
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 777 reviews with recorded playtime.
Reviews
Themes across 774 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
круто
Игра топ, на уровне Hollow Knight. Но считаю, что за прохождение сюжетного режима не должны давать ачивки!
İçimdeki Hollow Knight özlemini giderebilen nadir bir metroidvania. Gerek düşünülmüş duygusal hikayesi, gerek oyun sonuna kadar akan zorladığı gibi öğrendiğinde seni ödüllendiren mekanikleri, gerek karakterleri ve boss fightları olsun kötü hiç bir yanını düşünemediğim bir metroidvania. Belki eigong biraz sinir bozucu olabilir fakat patternları ezberlediğinizde bir parry dansına dönüyor dövüş kendinizi kaptırıyorsunuz resmen özellikle üçüncü phasede(lost lace ve maleniayı andırdı). Modern ve başarılı, türünün krallarından sonra çıksa bile yeri yükseklerde diye düşünüyorum. Ayrıca 100 lemeniz için oyun boyu collectable trackini tutmanıza yardımcı olmasıda bence çok önemli bir özellik, umarım gelecek metroidvanialarda daha çok görürüz.
скука смертная
Beautiful game. Very easy to grasp story, and even more intelligible fighting. Wonderful.
Wonderful game, the production is amazing, writing is excellent, Shuwanshuwan is possibly the best written child I saw in a long time. At the same time, I ♥♥♥♥ a lot of this game, after I was in the middle I was just pushing forward to see the story, I was not having fun in the bosses, specially thee nightmare one or the last one. Unless you really like parrying you will possibly feel like me, because the game expects you to parry all the time, even charged parry (How parry and release at the correct time) , and that was just a huge struggle, no fun at all to me. So temper your expectations a lot, otherwise this will be another game that "I am not having fun but I might just as well finish this since I am already this far"
Como le sufrí a la Eigong en el modo Standard, pero juegazo, 100% recomendado
Historia de 10, la banda sonora es molt bona i la jugabilitat es brutal molt recomentable
juego d remierda m hace enojar 10/10
九日是个好游戏,有点想痛哭流涕了。 真结局已过,重评一下,融合了类魂玩法的类银新高峰,有点像血缘那样的地图设计,一个场景一个复活点,不断开近路的地图回环,还有内伤类似虚血的设计。以及有普防和精防的类似只狼的弹反设计,打起铁来也是非常爽阿,
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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