
Master the Art of Speed and become a Ninja Gamer! Ninja Reflex uses martial arts challenges to test your reflexes, sharpen your hand-eye coordination, and measure your reaction times to the millisecond. Wield throwing stars, katanas, nunchucks...even chopsticks!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Japanese (all with full audio support)
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
When my ♥♥♥♥♥♥ ex-wife gave my Nintendo Wii away, this allowed me to enjoy the game again. A VR version would be lovely!
Einer Vielzahl von Kampfsport-Herausforderungen. Dabei zählt vor allem die Reaktionsgeschwindigkeit. Trainieren kann man Reflexe bis zur Perfektion, um am Ende den schwarzen Gürtel vom Sensai zu erhalten. Im Mehrspielermodus spielt man gegen bis zu drei Freunde, um den besten Ninja unter sich zu ermitteln.
Muito bacana
r
Wish I could recommend it because I like mini-game collections, but this one is extremely lazy and cheaply made. Ninja Reflex is a mini-game collection (or party game, as they are sometimes called) with 6 ninja themed mini-games. Right from the beginning, you're getting a red flag: a mini-game collection with just 6 mini-games. But this is just the tip of the iceberg. The game has three modes: singleplayer, multiplayer and zen meditation. Let's start with the singleplayer. In singleplayer you need to undertake several challenges in each type of mini-game in order to earn belts. The game boasts that it features „300 Ninja challenges to conquer”. While technically true, it won't seem as impressive when you realize that each discipline (mini-game) has only a total of six types of challenges, that get repeated over and over as you try obtaining a higher belt. Sure, they get harder, but apart from that, they're identical in nature to the challenges you undertook for the previous belt. I have not reached the end of the game due to boredom, but from what I can tell, once the game is over, it's over, and once the challenges are done, there is no replayability whatsoever. There is no score attack with highscores for any of the six games. The multiplayer is another dud. At first I was excited to learn that multiplayer is played in hot-seat fashion, with players taking turns while using the same mouse, so no extra controllers are needed. Unfortunately, my excitement was quickly replaced by disappointment when I realized that only three of the six mini-games are available in multiplayer, and that most matches last for less than a minute. It's very shallow and gets boring fast. Finally there is the zen meditation. I can describe this mode by using exactly one word: useless. It is a pointless option in the game, you simply stare at static graphics while the game plays relaxing music and tells you to keep your eyes closed and free your mind. People that practice meditation will probably tell you that you can do all of this without buying Ninja Reflex. Probably the most useless mode you will find in any game, and it just comes off as extremely lazy. Tl; dr version: repetitive singleplayer with little replay value, limited multiplayer and a useless zen mode. Not worth 10$ (this was the price back in 2008), not worth the current price of 5$, and it wouldn't be much worth even at a discount (if the game would get discounts, which it doesn't do anymore).
Esta bien por 1€, por que todo se reduce a 5-6 pruebas iguales pero con distintas dificultades. No es mas que un juego de reflejos donde atrapamos peces con la mano, moscas con palillos, rompemos frutas con espadas y a veces meditamos. Artisticamente esta muy bien pero lo demas... compralo por 1 euro nada mas.
I highly recommend this game for anyone who wants to improve their reflexes whether it's in games or the real world. It was developed for gamers, but it honestly reduces your reaction time to help with things like martial arts as well.
Alright, speaking from the perspective of a gamer, this is not a great game. It's somewhat repetitive and has no plot. However, speaking as a martial artist, it's actually quite good! It trains hand-to-eye coordination in a way that is extremely easily translated to the rest of your life (unlike some fps which develop incorrrect reflex responses) and it is not based in a hack-slash mentality. It's the best game-form of basic skill training I've ever found.
プレイするとおごそかな気持ちになり、ニンジャソウルが高まります。 瞑想の仕方も学べますよ。
★★☆☆☆ Okay! [h1]Puzzles[/h1] It’s all done with a certain amount of charm and atmosphere. Ninja Reflex is a game for kids big and small and it knows it. Packing in enough pseudo-confucian nonsense from your sensei to give you that authentic martial-arts movie feel. Even throwing in a slightly bizarre meditation mode for those times when you need to get your Chi back on track after a frustrating run of failures. From the moment you start a game, picking your name from a random duo of martial arts clichés. With more unlocked as you play, you’re right there in the Ninja zone. However, as is so often the case, it’s one that’s let down by a worrying lack of variety and an even more worrying lack of content. When it all comes down to it you are only getting six basic disciplines and a handful of variations on each and it won’t be long before you’re pushing your way through the belts. It’s hard to see you getting your money’s worth once the initial novelty has worn off. That’s a huge shame, because for the first couple of hours Ninja Reflex really does feel like one of the most entertaining games concepts. [h3][i][hr]Otherwise you are looking at a rental until it hits the bargain bin![/hr][/i][/h3]
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Momentum
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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