
Step into the shoes of Alfred Fox, a private eye with a knack for getting into trouble, and confront the danger looming over your old flame, Barbara Le Purr. Using your own intuition and wide investigation techniques you will follow the intrigue and face many, sometimes deadly, consequences.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Темень разлилась рекою, Вьет улиц печальный нуар, Театр теней предо мною Покажет свой репертуар.[/h1] Альфред Фокс – средней руки частный детектив. Особых талантов не имеет, разве что по-нуаровски хорошо попадать в неприятности, но какие-никакие практика и связи есть. Есть у него бывшая возлюбленная Барбара – бойкая и красивая журналистка. И вот однажды, Барбара позвонила ему и попросила приехать к ней домой, потому что она боится за свою жизнь. Когда Альфред приезжает на место, то обнаруживает мёртвую девушку, да ещё прибывшая полиция арестовывает его, как возможного убийцу. Нам предстоит помочь детективу выяснить, кто же на самом деле её убил, а заодно и самому остаться целым и невредимым. Мы будем искать улики и предметы в кучах вещей, общаться с персонажами, проникать в закрытые помещения и вскрывать тайники. Всё, как обычно в подобных играх. Персонажей, кстати, много, тут есть с кем пообщаться, хотя голоса ни так чтобы приятные. Мы побываем не только в таких традиционных для жанра нуар местах, как трущобы и бары, но и в солидных домах и даже в банке. Сцены поиска предметов там не сложные, а загадки интересные. В игре попадаются таинственные и раздражающие замки, но по крайней мере, они применяются на различных тайниках и в них не лежат верёвки и отвёртки. Предметы тут вообще лежат примерно там, где и должны и применяются так как надо. Например, нам нужно снять решётку. Берём зонтик, отрываем центральную трубку, расплющиваем кончик в тисках и импровизированной отвёрткой откручиваем шурупы. https://steamcommunity.com/sharedfiles/filedetails/?id=2863199180 Фоны нарисованы отлично, масса деталей на экране радует глаз, а цветовая палитра не раздражает. Хорошо прорисованы сцены поиска. А вот персонажи не очень удались. Особенно не повезло Барбаре. Согласно сюжету, это красавица, ну прямо женщина-вамп, перед которой мужики штабелями укладываются, а видим мы милую даму предпенсионной наружности. Может у неё обаяние зашкаливает, не знаю, но когнитивный диссонанс это вызывает. Хорошая игра в незаезженной стилистике нуарного детектива, за которую ей можно простить мелкие недостатки. Рекомендую попробовать, мне понравилось.
Прикольный детектив с поиском предметов, которая имеет свои некоторые особенности. Главная особенность игры - это борьба! Я очень удивился, что в игре про поиск предметов есть какие либо драки. Могу сказать, что хоть и сделано это не очень качественно, но зато очень интересно! Сюжет местами кажется таким посредственным, но иногда довольно таки интересный. Проще говоря, сюжет здесь 50/50! Персонажи в игре сделаны ужасны! Мне они, честно говоря, вообще не зашли. Сами по себе некоторые персы ничего из себя не представляют, так и они еще убого выглядят. В общем, игру советую купить с хорошей скидкой!
Я, конечно, понимаю, что нельзя судить строго игры для домохозяек, но эта игра для полных дeгeнepатов.
The story was pretty silly and the characters were very annoying. I didn't like their over the top accents or how they were half lifelike. They looked weird. The puzzles were all simple and reused. The beat up sequences got tiring. The scenes moved pretty quick, so make sure to get the collectible before doing too much as they can be missable. The bonus chapter was a prequel and had nothing to do with the main story so I did not like that. The fact the main character couldn't move some garbage bags by hand was really ridiculous. Overall this one was not my type of HOG.
I love it! I recommend this game to anyone who love hidden object puzzle adventure games :D
(The "Do a H.O. without a mistake? Doesn't work as an Achievement.) How far will one man go... To find the murder of a woman... Who brought many guys to their knees? What will you do to avenge said murder? In this game... One may find the answer. Intrigued? Well, this is one of the easier H.O.G. games. You only get knocked out 3 times, unlike that other Detective... (Arthur)... Hey and since this guy was a circus knife thrower, wouldn't it be fun if he actually got the "ending" with a knife? Then the Boss is like "I got a gun-" and before he can even point it... He is already dead... Just inserting a little fun here and there. :3 Okay uh, not a bad way to pass time! But THREE ROPE MINI-GAMES? THREE?! I will take those damn ropes and... No, no... I got better at them... No violence. No, no. Kay, fun was had. THANKS! :D =) :>
Broken achievement.
