
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 11.7Kreviews | 78% | — | $18.7M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1462 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game! I won't lie I did enjoy Nioh 2 lot more, but this doesn't mean I don't like this one! I really like how big the maps are and how fun the exploration can be. Wasn't disappointed in anything really and it felt fun to play with friends. Would highly recommend to play with friends for all the wacky stuff that can happen (and the 100% achievement wasn't hard to get but idk if there will be DLC or DLC achievements...) P.S....Ninja mode FTW | Tonfa's FTW
It's kinda meh. A big let down coming from Nioh 1 and 2, but not completely terrible. 1: The game wastes a lot of your time forcing you to walk across the same big empty spaces multiple times. 2: Many of the new features feel like they overshadow options that already existed rather than mixing with them. 3: The open world sections are poorly done and feel more like a task checklist than actual exploration. 4: The story fails to keep any character in focus long enough to give their interactions any meaning. 5: PC version runs extremely poorly on certain machines, regardless of how high end.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #65, worst AU #91 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PLEASE for the love of god just stick to ONE formula and try to master it instead of throwing millions of useless and mid mechanics in every single new game
In its current state, the game should never have been released. At the time of this writing, there are 71 pages of bug reports already. - excessive GPU burden, - excessive loading times, up to several minutes, - controls that are clunky, if working at all, - misgendering female protagonists Another striking thing: in the mandatory tutorial - which we, apparently, need to go through each time we start a new game - we are put underpowered and undergeared against a boss, so that Steam's 2 hour refund condition expired before we truly get to know what the game is about. Smart marketing, hilariously dumb coding. And the quality-of-life options? They're not bad; they're non-existent.
[h2]Nioh 3[/h2] максимально артхаусный соулс-лайк с худшей системой прокачки, здесь нету никакого преимущества от исследования локаций, в конечном итоге игрок, пробежавший всю игру, или игрок, который исследовал всю карту ИИшного открытого мира, будут на примерно одном уровне развития. Я играл в эту серию соулс-лайков впервые и вот что скажу: [list] [*]Глазом подглядел, что в этой части cпиздили некоторых боссов, большинство мобов из первой и второй частей и подпилили им визуал, ассет ниндзя вобще спи3жен из недавнего ремастера ниндзя гайдена 2, это очень халтурно. Те, кто играл предыдущие части, явно разочаровались. [*]Сложность скачет. Нельзя сказать точно, сложная ли эта игра, я смотрел кучу видео, где меня пугали некоторыми боссами, которых я убил чуть ли не с 1 трая, а на каких-то застревал на пару часов, при этом нет определённого уровня прогрессии сложности - всегда по-разному. Для новичка, который не знаком с соулс-лайками, эта игра будет невероятной пыткой, так что явно не стоит начинать играть в соулсы с нио. [*]Со всеми механиками игры я разобрался, но система выдачи фласок на костре мне просто выeбaлa мозг. [*]Игра нереально затянута, в конце игры вобще eбyчий босс раш из всех видов врагов игры, уже побеждённых боссов на пару часов перед финалом. [/list] [u]Плохая ли это игра?[/u] Определённо нет, здесь есть и очень хорошие боссы, которые вызывают азарт, финальный босс просто eбнyтo хорош, всегда приходится играть на тоненького, в любой момент можно перекачивать статы и менять билды и мечи. Почему я бы не рекомендовал - спорный визуал и утечки памяти, которые у меня были на начальной стадии игры, но к счастью, большую часть игры было все нормально. Разрабы разлочили игру с 60 фпс, но заметно, что игра пытается держаться на этой отметке всегда. Если и покупать Nioh 3, то только на свой страх и риск, потому что мне пришлось понижать настройки графики до минимума на некоторых боссах, чтобы только нормально с ними подраться. 7/10.
This game went from niche but good in Nioh 1, to bigger and better in Nioh 2. It immediately went back down to zero with this release, this is by far not even close the worst Nioh release we've had by several iterations. From the multiplayer aspects to just about every combat aspect, it felt less, it felt worse, it even felt more broken than normal in terms of net code and co-op functionality. I genuinely hope we never see another Nioh game again. TLDR: Play literally any other Nioh, the only aspect they added was a satisfying parry sound in samurai form which is honestly like middling in terms of effectiveness. PS: Every single game is ruined by open world.
Just play Nioh 2
i absolutely hate glazers. You guys will love a franchise and never call it when it goes to ♥♥♥♥. You guys will pre order and buy hype and pretend something is good when it's not. I never played Nioh before, but this game is nothing like a Souls game. This game is literally Rise of the Ronin. I played ROTR and it is BETTER. It does the combat much better than this half assed ♥♥♥♥♥♥♥♥. It actually does its own concept where as Nioh 3 is like a fake copy of it. It's crazy how people's first complaint in ROTR is the graphics. This is literally the same ♥♥♥♥, the character models are EXACTLY the same, but no one says anything because oh its Nioh. Glazers will eat ♥♥♥♥ if it was branded with nostalgia.
垃圾优化,忍者组的恶趣味永远少不了,弹刀收益极低,快慢刀又多,配色和优化永远不改,伤害又刮痧血条又脆,宫崎英高的游戏虽然血条脆,但是伤害也不至于这么刮痧,都不至于这么恶心,垃圾忍者组真恶心
Ich habe Nioh 3 nach fast 5 Stunden wieder zur Seite gelegt. Das soll nicht bedeuten, dass es ein schlechtes spiel ist, ich verstehe absolut, warum es für viele Fans der Serie ein Highlight ist. Deshalb drücke ich trotzdem den „Empfohlen“-Button. Hier meine Einschätzung. Technisch ist Nioh 3 einwandfrei. Es läuft bei mir gut, sieht richtig gut aus und das Feedback im Kampf ist erstklassig. Die Kämpfe selbst sind schnell, präzise und wie man es sich wünscht. Der Charakter-Editor hat mir richtig Spaß gemacht, man kann sich wirklich eigenen Charaker basteln. Auch die neue Open World macht optisch einiges her und lädt zum Erkunden ein, gibt echt viel zu tun! Jetzt das große „Aber“. Die Nioh-Serie war schon immer von den systemen her Soulslike-Genre eher auf der Komplexen Seite. In Nioh 3 hat Team Ninja aber nochmal ordentlich draufgepackt. Du hast Statuswerte, jede Menge Skills, individuelle Weapon Skills, Soul Cores, Guardian Spirits die du alle skillen kannst, ein tiefes Item-System mit Seltenheitsstufen affixen etc für richtiges Equipment-Management, dazu zwei komplett unterschiedliche Spielweisen (Samurai und Ninja), zwischen denen man idealerweise fließend wechseln soll im kampf. Es ist mir schlicht zu viel. Ich werde es vielleicht später noch einmal versuchen aber gerade ... kann ich mich da nicht rein arbeiten.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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