
A small, chill, low-fi raccoon simulator, where you play as a raccoon roaming neighbourhoods of Toronto making a mess. Knock over trash bins, find power-ups, challenge other raccoons, and get lost.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]More Potential than Game[/h1] Although i can't recommend this game in it's current state (not even with the $10 price tag.), it is kinda fun. It's potential is orders of magnitude above what it currently is. [h3]Pros:[/h3] - DRIPPING with potential to be an incredibly fun sandbox. - The physics of the individual pieces of trash is good, and probably one of the most entertaining things about this game. - The physics of the bins is very reminiscent of other "broken physics" games in a good way. a raccoon yeeting a full sized herby curby across a street in a single slap is entertaining. - The animation and art style, although both janky, is very charming. - jumping is appropriately responsive and is the best thing about the controls. - I get to ruin imaginary Torontonians' day by throwing their bins everywhere. [h3]Cons:[/h3] - Incredibly shallow gameplay loop - The broken physics is not limited to being fun. Sometimes it's downright annoying. - Constant graphical/object instantiation glitches break immersion. Whether it's cars half under a road, food "eatboxes" being unreachable, or atrocious camera collision. - physics are limited to bins and their contents. nothing else does anything. - The controls leave much to be desired and most button actions feel meaningless. - Movement itself is ok, but as movement makes up 90% of the core mechanics, it should be much, much deeper. - mechanics are minimal. Walk. Run. Climb. duck under parked cars. Stand up. Slap garbage bins. scatter the contents. Eat. Eat sparkly powerups. [spoiler] Get stared at by a coywolf at [/spoiler] arbitrary boundaries (that force an invisible wall). Garbage trucks take bins sometimes. Other raccoons challenge you to a race to knock x amount of bins over. - The powerups feel exceptionally bad. They were funny the first time got them, but there are only two and their novelty was entirely worn out after a few times each. Both are unresponsive, largely unfun, and force unnecessary changes to movement mechanics. You have to wait for them to time themselves out until you can get back to the better default movement. I want this game to be good. I Want to love it. I love the concept. I really hope the Dev works towards fulfilling this potential.
I saw other reviews before I bought his game, and was not expecting much, and I have to say that my very low expectations were not met. This is basically a pre-alpha demo. There's no actual game here at all, no explanation of what to do, no story, no meaningful goals. The only thing there is to do is to knock bins over and eat garbage. I know, that sounds great, but it gets old in about 30 seconds. There are some very very very basic errors and awful jankiness that absolutely must be addressed before anyone should be asked to part with money for this. It feels like a game jam entry that ran out of time. The idea is brilliant. It could be super charming. The animation is very raccoony. I'm not going to refund, because I want to support the developer. But really, if you buy this, be aware that you are simply donating your money - you must expect nothing in return. It's possible that this could become fun in the future. I hope so. I am concerned, though, that it'll need a rewrite from the ground up. It's very clear that there have been some very questionable architecture decisions, that will only be cured with cleansing fire.
This is a fun little game. I've only played in the first neighborhood but it was fun tipping over trash bins and eating garbage. Also, I'm not going to spoil anything, but eating certain things have cool effects. You can definitely tell it is a first game, but it is quite a good job for a first in my opinion. Good work!
I love raccoons but this is a buggy mess with nothing to do.
Gameplay: https://youtu.be/4d7vLx_9-Ns I love this, it's great fun to run around and trash the place, it's also really nice and peaceful just roaming around and seeing the sights. It'll be interesting to see what's added because there's a good variety at the moment but i think there's also potential to expand the scope a bit. I do think there needs to be a full map, and a way to travel faster because the large levels are pretty big. All up, pretty fun, worth a go!
Honestly the games got a lot of potential but it's really not fun after about 10ish minuets.
10/10 Would become raccoon again. Please fix though, the entire game past about 3 feet in front of me is blurred to hell.
Gameplay is very simple and not very expansive, knocking over bins to eat the garbage. While I don't hate this or anything its novelty wears off pretty quickly as there's minimal variety to either the bins or their contents. The various neighbourhoods also lack personality, i feel less like a raccoon walking through suburban toronto and more like im walking through a collection of basic house and tree models. I will stress that there is a lot of potential but i do not believe it is worth buying in its current state, the climbing controls and general physics especially leave a lot to be desired. I won't be refunding it however, I truly think theres a good game here it just needs some TLC (and some objectives/goals) to really capture people. tldr: Game has a lot of potential but I cannot recommend it with how little there is to do currently.
OH MY GOSH. This game is everything and I won't ruin too much of this game but it's a great chill game to knock over trash cans and be a raccoon. Certain things give you powers and it's so unexpected. 10/10 would recommend.
Camera is really janky, not much to do aside from knock over and eat garbage. Over hyped by people living in the GTA. Really wanted more.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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