Неудачная игра. Точно не стоит внимания, если вы знакомы с жанром, да и если незнакомы, может вызвать недоумение. Персонажи и история неинтересны, загадки даже по меркам поинт'н'кликов либо слишком просты, либо откровенно абсурдны, а уж про вторичность я вообще молчу. Не могу рекомендовать.
Noir Chronicles: City of Crime is a hidden-object detective tale that leans fully into the familiar trappings of the noir genre, presenting players with a moody city drenched in shadows, rain, and unresolved secrets. At its center is Alfred Fox, a private investigator whose weary demeanor and complicated past make him a natural fit for the story’s smoky atmosphere. His routine existence is abruptly disturbed when an urgent call from his former lover leads him straight into a murder case filled with corruption, betrayal, and personal stakes. The game wastes no time establishing its tone: dimly lit alleys, flickering neon, and a lingering sense of danger set the stage for a mystery that unfolds in a classic but digestible fashion. The gameplay is driven by a steady alternation between hidden-object scenes, environmental puzzles, and episodic mini-games that serve as milestones in Alfred’s investigation. Each area presents a collection of interactive hotspots, with objects to collect and combine, simple mechanisms to manipulate, and clues that unlock the next piece of the story. The hidden-object segments follow traditional genre patterns—finding listed items across busy, cluttered environments—but they are complemented by smaller logic puzzles and scenario-driven challenges such as decoding locks, analyzing evidence, or matching patterns. These elements provide a consistent rhythm that keeps the experience engaging without overwhelming the player, making the game accessible for newcomers and reliably comforting for fans of Artifex Mundi’s formula. Visually, the game leans heavily on atmosphere, and this is where it delivers its strongest impression. Backgrounds are richly illustrated and imbued with a sense of place, capturing the grit and tension of a city where crime seeps into every corner. The lighting, shadows, and color palette evoke an unmistakable noir mood that pairs nicely with the game’s mystery-driven progression. While background art is often striking, character animations and cutscene work are less polished, sometimes feeling stiff or slightly disconnected from the environment. Despite these rough edges, the visual style succeeds in anchoring the narrative, giving weight and texture to each locale as Alfred’s investigation deepens. Narratively, Noir Chronicles plays it safe, embracing the standard beats of noir storytelling without pushing far beyond them. The plot moves briskly through familiar territory—an estranged lover, a tangled conspiracy, morally compromised figures, and a trail of clues that lead Alfred deeper into trouble. There are flashes of intrigue, and the story is competent for its intended scope, but it rarely reaches for emotional complexity or surprising depth. Still, within the context of a three-to-four-hour hidden-object adventure, the streamlined narrative works well enough to maintain momentum and provide context for the series of puzzles and searches that make up the core gameplay loop. The game’s short length is both a strength and a weakness. On one hand, the pacing keeps things moving quickly, ensuring that scenes rarely overstay their welcome. On the other, the brevity limits the opportunity for character development, worldbuilding, or puzzle variety. Some mini-games repeat in slightly altered forms, and while the hidden-object scenes are competently assembled, they do not diverge much from established conventions. The bonus chapter included after the main story adds a bit of extra content, but it functions more as an epilogue than a substantial expansion, offering closure rather than new narrative avenues. Where Noir Chronicles ultimately finds its identity is in its ability to provide a relaxing, atmospheric puzzle experience rather than a groundbreaking adventure. For players seeking an approachable detective-themed diversion, with satisfying hidden-object scenes and a steady flow of light puzzles, it accomplishes its goal with confidence. Its noir setting lends personality to an otherwise modest structure, and the moody presentation makes the investigation feel more immersive than the simple mechanics might suggest. It may not impress players searching for narrative sophistication or mechanical innovation, but it stands as a solid, enjoyable entry in Artifex Mundi’s catalog—compact, stylish, and engaging enough to fill an evening with a dose of mystery and noir ambience. Rating: 6/10
A functional game Boring story bland puzzles Whole game lacks polish
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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