
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
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From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 728 reviews with recorded playtime.
Reviews
Themes across 724 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
没有处决你做个弹反系统干鸡毛
好玩
期待更多内容
nice game +
如果评价一个狗屎,那这款游戏绝对再好不过,自诞生以来,到目前接近于正式版其内容,不到其30%,主线都乃未完成,更别说等正式版,第一狗屎在操作的延迟,攻击下去之后延迟正反馈极差,他并不懂魂游或者类魂类.他只觉得我为了难而难为了设计,而设计才是正道.Boss很多时候设计就是跟废物一样,地图少的可怜多人联机模式也是让我开了眼,队友可以有友伤,关键他没有pvp内容.那开友伤究竟有什么意义?如果我说的话,那就是狗屎这游戏就是狗屎。
剧情太谜语人了,建家系统没怎么发展就结束了,流程还有内容太短了,美术很出色,战斗各方面做的挺好的,副本(刷装备和钱)的地图重复度太高了,而且有很多恶心的“失足”地形,那个跳要一直长按,有的时候不灵敏,副本搞跳跳乐,有时候被小怪一个冲刺直接“失足”,掉下去直接去世,又得重新开始打一样的地形(我是多人玩的),没有中评,等完整看看怎么样才能推荐
Overall a great game with yet some minor bugs and balancing issues. I've been watching this game for quite some time now and I am really glad I bought it. I played PoE 1 and 2 before I got really bored by the min/max gameplay after a while. I LOVE the games though, don't get me wrong. But this here really hit me good! The thing that stands out the most for me is the level design! You move in all three dimensions and the maps come toghether as you progress because you enable shortcuts along the way. Really thought through and crafted with love. It is so much fun to progress in this world! Every fight is potettially challenging. The story is interesting so far and the characters are very well voiced. The crafting and upgrading ist really rewarding and keeps me engaged. Even the housing makes sense and is fun. Boss battles are challenging but not too much. Some minor negatives are the sometimes disapointing loot from rng when you find a special place that was hidden and a piece of wood is there ore something like that. Biggest negative for me is the design of the gear sometimes but especially the headgear. I get it, lets do something new, but I don't want to look like a complete idiot while I am supposed to be some legendary hero. I mean c'mon! Nobody gonna adress the potato sack I have over my head while we discuss the future of this world? And I wear this seriously because it is the least ridiculous helmet I found. At least one NPC in the village comments honestly on my "ridiculous outfit". Besides that, awesome game so far with great gameplay, great characters, great story and awesome level design. Really highly recommend it!
美术相当顶,场景审美太顶级了,RPG养成方面也还算丰富,前期经营魂游,后期割草无双,本质是刷子游戏,喜欢泰坦之旅或者暗黑或者恐怖黎明这类刷宝ARPG直接无脑冲就完了。 地形高低差和箱庭纵深设计巧妙,探图体验优秀,就是操作上比较容易地形视差影响摔死无数次,好在没有任何死亡惩罚,所以大胆冲就好了。 战斗反馈上打击反馈凑合,弹反判定宽容,翻滚拉中拉,前期反正除了boss站尽量少用,对付群怪太吃力了,尤其那种远程带瞬移的法师,近战表示非常受苦。 目前来说就是装备的附魔词条可以再优化完善,负面词条和正面词条协同不太行,比如一个加体力恢复,一个减体力恢复,随机性也太搞笑了,Roll一下装备直接废了。 最重要的是希望正式版可以性能上加强优化,5070台式机都稳不了60帧。卡加载存档,交互卡死这种情况常有,优化真不行,正式版还会删档,看正式版怎么样吧,目前先开荒探图享受。
Dobre, tu tego.
Great game if you want a meaty combat experience, be prepared to die though i haven't played heavy more a rogue with bow and claws. You will one combo the enemies but be one combo'd in turn save some stam for dodges or feel the pain.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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