
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.5Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty legit
나쁜 그래픽 흥미가 없어지는 스토리지만 괜찮은 전투 시스템 나에게는 불호에 가까움
难度是比一代二代下降了不少,但是并没有影响任何体验,还是相当好玩,好玩的停不下来,开放世界魂系刷宝游戏的巅峰
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #78, worst KR #96 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While the game ran like garbage on my AMD GPU and the game starting off rather slow for a nioh game, it picks up the pace during the halfway mark. The open world is neither great nor bad, it being just fine. Definitely a worse version of Rise of the Ronin's open world, which was quite good. The new combat additions of Arts moves, Ninja Style, and timed parry make the gameplay incredibly fun, the best in the series easily. Bosses were great and felt fair with them being on the aggressive side for the genre. For me the gameplay only had two negatives. The first is the dumbing down of weapons for ninja style that had full movesets previously. Second is the Yokai Abilities being dumbed down, in exchange for the buffing of Guardian Spirit abilities. I dont believe either things needed to be neutered after finishing the game. I hope in the future we can return to infinite usage yokai abilities and the return of the movesets. Can't wait to see the new additions when the DLCs drop.
最爽最简单的一部仁王,探图也非常的有动力,没想到会这么好玩,就是BOSS种类太少了,蛇骨婆,怨灵鬼,马头牛头鬼都是出来了好多次,打都打厌了,希望dlc多出点BOSS(正常的BOSS,别搞梶原景时和德川国松还有比留乎这种东西了)
игра классная
en iyi soulslike
I love all Nioh games and this game is more Nioh for me., The open world setting is excellent. I do not care much about some technical issues. The combat system and game mechanics are awesome.
Peak
優化有夠爛 什麼年代了還在FSR3.1 沒有N卡玩不了的遊戲
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4M | 33.9K | 88% | $19.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $508.3K | 3.1K | 68% | $6.99 | |
| $938.4M | 831.8K | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 23.6K | 90% | $29.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.8M | 55.3K | 87% | $12.49 | |
| $18.6M | 27.4K | 97% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $19M | 18.1K | 91% | $59.99 |