
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 12.33/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.4Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1484 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My favourite part of the game sofar is where John Nioh says "yeah buddy I'm Niohing all over the place" And then he Niohed all over the place.
10/10 amazing
holy moly
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #64, worst AU #91 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game
创新玩法,全新体验
Nioh 1 y 2 pero más grande y con mayor libertad de exploración, sencillamente espectacular
完璧な体験だ
一群热衷于制作游戏的盲人聚集于KT,并组成了盲者组。就像盲人没有眼睛,但是能获得更加敏锐的感官一样;他们虽然看不见游戏的画面,却能做出业内独一档的战斗体验和动作设计。如果你想感受这场动作盛宴,你就必须付出一些代价,他们会对你的眼睛进行攻击,所以你必须想象你的眼睛在游玩仁王时是快乐的。当你通过他们的挑战后,你就能高举双手,放声告诉全世界 “我是一名仁王玩家,我有两颗眼球!” 二编:(好评转差)盲者组在dlc1中,对玩家眼睛的攻击达到了全新的高度。应该是看不见所以输错价格的原因,不然我实在想不到为什么一款内容几乎全是换皮小怪和充数人形怪以及只有一个地狱的dlc敢定价98,可能对于钱包的考验是盲者组对你的第二个挑战吧。
这逼祖传画面一会儿亮的刺眼一会儿黑的看不清,对比度就好像没有玩的跟雪盲了一样,我玩的真的感觉脑壳痛,眼睛都要瞎了,整个画面光照还会一闪一闪就坏了一样,仁王这画面一代不如一代。 感谢NVIDIA滤镜救了这个我,游戏内HDR就是副作用,把什么光照调低体积雾泛光关了,加上NVIDIA的HDR和明亮滤镜,又是像浪人崛起一样清晰明亮的画面,不得不服忍组对玩家的调教,我已经觉得浪人崛起的画面清晰好的逆天。 游戏没啥好说的好玩。
Buen juego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 50.6K | 87% | $19.99 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| $4.7M | 49.1K | 88% | $4.79 | |
| $672.3K | 4K | 68% | $6.99 | |
| $935.2M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.7M | 61K | 97% | $14.99 | |
| $18.8M | 23.5K | 90% | $29.99 | |
| $18.8M | 55.3K | 87% | $12.49 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.9M | 35.2K | 97% | $13.99 |