
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.5Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I recommend you try the demo first before buying the full game. If you enjoy other Team Ninja games such as Nioh 1, 2, Wo-Long, or Rise of Ronin, then give the demo a try. Nioh 3 is more accessible than other Nioh 1 and 2 game. The maps are similar Assassin Creed game where the area open up the more you level. Combat is a bit more friendlier with choice to go with Samurai or Ninjitsu route. Samurai combat is more technical, while Ninjitsu is more casual style. This game is easier and more fun with co-op. Some bosses can be challenging. The performance is not great. There are some stuttering and pop up. The graphic is okay. Try the demo if your PC can handle the game. The story is okay.
Good game ^^
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #78, worst KR #96 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tomou a má decisão de transformar o jogo em mundo aberto sem ter total certeza sobre a performance dele o jogo esta bom em questão de gameplay e a dinâmica. Agora a performance chega a ser horrível ela pega a memoria da tua placa de video e leva ela até o limite e depois de um tempo Crasha a porra do teu jogo dando fatal erro isso nas placas AMD claro.
good
玩过1,2 代,本来我是很少玩开放世界的,这次的3代,改为开放世界,我觉得真不错,尤其忍者形态,真的爽.
ok
В игре хорошая боевка билдостроение даже что то новое внедряют но открытый мир без оптимизаций это мир ожиданий прогрузки и после недавнего обновления еще добавились вылеты, а в начале прохождения было так хорошо а на данный момент все впечетление улетучилось а ведь первые две части были хороши и без открытого мира и с хорошей оптимизацией
[h3] เหมือนจะดีแต่ยังก่อน [/h3] เกมสนุกนะตอน 20 ชม.แรกๆ แต่ที่เหลือเหมือนเอา 20 ชม. แรกๆมาทำซ้ำหลายรอบ (โคตรน่าเบื่อเลย) - มอนในด่านใช้ซ้ำกันเยอะมาก (ถ้าคนเคยเล่นภาคที่แล้วมาX2ไป) - เอาบอสภาคเก่าๆมาเยอะเกินบอสภาคใหม่มีไม่เยอะความน่าจดจำไม่มี - กินเครื่องมหาโหด บางฉากเฟรมร่วงยับ -/+ แมพภาคนี้ถูกปรับเป็น openworld ต่างจากภาคก่อนที่เป็นระบบ mission สามารถกลับมาเล่นซ้ำได้เรื่อยๆ *ส่วนตัวมองเป็น openworld ที่โบ๋มากจืดมาก (น่าจะมีคนชอบละมั้ง?) [spoiler]2แมพแรก ค้อนข้างดูดีนะ แต่อีก3แมพที่เหลือเมือน ขก ทำ ทางตรงยังกะไม้บรรทัด[/spoiler] -/+ ภาคนี้มองว่าให้พลังผู้เล่นเยอะเกินไปพวก บัฟ/ดีบัฟ ใส่ได้จุกๆ (บิ้วดีๆเกมหมดความท้าทายไปเลย) [spoiler] มีทอนฟาสถานะอัมพาตผีเปรตตอนต้นเกมก็เคลียเกมได้ [/spoiler] สรุป เกมยังมีความสนุกระบบต่อสู้สุดเร้าจายยย แต่ขาดความสดใหม่ เอาเนื้อหาจากภาคเก่าๆมามากจนเกินไป ใครไม่เคยเล่น nioh ภาคเก่าๆมาเล่นภาคนี้ภาคแรกน่าจะสนุกไม่น้อย แต่สำหรับคนที่เคยเล่นภาคเก่าๆมาก็แนะนำให้รอลดราคาลงมากว่านี้หน่อยก็ดี (ขณะรีวิวลดราคาที่ 1470 บาท) [u] คะแนน ทอนฟาผีเปรต/10 Ez [/u]
对忍组来说开放地图的确是很契合的方式,就是美术,来个大佬吧,眼睛要瞎了。。 还是很好玩的。一周目通关就全成就了。
比前作有了很大提升,可以跳了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4M | 33.9K | 88% | $19.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $508.3K | 3.1K | 68% | $6.99 | |
| $938.5M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 23.6K | 90% | $29.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.8M | 55.3K | 87% | $12.49 | |
| $18.6M | 27.4K | 97% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $19M | 18.1K | 91% | $59.99 |