
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.5Kreviews | 57% | — | $12.8M |
| $29.99 | 1.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Guter Left 4 Dead Nachfolger
Great zombie game. Would be nice if they reworked perks and operators (characters) a bit so there's a bit more individuality and build versatility. Skins are very customizable as well.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.6Kratings |
| 78% |
| Top 100 |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zombies respawn is absolutelly stupid...
雖然遊戲中網路時穩時不穩,但好玩,和朋友一起玩更好玩,就是,太刺激了,記得呼吸。
I like the overall tone and atmosphere of the game. Especially when you start off alone and when everyone for the most part is separated. Then when you’re infected or low on health and finally see other survivors that have health, pills, and ammo is a huge relief. The downside to me is not enough maps, cosmetics, and weapon versatility. I’m sure they will improve on this some more. Overall great game, underrated and needs more hype.
I totally get that the studio's output is low, but after today's update, I played a round with my friends. The bug I ran into is that after being knocked down by a zombie and revived, I have no stamina, which stops me from continuing missions with my teammates. So I hope the studio doesn't ignore in-game bugs because of the update. The game is really great, and I've been a fan of the 'Hell is Full' series since the early access version of this game came out. At first, I didn’t have high expectations for your new game during the early access trial, but you surprised me. The improved server environment and enhanced game optimization show that you have what it takes to make this game really good. So I hope you focus on improving player experience and fixing more bugs rather than just adding content. I believe you’ll do even better in the future. Wishing Hell is Full Studio continued success and growth! ...
Quelques bugs assez dommageables en game, comme les touches qui arrêtent de fonctionner, mais dans l'ensemble, le jeu est une dinguerie !
Increíble la dinámica multijugador, sobretodo con el uso del voicechat para interactuar con el resto de miembros del equipo de misión.
食之无味,弃之可惜。 -------------综合评价------------------ 是否好玩:否 推荐购买:不推荐 ------------细嗦------------------------ 1. 攻击不够真实。在一款标榜真实的丧尸体验的游戏,你拿个水管2下僵尸头人家没反应我认了,请问消防斧为什么也要2~3下?我现实中拿消防斧特么给你脑子一下你脑子都得像高尔夫球一样飞出去。这丧尸完全就3个模式: 完整头-》被攻击一次的头-》被攻击2次的头-》头爆了 另外,你说特感我就算了。正常僵尸我用手枪一枪头怎么不死?怎么能不死?他的弱点不是脑子吗?还是说你这个是违背了祖宗的设定,超级僵尸,没有弱点只有强大的血条? 2. 没有爽感的地图,整体游戏提升难度只是增加僵尸的肉身硬度,减少资源。 做的好的游戏应该是调整任务难度,例如高难度,本来是属于地图的分支任务,在你无法完成的情况下,会带来更大的困境,尸潮,电梯锁上等等类似的行为。需要玩家付出更多的努力才能够通关。 玩到最后就是公式化推图,而且这游戏匹配的玩家很大一部分都是老玩家,他们独立行动,拥有高超的抢资源能力。偶尔好心的看到你状态不好给你扔点东西,大部分都是最后通关了,扔一大堆在飞机上。 3.莫名其妙的僵尸刷新。 当你费尽力气清理完一片区域后得到的只是更多从莫名其妙地方刷出来的僵尸。也就是玩家得不停地砍尸潮,这个战斗系统又不好的情况下, 很难有正反馈。 4. 地图数量少,目前玩过的一个是医院,百老汇,工厂,社区,似乎就4个图,可能还有我记不得了。每个图只是每次出去的方式不一样,玩家不可选择出去的方式,只能通过随机的一种方式出去。期间任务也是固定的老几样,拧笼头,找物品,守护。玩法单调而且么有乐趣。 -------------改进建议--------------------- 1. 提高战斗手感,至少我得感觉到我在砍僵尸,不是砍动画。目前很难有这种感觉。 2. 提高高难度或者说任何难度对于结局的影响,让玩家的去选择这个结局,而不是固定的逃生等。 3. 提高正反馈收益,目前没有正反馈,即便我找个角落蹲着等别人做完任务我走也行,非常无聊。要么整局你没事干,要么就是你干了一大堆。 4. 增加更多地图,或者你们真正考虑下怎么提高地图的可玩性,随机事情,随机尸潮,随机任务都可以加进去。目前真的非常无聊。 -----------------总结------------------- 完全不建议任何新玩家购买,即便是丧尸爱好者,我也不建议。因为这游戏的无聊程度已经达到了一种匪夷所思的情况。他和求生之路,僵尸世界大战那种肾上腺飙升的感觉不一样。你大部分时候只会感觉到想睡觉。
好容易憋出个小更新,结果直接把服务器更新爆了! 2026年9月16日 正式版之后第一个小更新 1. 修复了游戏没有bug的bug 2. 修复了玩家可以正常玩游戏的bug 3. 增加了玩家丢包、服务器回溯的特性 4. 增加了玩家直接被围、感染不提示直接尸变的特性 而且现在已经2026年了,这游戏居然不支持 垂直同步!!画面撕裂爆炸!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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