
It’s every ninja for themselves in the ultimate battle for the Jade Katana! Fight alone, team up or take on friends in brutal arena-based combat where the mighty prevail and the weak pay the ultimate price: death and dishonour!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Portugal, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
There is actually no way to exit this game it is an insane oversight. You actually have to use alt+f4 not even esc works. It's just mindboggling they forgot to add this basic function. That means full controller support is an outright lie. Don't buy this game it's not worth the trouble.
Very tough arena platformer. If tough is your thing, this one is a definite recommend! In Ninja Shodown you have to defeat a certain amount of enemies each level, which spawn throughout said level. The game has very good sound, music, and presentation. It goes for an authentic eighties arcade vibe. The difficulty included, as if to ask for another quarter after you die again. Personally I didn't like this game, and the friends with whom I played this with thought it was a bit too hard as well. Only recommended if you like a merciless challenge. 60/100 [table] [tr] [td] [i]More reviews at [url=https://store.steampowered.com/curator/39546715/]Omnivore Gamer[/url], games that are easy to control (for handicapped gamers). [/i][/td] [/tr] [/table]
[b]For all those who enjoyed [i]Super Crate Box[/i] - I assure you that this is your jam.[/b] I kind of almost wish I just bought this on the Switch. It would be glorious on a portable. [i]Ninja Shodown[/i] is great great fun even with singleplayer. Once I get me some friends, things are gonna get nuts. In comparison to [i]Super Crate Box[/i] - this has a bit more complexity with the controls and what you can do, but I found the learning curve very reasonable. The artwork, music, sound effects, and overall polish is fairly 'meh', but it doesn't matter because it has that super addictive one-more-run thing going for it.
Get four players together and have a blast! Plays really well in a mutiplayer aspect! Very challenging single player mode taking on hordes of enemies in tight enviroments at very high pace. Fun and includes lots of dabbing ninjas which you can taunt your friends with after you kill them with a Katana sword, Shireiken, guns, missles, more ninja related items and more! Highly recommend!
This game is about fast-paced ninja arena fights. The fast movement speed of the ninja characters and one-hit-die vitality make the play more challenging. It could be a good casual game if not for its dullness and repetitive gameplay, of which an arena game could easily fall into. The game is somehow too simple to attract gamers. Nevertheless, the ninja protagonist's actions (movement, jumping, wall hanging) look good. The developer could have further developed it into an action game like Ninja Ryukenden (Ninja Gaiden) instead. By the way, there is no game exit button available in the main menu. You just have to forcefully close the game window instead. What a terrible mistake.
[code]Hey! If you enjoy short and sweet reviews, follow my curator page [url=https://store.steampowered.com/curator/29273632-El-Rincón-de-Cooper]here![/url] I am an independent Curator providing reviews and insights to the games that need the spotlight! Thank you! :) [/code] Why this game is not more popular is beyond me. Maybe it´s the price tag, maybe it has to do with a saturation of the market regarding pixel art games. Independently of that, the game is FUN and it´s a blast to play locally with friends. The game throws you into different stages were you have to use your ninja skills to survive, killing everything that moves and reaching the next stage. The gameplay is responsive and you can notice that the developers took their time to refine it. The sprites of our heroes are nice with cool details and pretty to look at. Fair warning: the game is tough as nails but cmon! It´s called NINJA SHOWDOWN; you did not expect the Ninja life to be easy, didn't you?
