
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.7Kreviews | 94% | — | $27.6M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2518 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
incredible game. deep and intriguing story, fun combat, super pretty art style and animation. without a doubt 10/10
very similar to hollow knight and very good
excelente jogo, podem comprar sem medo!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это ахуенно. Через пол годика/годик пройду ещё раз эту имбу.
OK to set my opinion straight I really like the game, its awesome, but omg some of the things the game does just causes me to rage. Like that you cant dash mid air, but its an understandable thing, that some devs for their games may want, but you kind of get a mid air dash when you use the tailisman, so that's not to bad. But also I hate the stun that happens to you when you get hit multiple times, or what ever, because sometimes I slightly miss a "parry" (its not really a parry, because it does not go back to them, or we don't hit back for a true parry, so its more like a block) and it causes me to just get hit multiple times causes me to die, and that just feels just so unfair. And then the only way around it is by a locked ability that feels like it should just be a starting ability if they want it in the game. But the thing that just causes the most rage, is that the hit boxes are absolute buns, like I'll jump up like an entire body height, and still manage to be hit, but that only really happend with just one mini boss I found before the first actual boss. But overall I rate the game like a 8.5/10, but I still do have to finish the game, so I might add or remove things, and potentialy change my rating of the game overall.
incleivle :V le doy beinte de dies :D x DE
If I can say only one thing about this game, it's that once you get into the rhythm of a boss fight, you'll have one of the most exhilarating experiences gaming has to offer. When I parried every attack in the final boss' last phase, I felt nothing short of absolute satisfaction. The combat system alone makes Nine Sols worth trying out. When RedCandleGames said Nine Sols would embrace a 'taopunk' aesthetic, they meant it. All the regions looked gorgeous and told a compelling story about the world of New Kunlun. The narrative is also a pleasure as you explore the dichotomy between science and tradition while understanding what being alive truly means and consequently what makes life worth living. And to think the previous project this studio made was a horror game. They really made something special here.
muito bom!
ボス戦がとにかく面白い
別に難易度高いのは全然いいんだけど、ボス戦で死んだときにわざわざボス戦の最中にロストを拾わないといけないのがゴミ あとボスのムービーは2回目以降いらん ガチでテンポ悪い
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $246.7K | 522 | 91% | $24.99 | |
| $37K | 96 | 50% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.7M | 65.6K | 90% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $28M | 51.5K | 85% | $29.99 |