
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 12.33/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.4Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1484 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Highly recommend this game. It's a great game just like the rest of the series and I look forward to the DLC's.
好评 8.0/10 新加的连战是玩的最爽的 还是别搞关卡了 就要战斗爽
its just not optimized like at all. its really a bummer. cause the game is really fun other wise.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.7M | 61K | 97% | $14.99 | |
| $18.8M | 23.5K | 90% | $29.99 | |
| $18.8M | 55.3K | 87% | $12.49 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.9M | 35.2K | 97% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 50.6K | 87% | $19.99 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| $4.7M | 49.1K | 88% | $4.79 | |
| $672.3K | 4K | 68% | $6.99 | |
| $935.2M | 1.2M | 93% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #64, worst AU #91 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nioh 3 es un juego estilo "souls" y la tercera parte de la saga de Nioh. Personalmente, me parece que el juego ofrece muy buenos cambios al gameplay de pasadas entregas que enriquecen la experiencia, junto con un vasto mundo abierto que te mantendrá entretenido por horas. De manera más específica, en cuanto a las mecánicas se han combinado los dos estilos clásicos de samurai y ninja en un solo personaje, pudiendo cambiar entre ambas técnicas en tiempo real, lo cual vuelve el combate mucho más dinámico y estratégico. Como pasadas entregas, contamos con un amplio arsenal para ambos estilos, pudiendo hacer la mezcla que nosotros queramos y a conveniencia dependiendo de los enemigos que nos encontremos. Con respecto al repertorio de enemigos, es cierto que la mayoría ya los hemos visto en pasadas entregas de la saga, pero teniendo tantas técnicas a nuestro alcance, cada enfrentamiento se torna único, por lo cual no me parece sea un aspecto que vuelva el juego aburrido o predecible. Además, los jefes de área si son nuevos en esta entrega y créanme que son devastadores si no vas bien preparado. Otro aspecto del cual se quejan algunos usuarios es la dificultad, argumentando que es mucho más fácil que otros Nioh o juegos souls en general. Como ya lo comenté en pasadas reseñas, siento que una dificultad más justa y accesible es necesaria para que todos puedan disfrutar de este tipo de juegos, no todo tiene que ser tan hardcore. A mi parecer, la dificultad esta bien, ya que va aumentando conforme avanzas en la historia, pero sin llegar a ser abrumante como un Dark Souls. El cambio de juego lineal a mundo abierto me parece lo mejor que pudieron haber hecho, dando opción de poder investigar las zonas en el orden que tú quieras, encontrando diferentes coleccionables y enemigos nuevos. Además, conforme avanzas en la historia desbloqueas nuevos mapas con diferentes temáticas, lo cual hace que el juego te mantenga sumamente entretenido durante todo lo que dura la campaña. En conclusión, en Nioh 3 encontramos un sublime juego estilo souls con variedad de mecánicas que hacen cada experiencia de juego única, contando además con un mundo abierto que invita a investigarlo en su totalidad, con una dificultad bastante justa para que pueda ser disfrutado por todos. Si gustas de este tipo de juegos y no deseas frustrarte cada 5 segundos, Nioh es para tí. 10/10 Vamos por esos Crisoles
感受不到一丁点诚意,1代2代的小怪复制粘贴了很多,boss也复制粘贴了很多,画面瞎眼程度甚至比2代还过分,优化是一点不做的,琢技和忍者的设定不如2代妖怪技,守护灵技全是垃圾,剧情更是垃圾中的垃圾,我只推荐没玩过前作的玩家入坑,忍者组唯一做的一件人事儿就是降低怪的伤害有利于新玩家入坑。
challenging enough to make the game fun works stable in most situations (but that doesn’t mean it’s optimised), looks average
说实话感觉没有仁王2好玩,妖怪技改成了道具导致没法插入到连招中,而守护灵技又没几个好用的,武士基本用宾狗用到通关。琢技配合转心取消的机制过强,会让人很容易依赖上A武技→B武技→A武技这样循环复读,这样玩着有些单调,除非你愿意花些时间精力去练习插入更多招式。 游戏里还有很多素材复用,怪物啊建筑啊......战斗环节重复度高,后面基本就是塞一堆怪让你一打多。打到幕末这图基本就没什么兴趣玩了,只想着快点通关,要是没钱做大世界那还不如继续和前作一样做箱庭关卡制算了。 期待了6年的仁王3,真正玩到手后却感觉很平淡,2月份首发断断续续玩到7月份才通关,后续也没什么兴趣刷装备了。可能也有一部分是我自己的原因吧,已经没有当年初遇仁王2的那股热情了... 仁王3相较前两部的难度,本作可以说是很容易了,如果没有玩过仁王系列的可以从这一部入手,建议等打折。
I've been a fan of Team Ninja for many years. I own every Nioh game and the Ninja Gaiden series because I genuinely love your games. I also accepted the fact that I would probably never be able to play your games in my native language. Because of that, I always experienced only about half of what players from other countries could, simply because I couldn't fully understand all the dialogue, lore, and details. Even so, I still fell in love with your work and continued supporting your studio by buying your games. Unfortunately, Nioh 3 consistently crashes with DXGI_ERROR_DEVICE_REMOVED at the exact same location, making it impossible for me to continue the game. Other demanding games on my PC run perfectly fine, so this appears to be a game-specific issue rather than a hardware problem. I'm genuinely disappointed because I was looking forward to this game for a long time. Please investigate this issue and fix it as soon as possible. I want to enjoy Nioh 3 the way it deserves to be enjoyed.
Fix the performance or you keep getting review bombed
staying strong since Nioh 1 love it all!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.