
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.7Kreviews | 94% | — | $27.6M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2518 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Challenging, combat+parry focused metroidvania. Excellent balance.
时隔两年重新捡起,终于打通了。特别喜欢九日的画风、配乐、氛围。战斗系统也不错,快攻玉打起来节奏又快又爽。特别是因为没升满血条,容易给boss二连带走,更加刺激。可能我不是完美结局,结局叙述太简单了,没怎么交代各个角色。期待制作组下一部作品。
platinumed today. get better, dont complain
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nine
good yes
讚
ABSOLUTE MASTERPIECE 11/10
es bastante bueno el juego me encanto
Great, amazing fun game thats ruined by having a final boss that is way too hard. I've fought many a hard game before but this was ridiculous, 6 hours on it and making no progress what so ever. Forced me to ruin my save and put myself into story mode just to see the ending. Feels bad when you have to force yourself on easy mode just to see an ending after an amazing game. Edit: Came back the next day to play again since I wanted to see the other ending I missed out on. Turns out I did the harder ending first without realizing it, with the boss having an additional phase (the one I kept dying on) and doing this other ending this additional phase wasn't even in the game. Game ending was much easier to see, but silly me didn't realize i was doing super hard-core sweaty special ending first though (normally save harder endings for last/next play thoughs). Game is still awesome and a lot of fun, just beware that the true ending boss fight is a grind, which I don't mind at all, knowing this made me change my review to positive. Just don't do super sweaty ending till last lol. Game mechanics can still be quite cheap at times but truly only two bosses out of 20+ ? (If you include mini bosses) made me frustrated. The boss in the middle of the game and the super sweaty hard-core true ending boss.
Quel Jeu, mes aieux. C'est délicat, c'est nerveux, c'est parfait. Le début est un peu lent à chercher son chemin (comme souvent dans les Metroid Vania) mais ce jeu est grand et intéressant.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $246.9K | 518 | 91% | $24.99 | |
| $37K | 96 | 50% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.7M | 65.6K | 90% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $28M | 51.5K | 85% | $29.99 |