
Nodebuster is a short, experimental incremental game about busting nodes and destroying reality.
Modeled estimate, not a reported figure. How we estimate →
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool gaem
nice
Bro this game is genuinely kiling me bro like I think i would sell my house to upgrade more
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 225 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this feels like bustin some kind of.... nodes
A short enough but entertaining game
porn is better
It was fun for the first hour, but it quickly became a slog afterward. The main issue is the progression curve. Prestige is essentially just another rare resource in this game, except you don't have to reset any of your current upgrades. However, the benefits of prestiging wear off far too quickly compared to the increasing strength of the nodes. As a result, progression feels painfully slow and eventually turns into a farming simulator. At that point, the game basically becomes an idle game. After prestiging, you're faced with much stronger nodes, so the most effective strategy is to return to the previous prestige level and idle there until you've farmed enough resources. There's very little variety, with only three types of nodes, and 99% of them are the same red nodes. Overall, the experience feels underwhelming in almost every way. [quote]Reviewed by [url=https://store.steampowered.com/curator/45820397-DetotatedGamer/]Detotated Gamer[/url][/quote]
증분형평점 9/10 증분형의 기본에 아주 충실한 게임이었다 적당한 가격 & 4~5시간의 플레이타임 & 터지는 맛
Small incremental game. Awesome chill music and cool visual. Nice after work for few evenings.
dopamina
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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