
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.7Kreviews | 94% | — | $27.6M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2555 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体评价8.5/10 放在银河恶魔城这个品类的话,可以给到9到9.5分,个人体验而言基本超出同期的其他银恶作品(虽然我自己手残打了很久) 总的来说游戏在地图设计上保持了中上的探索感以及箱庭设计。 在剧情世设上是我认为这个游戏做的最好的部分,道教和科技结合很有设计感和想象力,主线亲情、友情刻画以及主角的个人成长,都比较容易和玩家产生共鸣。 [spoiler]最后的片尾曲更是点睛之笔[/spoiler] 游戏战斗设计不失水准,boss战设计是亮点。个人觉得体验比较差的部分主要集中在boss一阶段血量往往比较多,对于我这种学习比较慢的人来说,每次为了见到boss二阶段都要花费很长时间,算是让我很抓狂的设计。-0.5 游戏音效设计也是亮点(很好的学习了只狼 游戏中的流派设计比较简单,差异性不大,好在每个套路有人玩。(基于弹反的玩法设计也很难设计的不平衡) 游戏有尝试去探讨和反思人和自然的关系,家庭和个人的关系。 总的来说,必玩之作,特别是中国或者对东亚文化感兴趣的人。
What a final boss
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is truly an amazing game. In terms of difficulty, I’d say it’s easier than Hollow Knight—except for the final boss - IT WILL KICK YOUR ASS A FEW TIMES AT LEAST. The final boss is a massive skill check that only lets you finish the game once you’ve truly mastered its mechanics. Chef's kiss tho Story-wise, I would personally place it above even Hollow Knight. It’s genuinely one of the most inspiring and heartbreaking stories I’ve ever had the chance to experience. It’s a game that manages to challenge you mechanically while also telling a deeply emotional and memorable story.
♥♥♥♥ my pants many times, 10/10 would ♥♥♥♥ myself again
Absolutely incredible game. Utterly beautiful story, and oh so satisfying combat. Not much else to say
El juego es bellísimo por todos lados, esta cargado de arte, cariño y cuidado no importa en donde mires. El arte, la música, el GAMEPLAY y la historia son sublimes. Lo que más destacaría sería las mecánicas de combate, aunque requiere como recurso principal aprenderse los ataques de cada enemigo para recurrir al recurso del parry, esta mecánica convierte cada pelea de jefe, e incluso con algunos enemigos, en pruebas de coordinación muy entretenidas y recompensantes. Esta claro el parentesco con el exitoso Hollow Knight en este aspecto, sin embargo el juego utiliza el ya mencionado parry y las propias estéticas únicas del juego para que el ciclo de combate y la vibra de exploración en general se sientan únicas y así lograr distinguirse del resto de metroidavanias. Lo unico que, por preferencia personal, no lleno mis expectativas fue que la musica no sonó tan dominante o llena de melodias de forma consistente, aunque creo que es lo maximo que se le puede pedir al genero musical principal que requiere el contexto del juego y su historia. 9.6/10.
the combat was excellent but i was surprised by how good the story was as well. the main 'sols' are all meaningful fights/characters and I enjoyed how complex they are. no complaints with parry system as it was engaging and has new additions I enjoyed as well.
Really amazing story, art, music, and gameplay. I cried twice. Difficult fights but I'm pretty inexperienced with games like this. It took me 3 nights to beat [spoiler] Eigong [/spoiler]. This was such a wonderful and moving meditation on revenge.
Excelente juego, las mecánicas están super bien pulidas, es un juego muy satisfactorio. La historia también está muy buena y es muy emocionante... no lo dudes compralo... es un excelente juego. Si jugaste Sekiro es 100% recomendable
攢讚
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.7M | 53.8K | 69% | $11.99 | |
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| $27.3M | 138K | 97% | $9.99 | |
| $27.3M | 46.2K | 85% | $29.99 | |
| $28M | 33.6K | 83% | $24.99 |
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