with simple, basic potions and gradually sharpen your skills to uncover up to 50 new recipes! Each mixture requires different ingredients and preparation, and one of your tasks will be to ensure that their production is smooth and uninterrupted. Fulfill your customers' orders, sell your wares, and advance in the mysterious art of potion-crafting!

This vibrantly illustrated point-and-click game pits klutziness against good intentions – a ticking clock against wilting houseplants. Move into Nora’s cozy-but-cluttered witch’s cottage, brew more than 50 powerful potions and achieve domestic bliss in this truly magical visual novel / time management hybrid.

During your adventure, you are sure to meet many interesting and truly intriguing characters. Take your time to chat with them all and immerse yourself deeper into the magical world of spells, potions and fun. Who knows, maybe some of them will become your friends?

• Brew potions and fulfill orders
• Grow and harvest alchemical plants… or sell them for money!
• Decorate and upgrade rooms of your hut
• Hone and upgrade your abilities
• Collect more than 20 unique ingredients
• Enjoy the cozy and relaxing nature of the game!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
I mean I get that the game is “early access” but the bone I have to pick with is everything is so Gahdayum expensive!! I timed it actually, it takes 2 hrs just to grind NON STOP for herbs, and plants to create potions and sell them for honey and gold….just to get to an even 5k. Now I get that “you're supposed to do that, and its challenging.” But in order to get more space in the field plot you need to buy hundreds or thousands of sugar which cost 100g to buy 10. (In the shop it is titled 10g not 100g). So that means I need 10k gold for 100 sugar. And the most demanding plants to obtain are in the field….ok I get it “grind” but it becomes redundant when you are trying to expand inventory which is almost hundreds of gold or more for 10 more inventory space. Not 20 not 30 but 10. Then you use mana to “feed” the plants to harvest more. So, its timed and the mana on each plant is random, so often times you have to use mana potions to revive the plants. The mana bar goes down faster, its SO EXPENSIVE to increase mana bar. 4k-5k INCREASE just to expand mana by 5 points. “BuT iTs ChEaPer To mAke yOur oWn mAna pOtiOn fOr ThIs.” Yea, but it takes up Inventory space. So, the space I need for plants is used by mana potions and time elixirs. And dont get me started on the candy. The candy sells for good money yes but its difficult to obtain honey from the fairies and you’re lucky if you get a fairy that sells 10 honey for a few items. The requests under pay for the products requested. So I find myself rejecting a lot of requests because they don’t make up for the costs of goods (like honey). And when you reject you have to do harvesting or something just for new orders to come in. Why cant they just keep coming like in Potion Craft? Unlimited for the day instead of 3 each round and wait..? The economy feels so unbalanced. And then to get the swamp, make the plot hardener (which is surprisingly EASIER to make than all other fields), my plants get stolen and i need to make potions that said plants in swamp make and they cost around 4k for 3 diff swamp plants. I legit almost threw my laptop out the window. Thats my issue with it. I see potential in the game but the economy makes it so annoying to play. I have played and left the game because of this but I find myself coming back. Thats why I see its potential. I just hope they try to figure something out to make it more balanced. I do recommend it but AFTER updates cause oh my gawd.
I am enjoying it! The grind begins when you start working towards the Poison Protection, but its a cute calming sort of grind! I really appreciate the non-copyright claimed background music!!!! Wish more developers cared about this! Thank you again!
好玩的模拟经营小游戏,不会过于简单一下通关,也没有特别难到人不想继续玩下去。可能因为没做完,游戏里推动剧情的任务常常需要很多时间去完成,不过这个价格能让我有当初第一次玩qq农场的感觉,喜欢,希望作者不要跑路,继续更新下去,加油。
So this game is still not finished. I don't know that it IS going to be finished considering it hasn't had an update in over a year. Just be aware that this is most likely what you are going to get and no more than that. That being said it is cute, fairly engaging with a fairly nice game play loop.
I'm not sure if this is a bug or not, but in the tutorial when I go to plant the first plant, it's not registering as I chose a plant to be planted and will not continue on with the game (nor will the text box go away- it even obscures other tabs like the menu tab when I open it). I've tried starting new games, closing out and reopening the application, but it keeps bugging here.
fun time filler
I tried to get into this game but it's just too boring.
不好玩。种植只有三种的时候,需要交付药水的果实植株找不着,交互界面别扭,内容重复,玩着有种又赶时间又拖沓的感觉,放松不了,肝不成,不上不下的,很无聊。
meh
网页点点点小游戏,杀时间的。前期金币获取太慢了,emmm,我需要创意工坊!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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