
a side-scrolling, story-driven text adventure game in pixel art. The story is set in 2079, when a Replicant awakens in a lab facility amidst a life-or-death situation. The replicant aid agency tries to rescue him but fails. In the process they stumble on the real secret of the Replicant project...
Modeled estimate, not a reported figure. How we estimate →
Media

About
NobodyNowhere is a side-scrolling, story-driven text adventure game in pixel art. The story is set in 2079, when a Replicant awakens in a lab facility amidst a life-or-death situation. The secret replicant aid agency, White Dove, tries to rescue him but fails. In the process they stumble on the real secret of the Replicant project...

Human Science Research Corp is a research organization dedicated to the study of the human body and individual consciousness. Their research focuses on the emergence of individual human thought and the transfer of consciousness.




You play as two different characters and investigate the secrets of Human Science Research Corp.
Detailed pixel animation and fast-paced dialogue create an immersive, animated-movie-like experience.
Explore the world, solve the puzzles with Brain Computer Interface (BCI) and avoid the enemy attacks to find out how the story ends.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
☆☆☆☆☆
流程挺短的,两个小时就能通关。 剧情不错,剧情密度挺大,值得花点空闲时间玩一下。 缺点在流程太短,刚开始沉浸就结束了,以及,小游戏真不好玩。
yes
OP好听。
This was bleak but really good. It's close to the type of game I'd make if I were to make my dream game.
Good story good ost good setting but bad placing make you could not care about the character at all some part could be left out and it wouldn't change much still a good game got me in the gut worth the money
Nobody Nowhere is a compact yet evocative narrative-driven adventure that blends side-scrolling exploration, atmospheric pixel art, and a tightly scripted sci-fi mystery into a cohesive whole. Developed by 深渊标记 Tag:hadal and co-published with 攻壳游戏 Gamker Studio, the game plays out like a self-contained interactive novella. It invites you into a dystopian future where synthetic life—Replicants—exists alongside humans, yet their place in society is fraught with secrecy and ethical controversy. The story opens with your awakening as one such Replicant inside a compromised laboratory, immediately setting the tone for a journey centered not on combat or reflexes, but on identity, memory, and the unsettling gap between what you are told and what you uncover. Gameplay unfolds through a hybrid of visual-novel style storytelling and straightforward 2D environmental navigation. You explore corridors, laboratories, and digital realms, interacting with terminals and characters while piecing together the circumstances of your creation and the powerful groups invested in your fate. The inclusion of short hacking sequences and interactive mini-games breaks up the narrative rhythm without overwhelming it. These segments aren’t complex, but they add texture to the experience, reinforcing the idea that your character occupies a strange space between human instinct and machine precision. The design places accessibility at the forefront: movement is simple, interactions intuitive, and most of the challenge lies in absorbing information and interpreting the emotional undertones of each encounter. A major highlight of Nobody Nowhere is its visual presentation. The pixel art is expressive and cinematic, using color, composition, and lighting to guide your emotional response as much as the dialogue does. Bright neon palettes bleed into sterile whites and shadowy greys, creating a world that feels simultaneously vibrant and claustrophobic. Character sprites, though stylized, convey subtleties in posture and expression that help sell the drama. The overall atmosphere evokes a fusion of retro game sensibilities and modern cyberpunk aesthetics, giving the story a sense of place that is both familiar and distinctly its own. Complementing this is a moody soundtrack full of synth tones and ambient textures that enhance tense moments and intimate conversations alike. Storytelling is the game’s strongest pillar. In a relatively short runtime, Nobody Nowhere manages to weave a narrative that feels complete, emotionally grounded, and thematically rich. The cast is small, but the focus on a few key characters allows for meaningful development. Your journey with the scientist who created you, the enigmatic figures behind the Replicant program, and the entities tied to the world’s political tensions gives the game a sense of immediacy and intimacy. Themes of personhood, autonomy, artificial memory, and the price of progress are explored through conversations and visual motifs rather than heavy exposition. The game trusts players to infer, interpret, and connect dots—a refreshing approach in a genre that often leans on verbose lore dumps. Its weaknesses stem primarily from the limitations of its scale. The game’s brevity will surprise players expecting a sprawling epic, and its mostly linear structure means that replay value is tied more to atmosphere than alternate outcomes. While the interactive segments add variety, they sometimes feel mechanically simple or lightly implemented compared to the strength of the narrative portions. Some players may also find that certain plot turns arrive quickly due to the story’s compressed pacing. Nonetheless, these limitations reflect the game’s intent: it aims to deliver a focused, polished slice of interactive storytelling rather than a wide, branching narrative web. Nobody Nowhere ultimately stands out as a quiet, confident indie title that knows exactly what it wants to accomplish. It doesn’t try to overwhelm you with mechanics or inflate its world beyond its means. Instead, it offers a short, affecting journey through a future shaped by synthetic life, moral ambiguity, and the fragile boundaries between human and machine. For players who appreciate atmospheric storytelling, thoughtful sci-fi themes, and strong visual presentation, this game provides a memorable and compelling experience—one that lingers not for its complexity, but for its clarity, emotion, and the questions it leaves behind. Rating: 8/10
太震撼了。。。打完断断续续哭了十分钟
好玩,全流程差不多两小时,画风很戳胃口
总感觉会剧透! 意外的很好玩,立绘和像素动态做的非常棒,隐约恰到好处,虽然后面没有完全看懂朱利安和复制人的原型内容,以及泰格为什么能走到今天这步,其实都很好奇,但到结尾我只顾着哭了卧槽,盖亚!!!盖亚从小可爱到大啊这碟醋好香啊,结果被结尾一刀捅死了啊救命.... 其实还是很想知道复制人涉及的来龙去脉的,还有个体特殊性,不清楚的很有很多,但醋很香!最后从雕像上掉落的画面也很,欸谁懂啊安睡在天使怀中的野花...总之我超喜欢!非常推荐游玩!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Hole Dweller | $48.1K | 279 | 97% | $7.99 |
| Academy Love Saga: Tennis Angels | $48.1K | 215 | 95% | $8.99 |
| Shred! 2 - ft Sam Pilgrim | $48.1K | 228 | 85% | $9.99 |
| Below the Crown | $48.1K | 107 | 94% | $14.99 |
| Disjunction | $48.1K | 171 | 71% | $15.99 |
| The Plague Doctor of Wippra | $48.1K | 387 | 89% | $7.99 |