
NODE is a 2.5D puzzle platformer set in a Cold War era nuclear complex. Guide your robot through a haunting, abandoned facility on the brink of catastrophe. Solve puzzles, shape the story with your choices, and unravel its past and present mysteries.
Modeled estimate, not a reported figure. How we estimate →
About
In a forsaken world of radiation and secrets, one AI stands between salvation and collapse. Explore Toska, a haunting nuclear labyrinth, where the echoes of the past meet an otherworldly twist. Can you outsmart the unknown and save us all?
Step into NODE: The Last Favor of the Antarii, a 2.5D puzzle-platformer set in the decaying heart of a Cold War nuclear complex. You command NODE, an autonomous AI, tasked with navigating a Soviet ruin teetering on the edge of catastrophe. Plan your moves, sequence commands, and master timeline-based puzzles to unravel a cosmic mystery that holds humanity’s fate. Every choice shapes the story, every retry sharpens your strategy.


Two ways to play, one set of puzzles. Sequence your actions across a timeline, planning each jump, switch, and dodge before NODE executes the run. Retry, refine, and get it right. Or take direct, real-time control in the new Platformer Mode. The puzzles stay the same. The way you tackle them is up to you.


Set in a haunting Soviet nuclear facility from the Cold War era, where history collides with eerie sci-fi. Blending 2D and 3D, the game’s realistic graphics, rich visual storytelling, and intricate level design create a world steeped in secrets, bathed in dynamic lighting, and filled with chilling, atmospheric sound.


Engage with branching dialogues that blur the line between free will and programmed response. Shape your path through conversations monitored, manipulated, and remembered. In NODE, your decision isn’t just heard. It’s recorded.


NODE rewards those who look closer. Beyond its surface lies a network of hidden challenges, secret paths, and layered narratives waiting to be uncovered by those who question the obvious. Every detour offers deeper insight into the world’s history and architecture, inviting puzzle-solvers to dig beneath the noise and discover what others overlook.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, French, Italian, German, Japanese, Korean, Russian, Traditional Chinese, Ukrainian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I bought this game because the trailer and screenshots have really dug deep to me from my countless playthroughts through INSIDE. I like the inspiration, the dark soviet setting, incredibly large and rich map, the graphics, sound. Big kudos for native Linux build, that's (also) a correct use of Unity (or any multi-platform engine). Yes, Proton exists, but I just prefer native builds if they are available and there is no reason not to release a linux build as well (no platform fees, no proprietary SDK, no need to register it anywhere at all). But I can't say a lot of positives for the gameplay itself. Some of the puzzles are well made, but not the rest. Later on it relies more and more on repetetive tweaking the *NODEs* (haha) by each tenth of a second for perfect timing in combination long series of brake commands or on pure luck for the right moment you press the button to start the sequence (the part with counter-clockwise rotating platform). I really enjoyed the start, but in my current progress it became really boring. Trying just FWD because I don't see what's there (only the map overview) and I don't know the timing, then stopping, adding set time FWD, jump/switch or other action, again, find a new special part of the track, adjust it, over and over, again and again. This game needed many, many, many times more playtesting than it probably had. Or at least partial rewind of the puzzles. The puzzles are not difficult, but they're really repetetive and boring. If I didn't buy it on sale, I would be somewhat disappointed.
7 таймингов из 10
The tedious controls wreck an otherwise interesting game.
...
I love the puzzle solving involved in planning out your route of travel. This is a great variation on a platformer.
Juego con una muy buena historia donde el final te deja impactado, graficamente es un espectaculo ese ambiente helado y dramatico muy bien representado, un protagonista que por tiempos aun siendo un robot te dara lastima y eso dice mucho del juego, si es una maravilla y lo recomiendo totalmente, el ulltimo parche dejo el juego genial. Juego Completo : https://youtu.be/SlyIeDY2BGE
新增平台模式那必须好评了,但steam deck下中等画质效果差强人意。但无论如何新模式值得一个好评
First impressions for this game, having played both modes for the first few chapters (I'll come back when I've had a chance to continue) Programmer (Hard mode) This game does a great job of giving a brand new take on puzzle platformers by having you code each step of the journey, while still being very accessible and introducing mechanics progressively. It's easy to tweak the steps without having to start fresh everytime and there are even a few hidden lore if you care to look for them Platformer (Easier mode) Still a very smooth gameplay loop, fun and with multiple routes, I even managed to sneak past an enemy designed to block my path with some lucky timing. I imagine the platformer side of this would make a fantastic speedrun as well
Estoy por la mitad del juego apenas, pero estoy enganchadísima tanto al gameplay como a la historia. Mecánicamente, el juego es impecable, muy satisfactorio de controlar con las herramientas dadas. A nivel de historia, estoy intrigadísima por continuar. Recomendadísimo!
So I played this for the first time yesterday. I have never done puzzle games where you have to figure out actions for x time to make it work. This being a new experience it was a ton of fun! Would def recommend if you like puzzle games! I feel the way the game progresses and slowly increases the difficulty is great. The robot also looks cute <3
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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