
Chapter-based Backrooms experience. Embark on a chilling journey through the unknown. Visuals based on early 2000's camcorders.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Too hard. Can't find the scientists.
this is a fun game, the only problem i have is getting lost in the maze not knowing where you are in it but i like this game a lot, i also wish the game would remember where you left off at so you do not have to state from the beginning ever time.
I had to give this one a second playthrough because the first time I was playing this on an outdated PC. My experience this time was a lot more enjoyable. I chose to take my time and explore a little more with this one. Overall, I genuinely enjoyed this game. What I liked: -The VHS visuals provide a very real experience making me feel like I was literally in the back rooms. I felt a hint of nostalgia too. -I found the storyline following Dr. Andersen's rescue mission to be very compelling. The lost connection of the radio forcing him to work his way through the other levels provided a more edgy, eerie experience. -The game is entity-free, giving the player more freedom to explore instead of looking over their shoulder every 5 seconds. What I recommend for improvement: -I think players would appreciate a pause menu as well as a checkpoint/save system in case the game can't be completed in one sitting. An option/settings tab should be implemented as well. -It feels like the game was a little too consistent on the front rooms (yellow rooms). Yes, you also include the office rooms, the mall, and the poolrooms. However, I would like to see other levels such as the partyrooms and level "The End". -The beginning feels a bit 'to-the-point' of you will. I recommend an opening cutscene and some context to add more thrill and edginess. Now regarding your January announcement... This game is NOT garbage. You need to give yourself more credit for what you already have. Even though life got in the way and made it harder to maintain, most of the reviews for this game were positive. Not bad for a first game. I'm glad you chose to rewrite the game and am looking forward to exploring this new version you're cooking up! Keep up the good work! You've got this!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Before I say anything else, I would give this game a 10/10. BUT the fact that there isn't a save mechanic ruins the whole fun for me. I really like this game but pleaaaase add a save mechanic. It's very annoying to search all 4 scientists over and over again only because you don't have enough time to explore the complex and play through the whole game in one session.
begenmedik
画质很不错,是VHS风格的步行模拟探索后室的游戏,但流程较短。
for a first backrooms game made in a really really short time, i do like it! i know the creator has amazing ideas and does excellent work so i am exited to see the rework!
Wanted to love this Game but Devs dont react to Comments or give any Updates to the State of the Game
kool game i guess im nicolas cage
even though i never saw any monsters this game still put me on edge i dont work well with psychological horror games but they are too fun to stop playing psychological horror should be in the tags good game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $76.5K | 1.3K | 63% | $3.99 | |
| $25.3K | 220 | 73% | $3.99 | |
| $13.4K | 73 | 70% | $5.99 | |
| $16.9K | 122 | 88% | $3.99 | |
| $8.6K | 78 | 85% | $5.99 | |
| $6.9K | 37 | 78% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1K | 118 | 88% | $1.99 | |
| $4.1K | 348 | 82% | $0.74 | |
| $4.1K | 140 | 73% | $1.69 | |
| $4.1K | 109 | 92% | $1.99 | |
| $4.1K | 51 | 76% | $3.00 | |
| $4.1K | 129 | 74% | $1.99 |