
you find an abandoned fps game on an old computer. you decide to play it.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



traverse the digital wasteland of a shooter game long-abandoned. but don't let looks deceive you, the game is just a remnant distracting you from its real purpose.
delve deep into a fully realized faux-90s desktop environment. download games from an obscure games forum, search through files left by the previous owner and peel away the digital layers to uncover the conspiracy of the mysterious capture-the-flag game.
a wise man once said, a game is a window to its soul. with cutting-edge technology, unlock the power to merge two souls together. what would happen if you picked out your favourite games and fused them into one? be warned that some corruption can occur.
- fully realized faux-90s desktop, complete with minesweeper.
- download games from an obscure game forum, and get to know the community.
- combine entire games together with the Soul Transfer application,
but be wary of possible corruption.
- find an old multiplayer game prototype and figure out its real purpose.
- immerse yourself as you put together clues and figure out the life of the developer,
and the conspiracy surrounding him.

NO PLAYERS ONLINE is a spiritual successor to the 15-minute cult-hit 2019 freeware game of the same name, built from the ground up and reimagined as a full commercial title.
made possible by:
flemish audiovisual fund
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 686reviews | 84% | — | $376.3K |
| $14.99 | 6ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Look. Waaaayy back in 2019- when the original itch.io flick came out, I played that. It was a good concept, but the main gripe of everyone was that the lore was just... handed to you, at the end. It used a lot of cliches and drowned in overused cheesy concepts. So, a good while later, when I saw this was getting a makeover by a new, small team, I was thrilled. The demo came out, and I LOVED it. Despite having the same story and elements as the original, it was FUN! It was spooky, and interesting, and a new concept and format of gameplay I fell in love with. So when the full game came out and was put back in store, I was eager to play. But... I was dissapointed. It made exactly the same mistake. The whole thrill of the demo was built around being alone, or not perhaps knowing if youre truly alone. Not knowing the full picture. Being stalked by an indescribably horridly tormented spirit with unknown intentions. But... the second half of the game fell into the problem the original itch.io game did. All of a sudden, that spirit was just a person who was really really nice, and the whole cliche of transferring your soul into the game happened, and all of a sudden john himself showed up... and now you have a party of 3- with people you know about, who are very normal, very powerless. The story felt rushed during the second half- you knew nothing, and then some higher power interferes and all of a sudden you know everything, every story, and it becomes more of a shoddy walking simulator/RPG platformer (??) than a thrilling horror puzzle game. I was, to say the least, dissapointed. considering i paid £13 for like an hour of extra gameplay.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain +1 more
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted this to be an analog horror game, but ended up with a walking simulator instead. It's just like What Remains of Edith Finch, but instead of exploring a mysterious house, you're just poking around inside of a spooky computer.
I wish this game was talked about more because it a hidden gem. Very creepy atmosphere with really good and eerie music. The puzzles are really fun. Also playing alongside with a friend made the game even more fun. The story is pretty good and the game is only really scary for the first bit. I played the demo for it on m Itch.io and the demo was way scarier than this. Even so this game still has it moments. The stand out was by far the puzzles and atmosphere. The vibes were really good. I wish i could play for the first time again
What a great game, really loved it, even if it was a bit puzzling at times. I loved the "static horror" part of it, great job.
It's a cool concept but I feel it's lacking a lot of content, like it's mostly guessing what to do next rather than story telling could be a skill issue on my end, it only really picks up later in the game (I bring this up because it has the 'story rich' tag). Other than that though it's aight
i don't care that my device didn't run it well enough, this is the best horror game i have ever played. everything about it is just. fabulous. beautiful. remarkable. i can't fathom, or put into words how this made me feel. thank you for remastering this game that i've loved for ever. thank you.
Рекомендую.
Wasted potential. I just wanted to have more funny games to combine, and the concept of the online game being expanded. As Alex YIIK would say, "I don't give a sh*t about you, and your stupid dumb dead dumb f*ck c*nt wife."
Fantastic re-adaption of the original to re-incorporate the beautiful story that was once hidden. Truly a gem of it's genre.
九十年代复古电脑界面氛围感拉满,没有突然惊吓,大多都是心理恐怖,里面还有很多小游戏,解谜体验不错,游戏整体流程不长,适合一口气通关!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.3K | 44 | 70% | $4.99 | |
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| $0 | 123 | 72% | Free | |
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| $20.3K | 105 | 97% | $5.99 | |
| $14.7K | 81 | 78% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $376.1K | 340 | 80% | $25.99 | |
| $376.5K | 6K | 97% | $4.99 | |
| $376.1K | 509 | 33% | $19.99 | |
| $376.6K | 1.4K | 77% | $9.99 | |
| $376.6K | 705 | 75% | $14.99 | |
| $376.6K | 1.3K | 79% | $13.99 |