
When an occult German WW2 division releases an ancient curse upon the world, a supernatural problem is going to require a supernatural solution. Take control of two playable heroes as they embark on a comedic, alternate-history adventure with a truly original story (99.9999% guaranteed).
Modeled estimate, not a reported figure. How we estimate →
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Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 318reviews | 91% | — | $112.6K |
| $19.99 | 144ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nine Witches has a classic point & click style vibe where you walk around, find objects, then figure out how to use them. There were a few combat sequences sprinkled throughout. I actually liked the combat sequences and I didn't find them too difficult. There were only like 4 or 5 for the whole game anyway, so I'm not quite sure why some people were bellyaching about them so much. Also, there is some backtracking, but it's to be expected for a game like this. Most of it is done via the world map and you move pretty quickly, so I didn't find it to be too much of a bother. Puzzles were generally intuitive, but a few of them left me wondering what to do next. That's the main weakness for this game and many others like it and you might end up backtracking to figure out what you missed or where to go next. Fortunately, there are some helpful walk-throughs out there to help you get unstuck should the need arise. Humor was geared toward the skibidi toilet crowd, but I didn't mind it. Story was pretty good with a few interesting twists and turns. Overall, I enjoyed Nine Witches and found it to be a fun game to play over a rainy day. Easy to 100% for all you achievement chasers out there. I'm not sure the game is worth full price, so I'd recommend waiting for a sale if you're on the fence.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese
| $19.99 |
| 65ratings |
| 94% |
| — |
| not modelled |
| $19.99 | 33ratings | 70% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приятный Point & Click на пару вечеров. Квестовый геймлей периодически разбавляется аркадными перестрелками. Хочется только пожаловаться на обилие бектрекинга, особенно во второй половине игры и странно решение с отсутсвием шорткатов в ряде мест из-за чего этот самый бектрекинг ощущается крайне утомительным. 7,5/10
很可爱的像素风游戏,通关就是全成就,跑图稍微有些冗长,其他没什么缺点,史低骨折价可入。越到后期战斗难度越手忙脚乱,手残党(比如我)建议调整难度和查攻略,不然中后期容易卡关。 剧情简单又讽刺拉满,二战背景下少量地狱+屎尿屁笑话,玩起来会轻松一笑的游戏。虽然但是看着那些村民无辜被杀害还是心里很不好受,虚构的故事也是来自真实的历史。 期待续作,但这种反二战德国的题材,把日本人作为正面主角塑造我个人觉得是个迷惑行为。 如果觉得最后德国军官对日本主角说“你背叛了我们!你应该站在我们这边”就算是讽刺轴心国的话,作为中国人我是不接受的。
Собственно, чем игра подкупает на первых минутах - уютная, в глаза бросающаяся нарочно крупная пиксельная графика, приправленная немного мистическим сюжетом о нацистах, экспериментах с ритуалами и проклятиями, а также вполне терпимыми головоломками с незатейливой музыкой и звуками. Чем отталкивает в игровом процессе далее - откровенно говоря, страннейший юмор, эдакая смесь чёрного юмора и не совсем уместного сортирного (да, будет сцена открытого "этюда" на унитазе с соответствующими звуками, будет совершенно странное собирание мочи в баночку и даже её распитие). Ближе к середине игры это ещё и подкрепляется странными сценами неприкрытого насилия, крови и кишек наружу. Естественно, пиксельной. Иногда встречаются "разнообразия" - как будто бы аркадные сценки пострелушек в зомби, слом четвёртой стены, призрачные собаки-демоны и курицы-демоны... Играть в это или нет - решать вам!
