
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.7Kreviews | 94% | — | $27.6M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2518 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
genuinely 10/10 combat
The whole game only "Parry", "Parry", "Parry", "Parry", "Parry", "Parry",... Nothing about weakness~
还不错的剧情,稍微有点细思极恐。横版类银河恶魔城游戏。本人是剧情模式默认伤害和受伤比例(话说为啥要叫“一般模式”和“剧情模式”?这谁起的名字?)探索过程比空洞骑士要简单,但BOSS比空洞骑士难。格挡时机我是真抓不准……而且这主角前后期成长真的不是很明显啊,前期什么打法,后期依旧什么打法。那些个玉石和成长树对于普通玩家来说,感觉带了跟没带没啥区别……
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Стильная, не душная, с хорошей боевкой и неплохим сюжетом. Для любителей метроидов - самое то
10 парирований из 5
인생겜이라고 불러도 손색이 없다
Non, ce n'est pas bien J'ai fait les 2 Hollow Knight, les 2 Blasphemous, Dead Cells, mais avec NineSols aucun plaisir n'est possible Le système de parade n'est pas adapté, ça devient vite ingérable quans deux ennemis attaques de manière légèrement désynchronisée, alors quand y'en a 4 dont deux font des attaques à distance c'est mort Level design et DA ennuyeux par dessus tout ça Non, c'est non
amazing game
Душно. Рекомендую. Если серьезно - слишком сложно. Для любителей босс файтов подойдет, но в остальном не понятно заем так потеть. Я прошел игру за 25 часов + 10 часов сверху на последнего босса. Устал я от игры примерно на 5 часу, а последний босс на 10 часов это просто добивочка. Мне такое не интересно. Если отложить размышления о казуальности, то тоже не очень все хорошо на мой взгляд. Секретиков прикольных нет, сюжет - какой-то салат из роялей и "китайской мудрости", скиллы максимально стандартные, прогрессия линейная. Ну не знаю. Не зацепило. История - просто тонна текста, устал читать. Можно конечно сказать, что я не целевая аудитория, но я очень люблю Hollow Knight, уважаю Sekiro (сюжет такое себе, но всех боссов с удовольствием прошел). А вот эта игра не цепляет и все. Из похожего вспоминается Sundered, которая понравилась мне больше, несмотря на примитивность. А тут как будто попытались съесть кусок больше, чем в рот влезло. А может я просто не кайфую от парирования. В любом случае ставлю палец вверх этой игре - я бы поставил 7/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $246.9K | 518 | 91% | $24.99 | |
| $37K | 96 | 50% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.7M | 65.6K | 90% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $28M | 51.5K | 85% | $29.99 |