
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.7Kreviews | 94% | — | $27.6M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2518 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oh my god this game is so so SO good. i binged the entirety of it (bar a few achievements but i dont wanna start a second save) in about five days, and i LOVED it. its 2d sekiro mixed with hollow knight, and the gameplay is incredibly fun. also, THE GAME IS SO PRETTY!!!!! its this sorta east asian (taiwanese? not sure enough to say) aesthetic mixed with these sci-fi elements, and everything looks incredible. i was in awe when i first saw some of the areas. the music is also amazing (seriously the ending theme and the theme for [spoiler] lady ethereal [/spoiler] legit had me with my jaw on the FLOOR) my only gripes are with some of the endgame items being incredibly expensive (with some required to get to progress certain questlines/get certain achievements), and the fact you have to do two playthroughs to get all the achievements (having to potentially play thru the entire game again just to get a few remaining) other than those small gripes, this game is a masterpiece. if you are a fan of metroidvanias, this is a must-play. id argue its as good as hollow knight (also, i bought this for like seventeen bucks australian [fourteen bucks us]. thats absurdly cheap for a game like this)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PEAK SOLS
Not perfect, but a masterpiece. The combat is one of the best I've seen, the story is linear but very impactful, it makes you create deep bonds with the other characters for a better storytelling, and without it, it would just be a bland story. Again, the game isn't perfect, I personally found some mechanics a little annoying, but overall, if you've played Hollow Knight, play this masterpiece.
Gran juego peak.
Поиграв, хочу стать фурри фембоем ещё больше чем раньше. 1 монетка шуаньшуаня из 1.
Yet another top notch metroidvania that is up there with the giants defining this genre. Wonderful level design combined with really unusual setting, pretty nice story with some really good dialogue, and a very satisfying combat system. The eastern mythos and culture was a bit difiicult to grasp for me but it was deffinitely a different experience than I am used to and I enjoyed it. If Hollow Knight was compared to the Dark Souls, then this is most reminiscent of Sekiro and the amount of effort that went into it shows.
incredible game, visually stunning, with a wonderful story and not as hard as they say.
Тайминг для парирования отрицательный Управление топорное, иногда инпут атаки/парирования после какого-то действия просто не проходит Враги просто ужасные и нечестные: каждый второй прыгает туда-сюда как ебанутый, а остальные летают И кстати о летающих врагах - опций для их убийства просто нет, махай мечом, да иногда стреляй из лука Да, игра полностью завязана на механике парирования, игроку необходимо просто стоят и парировать вечно, чтобы потом взрывать метки, но после двух боссов это начинает наскучивать Музыка приятная, атмосфера классная, уровни красивые, история запутанная и ощущается интересно Те кто говорил, что это смесь Sekiro и Hollow knight, то они не солгали - парируй вечно, параллельно бегая по карте, что по итогу оказалось посредственно
alright game, but angrily punishing combat, youre forced to perfect parry all the time and attack windows are slim. it would be fine if it was just that, but combine it with choppy parkour, movement and annoying dialogue which feels forced makes for an unpleasent experience.
Good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $246.9K | 518 | 91% | $24.99 | |
| $37K | 96 | 50% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.7M | 65.6K | 90% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $28M | 51.5K | 85% | $29.99 |