
Enter the dungeon and unleash devastating card combos in Nightmare Raid: Blood Card Storm. Build powerful decks, trigger explosive chain effects, evolve weapons, and survive endless monster waves in this fast-paced roguelike card adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 24 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Deep in the nightmare, blood cards are your only weapon.
Nightmare Raid: Blood Card Storm is a single-player pixel game fusing Roguelike + Deckbuilding + Combo strategy. Descend 7–13 ever-expanding fog-of-war floors, evolve a blood-red deck, and outplay the horrors that get nastier every level.

🎴 45+ Hand-Pixeled Cards
Five schools — Attack, Defense, Spell, Curse, Psionic. Every card has bespoke pixel art and play FX: knives fly, flames erupt, lightning arcs — you can read the play at a glance.

🔥 Combo System
Chain same-type cards to stack a multiplier up to ×5. Low-cost cards reset the chain — when to extend and when to break is the core turn-by-turn decision.

🗺️ Fog-of-War Overworld
Maps grow from 5×5 to 8×8, hidden until explored. Battle, Elite, Event, Shop, Chest, and Soul Altar rooms branch freely — 27+ decision events ensure no two runs share a path.

💎 Deep Build-Crafting
Card Upgrades — pick your target manually, side-by-side before/after preview
Gem Socketing — 6 gem types with clear on-card effects
Relics — 40+ relics that reshape your build
Soul Altar — spend souls for permanent meta-progress

🌙 10 Ascensions + Endless
Normal (7 floors) → Hard (10) → Nightmare (13) → clear the game to unlock Ascension 0–10, each tier adding a distinct rule twist.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]《夜魇突袭:血牌风暴》| 个人评分:76/100 [/h1] 一款极简的地牢冒险回合卡牌游戏,只身前往6层地牢冒险,大地图自选路线探索,一个房间一个房间消除,加入一定肉鸽元素,随机关卡生成,以及卡牌获取。 游戏玩法算是比较独特,根据出卡连招,出的越多伤害越高,再加上超多aoe全体伤害卡牌,并且游玩门槛相对较低,所有升级项或者道具在商店都有售卖,几乎一个关卡就能扫全部商店物品,初体验相当爽快,就是内容量上不是很多,对标价格还算可以。 [quote] [b]欢迎关注 →→→→→| [url=https://store.steampowered.com/curator/43660430]涩涩评测小社[/url] | ←←←←←[/b] 不仅仅是涩涩哦,不正经玩游戏,正经评测每一游戏( • ̀ω•́ )✧ 欢迎加入成为我们的伙伴 [/quote]
[h1]夜魇突袭:血牌风暴简评![/h1] [h3] 游戏的内容与玩法[/h3] 本作是一款肉鸽卡牌橡素风的游戏,探索随机生成的地图,或是去商店交易,遇到一些随机事件, 或是跟敌人进行战斗,清理完一定数量的话敌人就可以去下一层了。相同颜色的卡可以触发 combo,还可构筑属于你自己的流派,很有意思的玩法,类似于吸血鬼爬行者,但难度挺低的,多拿群伤,升级法术,基本上就没有什么问题,算是爽游了。闲着没事,用来消磨时间也是一个不错的选择,感兴趣的可以试试吧。 再给点小小的建议,玩起来的话,可以丰富一下 UI 和一些操作方面吧,首页的 UI 并不是很好看,挤在一起比较臃肿,可以参考一下杀戮尖考以及选角的时候以及 UI 画面本作一共有七个角色,开局只有一个,然后可以加一下自己的牌具体有什么效果, 而不是只有一个牌来源,里面就自己牌的个数,我从商店里买的随机遗物,我买下来的时候好像是可以看到效果的。可是,我走了几格再去点一下我的遗物,单击和左键右键都没有反应,希望能优化一下,而且有一个很神奇的事,我游戏内有成就,游戏外怎么就没有了呢,希望能同步一下,然后希望能按 F12能有截屏功能,可优化的地方还是蛮多的,希望制作组能够潜心打磨一下吧,多加一点肉鸽的元素,这部作品的底子很好,玩法也十分的有趣。 [h3]结语 [/h3] 总的来说,喜欢卡牌感兴趣的可以试一试,还是值得一玩的! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 50 reviews with recorded playtime.
来支持个~~
玩腻了常规爬塔卡牌可以试试这个,连锁连击的爽感独一份,打完一把后还想再开一把。
16.8的价格还行,最大的亮点是它的连击机制,黑暗奇幻的像素风,特效也做得蛮不错,可以入手试一下。
卡牌肉鸽的暗黑风格游戏,玩起来感觉有点像吸血鬼,玩法主要是连击机制,核心机制构筑成功后那种无限连的爽感真是无与伦比的爽,价格也不贵可以入手试试
《夜魇突袭:血牌风暴》是款国产的卡牌类肉鸽游戏。 商店宣传页面标志所谓的“xxx是一款融合 Roguelike + 卡牌构筑 + 连击策略 的像素风单人游戏”,用句人话简单说明白了,其实无非就是借鉴了今年大热的新种卡牌肉鸽品类的《吸血鬼爬行者》,相同的采用了前者玩法设定中的费用、手牌数的出牌限制,并且引入了连击作为combo,还有卡牌的升级、附魔等机制来进一步加深扩充游戏的玩法。 令人感到美中不足的地方是,游戏几乎大大小小的美术UI,均使用了AI绘制,而各种ui显示图层的抽搐问题都是进一步杀死了我对这游戏的好感。看着游戏中还把老鼠标注成了哥布林,也是有点何意味了... 硬要说优点的话,游戏中为了防止连击combo被中断,而需要另外点击一次的小细节算是为数不多的用心之处吧,总的来说我更加感觉这就是款用来练手的小游戏项目,支持与否全看君意了。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
卡牌风格的游戏,卡牌打出连击,带来爽感。音乐给人带来点刺激感,好听又激励,多升级(选择)好卡牌带来更多连击感,碾压一层层楼里的怪物吧。
[h1]夜魇突袭:血牌风暴优缺点分析[/h1] [quote]优点 1.玩法上,本作学习的是类幸存者生存玩法, 可以通过肉鸽构筑属于自己的流派。 2.美术的像素风很有特色,不过感觉有点使用的 AI 痕迹,但这个画风还是挺适合本作的主题的。 3.开创了属于自己的特色,有独特的联机系统,打出相同颜色的卡牌就有倍率。 4.地图全部都是隐藏,接下来随机事件以及战斗全都要你自己来探索,可玩性较高。 5.难度不是很高,有点卡牌游戏的经验就随便通关。 6.价格比较便宜,打完折之后就一杯9块的奶茶钱。 7.更新还是比较勤快的,昨天就已经修复了一些问题,比如说新增了遗物栏和效果面板。 缺点 1.UI 设计比较差,太乱了。 2.肉鸽的丰富性不足,虽然相对于这个价位还是可以了,但是希望还是能更多一点 3.帧率比较低 [/quote] 总之,喜欢卡牌游戏可以去试试。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
虽然是一个暗黑风的卡牌游戏,但是不知道为什么这些立绘总是给我一种呆萌的感觉,看的久了反而有点可爱。
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