
a small dream explorer.
Modeled estimate, not a reported figure. How we estimate →
About
explore atmospheric dreams of vagrant but familiar memories.
... no game. you walk around and explore brutalist but also dream-like environments.
... a dedicated sit [C] and howl [H] button because wolfgirls are super cool
move : [ WASD ] : [↑ ← ↓ →]
run : [ CTRL ] : [SHIFT]
jump : [ SPACE ]
interact : [ F ] : [Z] : [ENTER] : [Left Click]
pause : [ P ] : [ESC]
(additionally, a camera can be accessed through the pause menu [ ESC ] allowing you to take pictures with…)
notice: while this program does not contain conventional “horror” elements, themes of liminality, isolation and escapism may still evoke unsettling feelings or generally be difficult topics to some so please, explore with caution.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 758 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+вайб игрулька, помимимишился
Um bom jogo, mapas bonitos e detalhes muito legais que demonstram enorme carinho da criadora perante o jogo, que inclusive, parece ser uma pessoa muito boa. É um jogo para jogar sozinho e em um dia estranho; Fofo, bonito, relativamente relaxante e um pouco macabro. A Soundtrack é louvável e as vibes muito boas, incrível ambientação. Platina fácil. Bem bom.
Great game, i really enjoy exploring limanal spaces so this is great for me!
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Languages: English, Russian, German, Japanese
Hours played at review time, across 759 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
хороша граю але історія сумна╯︿╰
歩くだけでこんなに楽しいゲームはなかなかない。リミナルスペース大好きな人も満足できると思います。オススメです。
sadece kisa ve pure bir nostalji...
One of my lovely friends gifted this for my birthday and I finally got around to giving it a try. I'm a fan of surreal, walking sim games like Mango, LAVALAMP, etc., so I had a feeling based on the aesthetic alone that I'd love it. In some ways, I can say that I do, but in others - not so much. Pros - • Beautiful aesthetic - right up my alley from the darker, gloomier settings to the vibrant, nostalgic liminal spaces it's all so beautiful. • Really cool settings/menu layout - I admire games with unique settings/menu areas and this one has to be in my top 5 easily even for how simple it is. I especially love the memorial that was placed in there along with the clickable links. • Lovely music - some of it is very relaxing to the point I could see myself easily drifting off to sleep with it. • Somewhat replay-ability with rare chances of unique room spawn happenings, but not enough for me to come back often. I could see myself playing this to relax/decompress alone sometimes. • Nia's adorable little pose when smiling ♥ and equally her howling • I enjoy the somewhat-subtle silent storytelling [strike][i](wow I actually used 4 words starting with an s in a row)[/i][/strike] that's in place. Neutrals - • I wish there were more filter/posing options for the camera. • I really want to know more about the ghost character • Awkward sizing of the game resulting in large black bars on the sides or having chunks of your screen's background showing. Just sort of an eyesore at times, but ironically it works with some of the extremely dark levels (hence why I'm saying this isn't negative or positive). Cons - • Unless you hold down shift while taking a photo I personally found that there was a bug resulting in 2 photos always being saved, forcing me to constantly tab to delete them. This equally happens if you use the in-game phone camera vs hitting f12. • Some levels have very obnoxious door spots at times like [spoiler]the underwater level.[/spoiler] • The ending was a bit dissatisfying, but I'm hoping [spoiler]the TBC is genuinely saying there's another game coming and not just a "see you soon ghost, it'll be continued when Nia is dead" sort of nod (and even if it was - this is still very clever, but now I'm left sad because I want MORE). At the time of writing this - there are no upcoming games listed.[/spoiler] • All but one of the achievements can be rewarded within the starting area - which most are grindy and a bit annoying to wait out. I don't mind semi-grindy achievements, but I wish this game had more achievements within the actual gameplay of it rather than just the starting area. All in all, this is a somewhat hard game for me to correctly review. I love the game's message and the tone it sets. It's clear there's a lot of underlying loneliness, depression, and more, but with the rooms being randomized it sets the tone a bit more confusingly rather than flowing well like MANGO does (even with how confusing it is being dropped into completely new settings compared to a prior one). Some of the gameplay loops are a tad tedious trying to find where the door is and I found myself a little bored with at least one or two rooms. I equally was disappointed by some of the rooms feeling so abruptly short compared to others - and that's with me fully exploring it. I personally do recommend this game, and I give it a solid [b]8/10[/b] personally. It is worth the price full price and I think it'd be insulting to pay any less. A hauntingly beautiful game nonetheless. I can't wait to see what the creator has in store for us next!
[h1]我去,这也太小众的了,玩了以后感觉我是全世界最小众,最忧郁,最可爱之人[/h1] [h3]老大,像我们这种互联网装忧郁的,真的有人会为此而感到好奇嘛,真的有人愿意来了解我们的内心嘛?[/h3]
The gameplay is excellent; I really love the atmosphere. This game is perfect for anyone who enjoys the dreamcore or liminal space aesthetic.
харош.............
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