
A Roguelite monster killing satisfaction galore without any exploration elements. The game is filled to the brim with exotic enemies and stages with a collection of deep and robust boons, weapons, and items plus an abundance of pointless features and useless details. (CONTROLLER SUPPORTED)
Modeled estimate, not a reported figure. How we estimate →
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New content will be updated at Nov 2:
Magicraft
A new level
7 weapon DLCs
Discord:
(we are still working on the better english version.) :D
Bing in Wonderland is a new entry in the Wanba Warriors franchise. A Roguelite monster killing satisfaction galore without any exploration elements. The game is filled to the brim with exotic enemies and stages with a collection of deep and robust boons, weapons, and items plus an abundance of pointless features and useless details. You will be encapsulated by the unique Butt Slam mechanic a vague and abstract art style that puts Picasso to shame.
The game currently features bow, spear, cannon, axe and harp.
Put your booty to work in a fast-paced combat where your butt is your ultimate weapon.
The game features many unique items and boons to be explored and combined by the player to form their unique combat style.
Different enemies appear in different stages with great variety, some shoots thunder while some shoots thunder poop.
Although an Indie game studio, we wanted to create a game rivaling that of other triple A games; so we simply redefined the A in triple A. The game features A lot of pancakes, A lot of Money and A lot of fishes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
仿佛有人一直在耳边碎碎念般的魔性,个人风格浓郁,特别逗的小肉鸽
这个游戏还没出的时候,丸霸无双就购买了全DLC了,听说于大进要出新游戏了,挺兴奋的。后来把b站上开发过程中的每个视频都看了,demo刚出的时候就迫不及待地玩了,确实好玩,也确实爽。后来本体出来以后也在不断更新,但是两年左右没玩了,打开游戏一看,变了好多,感觉多了好多乱七八糟的东西,画面也不像之前那样简洁了,还有之前的地图设计要去大迷湖得先通过大戈壁的模式也没了,停在npc前就显示的机制也被改成按f键了,游戏内好多东西都是无意义地变大,突然来个很大的怪,稻草人也变得很大,而且某次更新还加入了什么各种翅膀的DLC。虽然玩法还是一样,但是再也找不回以前的感觉了。这个游戏已经不再那么简洁纯粹了,停在大厅也不再像几年前一样愿意听完整首音乐了……
国产黄游大坐
给我玩出腱鞘炎了
超级解压的小爽游,一不小心玩到凌晨一点半,很简单但又不会觉得无聊犯困,我觉得原因主要有以下几点: 1.目标明确,正反馈很足:得欢乐豆和大饼强化人物属性,解锁新武器,新人格等等,局内局外动力和成就感都满满的。任务和steam成就清晰明了跳得很勤。 2.新鲜感十足:新的关卡地图新的boss,新道具新技能新人物新武器。 3.操控很丝滑很灵活,技能特效都很炫酷,觉得自己可厉害了,哈哈。 4.画风和对白都挺有趣,我挺喜欢的。 我游戏库里的哈迪斯1.2都半途而废了,生活都已经一地鸡毛了,何必还要为难自己呢,与我而言,这个小游戏比哈迪斯好玩。但对于喜欢战斗和挑战的玩家当然未必啦。显然萝卜白菜各有所爱嘛!《黄老饼》是我的菜!不论是游戏还是生活,祝愿每个人都能吃上自己喜欢的那道菜。能吃上是福气,了了心愿不留遗憾。吃不上也无妨,你会收获一道美好的光,偶尔想起便能照进你的内心,点亮你的生活,想想只要能遇到,结果怎样都未尝不是一件幸事。那么,快乐至上,不如去园子里走走,去采摘自己的菜吧! 端午快乐!
当作一个解压游戏来看还是挺好的
尽管我不知道在爽什么,但是就是爽!
it looks like @$$ so i was hesitant to play Bing in Wonderland, but the mechanics are so simple and fun it's hard to stop playing. BiW has a great sense of humour: the Steam achievement I got at 2 hours of play time made me laugh. I'm not sure what to compare it to, but it's sort of a wave-based platform brawler roguelite.
很简单很轻快的肉鸽,难度小,乐趣大
不胜西瓜
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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