
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.4Kreviews | 57% | #79 | $12.8M |
| $29.99 | 1.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2719 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is amazing, ignore all the bad comments, try it yourself and if u dont like refund, but i played it and i had a lot of fun with my friends, id say its a great game. Sure there is much more room to for more content, but these developers are actively updating the game. 9.5/10 Movement feels good Guns feel great Melee weapons feel pretty great Zombies feel so scary because they seem so human and i never seen anything like this in other games this is an amazing touch, maps feel great. And yes id say its a great improvement compared to the first game.
更新开倒车都来了,服务器也是一坨屎,新人别来吃这坨,不然等你辛苦练的人物断开连接被僵尸围死就知道后悔了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.6Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too many bugs that ruin progress.
Significantly improved in the 1.0 patch. I just wish the characters moved a little faster. Playing with others is hit or miss. Some people work well, others COD warzone and leave you . When you get a good group going its clutch. It doesn't let you stay in the same lobby, which is annoying. Game play wise its solid. Gun plays good, melee is okay; occasionally I will get bugged and have to unbug my charcter . Played the original version of the game; we NEED MOD support. Overall for 20 bucks ,its worth it .
So many bugs to the point it's almost unplayable. Mic not working at random times, getting stuck on loading screen, disconnecting during the game and not being able to reconnect. It's fun when it works, but it rarely does.
il n'y a pas assez de maps. De plus il manque terriblement le workshop avec des maps perso (resident evil, etc ...)
实话说在1.1更新前是一个不错的游戏,但是在今天更新后又成狗屎了。网络正常无延迟的情况下频繁闪退是致命的,莫名其妙回溯害死角色更新后已经是普遍现象了。根本玩不了,现在想入坑的建议观望
Its way better than EA. Not even worth comparing to the EA build. I will say that they need to make Solo mode allow some XP to player because having ONLY multiplayer for XP can be really annoying. especially since so many player just SPEED run the map and so you are not allowed to actually explore or listen to in game radio announcements or other world based things. Its still fun though. Hopefully in the future they will add a server browser or modding tools. Because the first one is still alive and free now thanks to modding.
Visually impressive. It's much more realistic than most games in this genre. You move realistically slowly when walking and running. Changing weapons takes a second. Reloading, while still faster than real life, takes longer than your typical FPS. Melee is a mixed bag. You have limited avoidance abilities: no dodge or block. You can push and kick, but it would be nice to have a wider array of melee options. Success in melee is about knowing your weapon reach and managing stamina carefully. All of the mechanics feel really well thought out. It feels like every design decision intentionally pushes you toward a slower, more deliberate, more thoughtful playstyle. I like that a lot. The big downside is that it's multiplayer-only. I would very much prefer an option to play solo. Obviously the game is designed around having teams of people, but scaling things down to accommodate solo play would be a worthwhile investment, I think.
伺服器都不會維護怎麼不請條狗來當技師媽的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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