
Lose yourself in the dystopian world of New York, 2329; immortality comes at a price that someone has to pay. In this interactive noir story, lead the investigation using advanced technology, as Detective James Karra who risks it all in pursuit of a serial killer targeting the city’s elite.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.5Kreviews | 83% | — | $2.5M |
| $6.24−75% | 5.6Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 493 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the game explores a bunch of wonderful dystopic ideas and touches on the philosophy of morality heavily. It's super short, ~6 hours, but honestly, if you loved books like 1984/RP1/Enders game, play this. some jank but honestly 8/10 good atmosphere and story, some dragging out here and there but solid af.
I enjoyed the game. I got it on sale. It was about 8 hours of game play. Your choices determine your ending. I found it interesting. While there isn't combat, you're discovering a story and unlocking crime scenes in a unique way. I found myself rebuilding a scene then watching it a couple times to watch the event play through. If you want a pretty game that that has a unique mechanic give it a try. The gameplay is linear and it's like an interactive story.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $2.49−90% | 150ratings | 78% | #33 | not modelled |
| $24.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 493 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun stuff! Nice noir story with stunning visuals. If you like cool settings, characters and writing then check out this game.
If you've ever wanted to take the role of Rick Deckard of Blade Runner fame, this is the game for you. It's a short and sweet crime noir with an imaginative setting full of the classic tropes and cliches of the genre. The mystery itself left a little to be desired, as any good mystery does. I hope the development team does more with their crime-reconstruction technology, as it was the best part of the game. Rewinding through time to analyze a crime scene and look for clues is an experience like no other. Visually, I couldn't get enough. They nailed the cyber-noir look, and sipping my coffee while Detective Karra sips his whiskey on a rainy evening overlooking a neon city is just the vibe I needed.
3/10 Единственное, что хорошо выполнено в этой визуальной но.... ой, то есть, игре - это графон и концепция. Всё. Механики кажутся интересными лишь поначалу, потом это все становится однотипным, нудным, а из-за чего? Игра сама в себя играет. Вот вроде бы, детектив, что ожидаешь от игры в таком жанре? Тебе надо будет искать улики, исследовать локи, строить логические связи. А здесь нам все подают на блюдечке с голубой каемочкой, тебе не надо думать, как, когда и что применить, это за тебя делает сама игра, тебе лишь нужно нажать нужные кнопочки и поводить мышкой. Все расследования на локациях можно пройти, вообще не вдумываясь в происходящее, и потом только пораскинуть 2 раза мозгами, когда надо будет строить логические цепочки дома у себя и у Сары. Это, кстати, единственные моменты, когда нужно врубить мозг. Дальше сюжет. Вот каким макаром нам нужно догадаться, что убивцы-то нет, а это все наша шиза из-за слишком долгой жизни? К этому нет предпосылок, и по итогу, следуя логике, ты пытаешься понять, кто убивца, а игра плюет тебе в лицо и говорит: "ты все сделал не так, получай плохую концовку". Отдельным пунктом могу выделить озвучку, слишком она дерганная, практически нет плавных переходов между интонациями, особенно в моменте, когда гг падает с высоты, а потом через время его сбивает автомобиль, а он продолжает говорить с такой интонацией, будто поцарапался камушком маленьким, а не чуть не сдох. Система сохранений - это отдельный хрен. Прошел игру и захотел перепройти на другую концовку? Единственный сейв будет на конечных титрах, дальше перепроходи игру заново, либо сделать ЗАРАНЕЕ копию сейва, который захочешь перепройти и потом поиграйся с файлами. Короче, либо один раз играешь и забиваешь на 100% прохождение, либо ебешься с файлами, либо тратишь ещё свое время на повторное прохождение.
A story that could make for a brilliant book or a good film turns out to be a rather decent game story. I’m generally neutral about this genre. Sometimes it’s done very well; other times, it holds no promise. Nobody Wants to Die doesn’t offer much in the way of gameplay mechanics. However, it does offer a wonderfully designed visual feast and a truly beautiful, carefully written detective story set in a Cyberpunk world. The first thing to look for in these types of games is whether or not a lot of effort has been put into them. After spending half an hour in the game’s world, the effort that’s gone into it becomes abundantly clear. The artwork, environments and level designs all show visual feast that is clearly the result of hours of hard work. I usually research the development studio before playing the game, so as not to be prejudiced against smaller productions of this kind. However, whenever I see brilliant use of the Unreal Engine, the studio in most cases turns out to be either Polish or Swedish. As soon as the credits rolled, I was faced with Polish names. Every time I launched the game, the Critical Hit Games logo appeared. Although I had never played any of their games before, the studio name sounded very familiar. When I later looked them up, I saw they were based on Sikorskiego Street in Wrocław, and it all clicked. They’re in a building just 200 metres away on the same street as my old workplace, where I spent three years. For years, I’d walked past this studio every morning on my way to work. I wish I’d realised when you first released the game. I’d have loved to pop into the studio and ask for a poster. A few final thoughts on the game. Both the good and bad endings are thoroughly satisfying. I enjoyed both of them. I had a very enjoyable 9–10 hours. Congratulations to the developer team. They’ve created a very successful game.
Really cool and visually interesting art style with a world I wish I could explore more. However the overall quality of the writing and millennial dialogue severely detracts from the whole experience. The whole game is spent being in the batman arkham / cyberpunk 2077 detective mode, I wouldn't mind this as much if the puzzles were interesting and satisfying but you just spend the whole game rewinding time.
8/10
I really enjoyed this game, it felt like if Cyberpunk and Bioshock had a baby. My only critique of it is that it needed to be much longer. Really enjoyed the story they were building but it felt a little rushed. Also the gameplay was very simple and could be improved upon. If you're looking for a quick weekend game with incredible visuals and an interesting story then look no further. I really hope it gets a sequel or some sort of continuation.
サイバーパンクが好きでsteamがおすすめしてきたのでプレイ。 空飛ぶ車、汚染まみれの屋外、薄暗い照明といった世界がどストライクでした。 街並みや散らかった部屋、金持ちの部屋は場面ごとによく作りこまれています。 世界観を説明してくれる台詞は少ないですが新聞記事などから読み取るのも楽しい。 「昔は車が地面を走っていたなんて」みたいな会話が随所に仕込まれています。 ただしどうしても専門用語が多く、序盤は置いてけぼりになります。 個人的には説明台詞が多いより多少置いてけぼりになるのが好きですが。 ストーリーは短めで、(生きている)キャラクターとの対面も少なめ。 状況再現(時間の巻き戻し)を利用した捜査が目玉のように紹介されていますが 捜査も少ないので物足りなかったです。 もっと色んな事件を巻き戻したかった。 プレイ時間だけでいうと3000円は少し高いかなという印象です。 マルチエンディングですが、チャプターセレクト機能がない・スキップできる場面が限られているので 何周もするのは向いてないシステムです。 1周が短いのが救いでした。 自分は2周目で終わらせたかったので攻略を見ながらやりました。 周回したくてもニューゲームしかできないのでどうしても数時間かかりますが 2周ぐらいなら2日ほどで終わるので手を出しやすいと思います。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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