
A pixel art style shooting adventure with challenging levels and bosses.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Reviews
Three dollars for a game? Oh it has some T&A? Well may as well try it. *two weeks later* ♥♥♥♥ that final boss with a rail gun up her ass and pull the trigger. The game has spotty english, no shame, and waves of enemies you can gib. I suggest you turn off the in game music, put on your own heavy metal and mow everything down in front of you with the starting machine gun. The game has good challenge and the final boss is a test of all the skills you were supposed to learn from the game's bosses, but the final boss forces you to watch an unskippable cutscene which is about 20 seconds, all the while you can only watch and put your cross hair over that ♥♥♥♥♥'s face. Don't use the holy sword, just keep blasting until she takes a knee. Pros: A challenging side scrolling shooter that doesn't outstay its welcome. Interesting world 3 dollars or less on sale Satisfying enemies and progression Gameplay that pairs with the heavy metal you'll play This is that flashgame you loved in the 2000s Cons: No boss health bars (You don't know if you're actually doing anything or not) Translation is spotty and needs work, it gets worse as the game progresses Final boss needs to be patched so you don't have to watch the cutscene T&A had less of a presence then I expected, wanted more. All in all I'm curious on what I'll see next from this guy. Next time though, get an english beta reader.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
我感觉还不错
關卡七破關的瞬間(大顆紅水晶)人物會卡住,小精靈亂碼說一句話之後就卡了能ESC退出遊戲但沒辦法繼續玩 永遠卡在這關水晶關卡.... 切換成英文版之後總算能通關第七關卡了... 中文版本雖然有簡中和繁中但第七關在獲勝瞬間就會卡住了... 第七關整整打了六次獲勝,累死了 負評是給中文版本不能順順的玩 遊戲性還是有,算蠻休閒的割草遊戲,拿到狙擊槍之後 至於手柄一起玩的部分,2P完全感應不到搖桿那怕插了二個搖桿在電腦裡,都還是只能移動1P角色
馬德急用 一開場就打BOSS守城 就算BOSS打得死我槍也冷掉了
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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