https://cowlevel.net/game/Ninja_Shodown/review/2854813 首先感谢野蔷薇及开发者给我的这次测评机会。本作是一款复古向的多人联机类游戏,最多支持4人联机。 虽然本作暂不支持中文,但是界面操作也是十分简单,本人使用XBOX手柄,并没有体验到别人所说的键位不太好的问题。A键跳跃,X键近战,Y键使用特殊道具,B键使用手里剑,RT闪避,LT复活,总的来说,操作还是十分简单的,上手也十分轻松。 虽然操作并不困难,但是本作可以说是相当硬核的,游戏主角并没有血量设定,因此都是一触即死的。并且随着游戏进度的提升,敌人数量,种类和行动速度也会让游戏变得越来越困难。 本作画面虽然看上去有些简陋,但是实际上手后,看着敌人血液染红的墙壁,奇怪的道具,还是挺带感的。不过本作对于单人玩家并不是怎么友好,毕竟LT键的复活算是没用了,没了好友间的相互伤害也少了一种游戏模式。 可惜本人并没有一个能在同一台电脑上陪我一起玩的基友,本作也暂不知道联网联机,因此并不能体验游戏中多人对战的全貌。不过从宣传视频中可以看出,还有专为联机游戏设计的拼刀,地图等新元素。也是希望,如果有可能,出个联网联机,不一定需要专业服务器,P2P也行,毕竟即使在同一台电脑上,我也没四个手柄啊。 总而言之,本作是一款不错的多人联机游戏,单人部分比较薄弱,没啥存在感,毕竟人与人之间相互伤害才是王道。硬核的内容,多样化的道具,抢箱子拿道具的设定,很容易想象多人游戏时会充满戏剧性。如果你有固定的基友,也在寻找一款友尽的游戏,那么本作将是一个不错的选择。
This is a very fun arcade game (when you get really into it) it has a rhythm of his own and its progressively difficult. At the start you will feel sluggish and wont know how to manage the enemies, specially if many accumulate in your screen but with time, you will be flying through the stage like a deadly shadow juggling many enemies. That said, the game DOES HAVE QUITE SOME FLAWS. First, You will need a controller ( a highly responsive one with a d-pad preferably) since there is no way to remap the keyboard controls and they are uncomfortable as they are, and believe me, you need quick response from your controller to have a chance. Second, there is no "practice/easy mode" for arcade, 5 levels + the boss level must be done in one run (old school hard...), you gain lives for each segment you finish in less than 30 seconds (without dying more than once) and each level has 5 segments, so you could potentially end up with around 20 extra lives for the boss... which won't happen unless you already have a strategy for each segment. A practice mode would have been nice to learn each level better, instead of having to start over to finally reach again the level you are currently stuck at for a chance to get better at that part. Also, its missing some icon to let you know what special weapon you currently hold, so you don't bomb/mine yourself because you don't remember you current weapon or noticed it changed >_< All in all a fun ninja game, quick paced, satisfying once you get used to it, but it can get pretty hard to finish it.
体验了一个多小时后,我不得说承认,Ninja Shodown是本质上一款快节奏的合作游戏。为什么要这么开头?因为看截图的时候,我想当然的以为这是一款复古风格的横板过关游戏,就像......很久以前的FC游戏那样。游戏的确是复古类型的,不论是美术风格,故意有些低比特率感觉的电子音乐,还是游戏极高的难度。不得不说,忍者争霸战还是很有feel的,在吃惯了现今的大鱼大肉后,它很像一个来自于小时候的粗糙零食,已经说不上特别美味,但感觉可爱,让人心生好感。然而问题来了,它的确不是横板过关的游戏,而是让你扮演一个忍者,在几个竞技场搏杀,没有剧情,没有丰富的关卡设计,虽然旁白的嘶吼很带感。如果说横板过关的确是我想当然的想法的话,那多人模式的确是这个游戏的核心。甚至游戏没有所谓的单人模式,只是有两个模式允许最低一人游玩而已。模仿街机风格的多人选角界面已经暗示了:制作者就是想让你和你的朋友一起玩(之所以说是朋友而不是网友,是因为它似乎只支持本地合作)为什么?游戏的体量太小了,虽然和畅快的血浆和多种武器,但无非就是在一个竞技场杀敌而已,没有什么好探索的,虽然忍者会几样忍术,也许能组合出什么什么效果来。但你碰到敌人就会死亡,换言之,难度很高,而且失败就会重来,弹出的计分框也证游戏就是要你断挑战。但我们不再是当年的小孩,不可能不断刷着相同的,难度极高的,乏味的关卡,只为了一点高分。也就是说,它只适合合作游戏,和朋友一起。然而这个本地多人却有些迷,应该更适合主机吧(看游戏封面就明白了)。可以看出制作者很怀念当初玩游戏的岁月,但已经长大的我们,也不大有可能随时叫上朋友,一起闹哄哄坐一起的玩同一个老派游戏了。
Garbage
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Synthwave Driver | $10.4K | 102 | 86% | $2.99 |
| Lichenvale | $10.4K | 63 | 78% | $7.99 |
| An Other Golf Game | $10.4K | 54 | 89% | $6.99 |
| SCP Operations | $10.4K | 92 | 72% | $4.99 |
| Who Trained the Hero? -Spin of Fate- | $10.4K | 61 | 67% | $8.99 |
| Eclipse | $10.4K | 207 | 68% | $2.99 |