
Run a cozy late-night store. Prep fresh sushi and rolls, stock the shelves, and serve customers until dawn. A chill store management game where every night shift is yours to own.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 232 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
超級溫馨,超級治愈
Je recommande ce jeu, il est vraiment sympas à jouer lorsque l'on ne sait pas quoi faire. Le DEV qui fait tout le travail solo, fait des mises à jour jour après jour, ça montre sa détermination et l'envie de faire plaisir aux joueurs.
muito fofinho parabens aos devs. :)
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Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Dutch, Polish, Portuguese - Brazil, Russian +4 more
Hours played at review time, across 233 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game, super cute asthetics.
Excellent jeu vraiment cozy, les contrôles sont bons, la gestion du magasin est agréable (pas de tâche rébarbatives). Le jeu tourne bien. Le dev est très à l'écoute de la communauté. Quel plaisir !
和预期有挺大落差的,原本冲着”休闲夜间便利店经营“这个点来玩,实际上感觉并不休闲。。如果去做一会儿寿司或者补个货,收银台前面就能排上一大波人,而去给这些人结账的方法就是一次一次的摁“E”,实在说不上多有趣 以及玩法设计的有点空洞,还赛了一些莫名奇妙的东西(说的就是你炒股、ETF),想不出来意义在哪儿 虽然不能说这游戏有多烂,但特别好评是怎么来的??真的没有刷评吗
无聊打发时间可以来玩,喜欢收纳的人可以来玩,很治愈,客流量也可以自己选择,不会忙的不可开交,没有时限,及时补货就行。但是为什么老是偷偷更新,我本来货架放的棉签变成洗发水了,之前从未上架过洗发水这一商品,薯片变成番茄酱了,我本来已经解锁且上货架的商品进货平台显示未解锁,希望可以改进一下这种bug。收银希望出个自动收银。
Für die Abendstunden ein sehr angenehmes und cozy Game, zumindest wenn man die Kühlung mit ausreichend Frischware befüllt hat.
Wasn't too hard to pick up, Game had useful reading guides built in, kudos to the dev for that. I do think it needs a couple of things to make it more interesting: Maybe a skill tree, more tasks to do each day would be nice. Overall, I'm currently unsure its worth the price point but that's because I'm not sure I'm the target audience here: I like my games to have more structure than this one currently has. It definitely does as described in the game summary, though I do think the Sushi crafting section could be a bit more fleshed out into a full on mini game rather than a "drag & drop, then swipe cursor to box" situation, at least for the more expensive sushi.
gem nya seru, embeyen nya mantap. rasanya sperti duduk di gentenk sembari menslurupz kopi hangat dgn uap mengebhul, pmandngan senja di sore hari dan malbroro terselip di antara jari telunjuk dan jari tengah #demSon #anjay sy akn kmbali stlah mnamatkn gem ini dn menyelesaikan acipmen nya
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $103K | 190 | 62% | $14.99 | |
| $40.3K | 68 | 82% | $14.99 | |
| $40.1K | 93 | 78% | $11.99 | |
| $14K | 28 | 71% | $12.99 | |
| $4.5K | 20 | 95% | $6.99 | |
| $0 | 49 | 92% | Free |
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| $95.2K | 401 | 81% | $9.99 | |
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| $95.1K | 535 | 26% | $4.99 | |
| $95.1K | 1.3K | 80% | $3.99 | |
| $95.2K | 248 | 100% | $12.99 | |
| $95.2K | 304 | 38% | $10.99 |