정말 재미없는 게임 an extremely unfun game 이 게임은 시덥잖은 똥얘기, 오줌얘기로 가득한 유머감각도 없는 멍청한 게임입니다. 웃기고 재밌다면 다행이겠지만, 전혀 그렇지 않으며 동시에 쓸데없이 맵을 돌아다니게 만드는 억지성이 짙습니다. 잘만든 스토리 게임은 쓸데없이 플레이어의 시간을 빼앗질 않습니다. 그러나 Nine Witches: Family Disruption은 쓸데없이 플레이어의 시간을 빼앗습니다. 개발자들에게 있어, 게임은 사람들을 골탕먹이는 용도인 것 같습니다. 유머라는 것은, 국가마다, 지역마다 그 유머코드라는 것이 다를 수 있습니다. 하지만 공통적으로 세계관 몰입도를 높일 수 있다면 그 유머코드의 색깔도 옅어지고, 사람들도 많이 웃을 수 있는것이죠. 그러나 이 게임은 세계관조차 없는 그저 쓰레기 게임일뿐입니다. 이 게임도 장점이 있습니다. 여러분들은 AAA급 게임들을 자주해보고, 좋은 게임들의 기준은 명확히 알고계시겠지만 어떻게 만들면 망한 게임이 되는지에 대한 기준은 잘 모르실 거라 생각합니다. 그점에서 이 게임은 엄청난 장점이 있습니다. 이 게임이 플레이어들을 쓸데없이 괴롭힌 부분들을 기준으로 삼아보세요. 그것들의 반대로 한다면, 여러분들은 좋은 게임들을 만들 수 있을겁니다 이 게임의 가치는 없습니다 무료로 제공되더라도 말이죠. 웬만하면 사람마다 가치관이 다르니, 추천하지않는 일은 별로 없습니다만 이번만큼은 예외입니다. 정말 시간아까운 게임입니다. This game is filled with juvenile toilet humor—endless poop and pee jokes—with absolutely no sense of wit or cleverness. It would be fine if it were genuinely funny and entertaining, but it’s not. On top of that, it constantly forces the player to wander around the map for no meaningful reason, making the experience feel contrived and unnecessarily drawn out. Well-made story-driven games don’t waste the player’s time. However, *Nine Witches: Family Disruption* does exactly that. It feels as though, to the developers, the purpose of the game was to frustrate players rather than engage them. Humor can differ from country to country and culture to culture. But when a game builds a strong and immersive world, those cultural differences in humor tend to fade, and more players can genuinely enjoy the experience. This game, however, lacks even a coherent sense of world-building. It comes across as nothing more than a poorly constructed mess. To be fair, the game does have one advantage. Many of you are familiar with AAA titles and have a clear understanding of what makes a good game—but you may not clearly understand what makes a game fail. In that sense, this game serves as a perfect example. Take note of the ways it wastes the player’s time and frustrates them. If you simply do the opposite, you’ll likely create something far better. This game has no value—even if it were free. I usually respect that tastes differ from person to person and rarely discourage others from trying something for themselves. But this is an exception. It is genuinely a waste of time.
Si te gustan las aventuras gráficas cargadas de humor, esta tiene que estar en tu biblioteca sin duda alguna. Aunque algunas cosas podrían mejorarse el lado de la balanza de las cosas buenas pesa mucho más. Una aventura gráfica llena de puzzles ingeniosos en la que te reirás constantemente. Lo que me ha gustado: - Divertida: aunque hay bastante humor negro (no me gusta en absoluto) tiene salidas en las que te empiezas a reír de lo absurdas que resultarán algunas situaciones. - Historia: como no podía ser de otra manera, la historia es original y para resolverla tendrás que hacer cosas absurdas y de esta manera resolver el gran enigma. - Guiño a lo psíquico: como investigador psíquico (como afición) me he divertido mucho jugándolo. Poder atravesar puertas con el espíritu de uno de sus personajes y traer información del más allá a tu compañero de viaje en el mundo físico me ha gustado mucho. - Música: encaja en todo momento con las situaciones que vivirás durante la historia. En ocasiones te resultará bastante inmersiva. Lo que no me ha gustado: - Movilidad por el mapa: el movimiento en todo el juego es agradable y fácil de controlar, pero cuando tengas que moverte desde la cámara cenital quizás se te haga algo pesado, ya que en ocasiones deberás cruzar el mapa a menudo. Teletransportarse hubiera hecho el juego más ameno. - Habilidades de los personajes: el profesor Krakovitz pese a ser el cerebro del dúo además de tener la habilidad de viajar al más allá no hará otra cosa que seguir a Akiro quien hará todo el trabajo. Creo que el profesor podría haber tenido más protagonismo activo. ¡Lo recomiendo!
This game felt like playing one of those old point and click games. The best part was the story, it's characters, the art and its gameplay. But the worst was also the gameplay. While it was only a few mechanics towards the end of the game, in true classic point and click fashion, there were a few puzzles that had you scratching your head at how it was possible to come to that conclusion. There were also a couple items/searchable areas that were easily missable due to it being hidden or having to pixel hunt. I know this kind of humour is not for everyone but I did get a laugh at most of the jokes. The same with the combat sections. I know there are a few that struggled with it (and I did find a few of the battles a little overwhelming) but Iwas able to complete it after my second or third try [spoiler]not inlcuding the church section[/spoiler] 8/10 game!
Excelentísimo juego. Tanto jugabilidad como historia, tiene una dinámica muy interesante en la transición entre aventura gráfica y aventura. Buena resolución de mapa para trasladar a los diferentes escenarios. Por momentos diálogos chistosos entre los personajes. Recomendado
Neat little adventure game with funny and lame jokes of old time (HA HA). Riddles are well placed and the game mechanics were implemented grate for a fluent play style.
指引很不清晰qaq目前玩到第九章了,就差给外星人打电话了,电话号码和电话都找到了,但和电话交互后不显示拨打界面。于是返回第八章尝试重连电线,但回到第九章交互电话依然没反应qaq如果跟主要任务强关联的探索,没完成可以不切下一章的。至今都不知道为什么会卡关qaq如果有人知道可以告诉我好吗好的。屎尿屁和地狱笑话的台词是非常预期违背的,很喜欢ww
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