
Night Raider is a thrilling adventure exploration shooter game. Players need to carry weapons into the city occupied by zombies, as far as possible in various buildings to collect necessary supplies, evacuate alive to bring supplies back to the camp. But you have to face are not just zombies...
Modeled estimate, not a reported figure. How we estimate →
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About
***Because I am developing the game alone, my ability and energy are limited, I hope you can understand. It may take me a long time to get around to the reviews, but I will try to make the game better as soon as possible, so give me some time. Due to the large number of comments, I am sorry that I cannot reply to each one by myself, but I will read everyone's comments and take them into consideration. I will devote my energy to the production of the game and update more content and improve the game as soon as possible. Thank you very much for your support. Check out the update schedule below to see what's coming in the future.
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▲ Combat!
Removing zombies one by one with silenced firearms and close-in weapons will allow you to explore safely most of the time, but you will still inevitably encounter a wave of zombies roaming the streets, so don't let your guard down. If you have enough ammunition, try to use a heavy gun to clean up the enemy!
Don't trust any survivors like you who came from other survivor camps to loot the city. They're more interested in ripping supplies off your hands than they are in a time-consuming search of the city, and humans are much scarier than zombies.
▲ Death!
Once your character dies, you lose all the equipment and supplies you carry, so survival is the key to this game. When your character is killed, you might want to try your luck with scavengers team, who are experts in salvaging lost objects.
▲ Dark!
Face the endless night of the zombie crisis, then feel your way through the darkness. But in the face of other survivors, night may be your weapon.
▲ Refit!
With more than 60 weapons and nearly 200 modified accessories, modify the strongest and most reliable weapons you like to shoot zombies!
▲ Manage!
Irregular item size backpack system. There's always a lot of trash to pick up, so manage your backpack, ditch the worthless goods, and leave with what's really useful.
▲ Explore!
Go to different city scenes and explore different buildings. Be careful with your ammo and supplies, and plan your escape time, once your ammo runs out you will not be able to leave the city alive.
▲ Camp!
While in camp, you'll be safe, interacting with different NPCS, managing warehouses, selling or buying supplies and equipment, or trading treasured supplies for rare items, and of course, you'll be able to talk to an instructor about training programs to improve yourself.
【 Update Plan 】
Task system【 Completed √】
Pet system【 Completed √】
Weapon appearance skin system 【 Completed √】
Character DIY system 【 Completed √】
Total difficulty selection system 【 Completed √】
New talent stat system【 Completed √】
New more accurate minimap feature【 Completed √】
Game handbook system【 Completed √】
Cooking system【 Completed √】
Map special TAG【 Completed √】
More quick functions for backpacks【 Completed √】
More buildings【 Completed √】
More guns【 Completed √】
More gun accessories【 Completed √】
More props【 Completed √】
More zombie types【 Completed √】
Camp Arms wall feature, can display the player's own collection of weapons【 Completed √】
And some other small features 【 Completed √】
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩,就是飞行员跟嘶了马一样,地图跨度也就三百来米每次都停在两百多米,没话讲纯内奸
作为我的第一款搜打撤游戏真的是非常合我胃口,现在也是最喜欢的一款。枪械种类多、配件也非常多而且可以随意搭配,上手难度非常低,就是地图重复性太高,六个图其实来来回回都是一样的小房间。
好玩好玩确实有意思,瑕不掩瑜
正反馈拉满,不停的想再来一把
这游戏就是个半成品,只适合打折且游戏荒的时候入手,最基本的背包的UI设计就有问题,24年发售的游戏,都26年了,背包那个个自动整合的覆盖逻辑居然还有问题,右键小容器弹出的选项会被上面的UI覆盖掉,而且游戏里的合成系统也很有问题,游戏很多物品是不能堆叠的,这导致想合成某些道具就必须花费很多格子囤积这些不能堆叠的物品,游戏里的仓库很快就满了要开新的。 还有游戏里的生态设计也有问题,为什么僵尸只攻击玩家不攻击其他拿枪的人类,敌对人类还和僵尸对玩家进行混合双打,我只能说非常难绷。
在单机像素搜打撤里并不是最好的,毕竟前面有个老祖级的零沃希特,而且敌人的AI太笨了,经常无法正常追踪玩家只会一直往墙壁上撞,人类敌人好像完全不会用道具和回复只是个会开枪的僵尸。但是其他方面完成度挺高,新手教程完善,有特殊事件和皮肤系统。主线剧情是末日后幸存者团体和营地之间的斗争和争夺疫苗,全靠聊天APP和对话气泡框表现,用完即弃的人名、团体名频繁出现让剧情读起来比较累。主线任务中期有几个搬运人员和尸体的任务比较繁琐,因为是随机地图而任务要从特定建筑搬运到地图中心,当建筑出现在离中心比较远的位置时会很烦。
+
既然你设计了十字弩成就就该把十字弩刷率调高点啊我chovy(摔) 100个小时了我没见过十字弩长啥样,最后没忍住用代码刷了 6/10
For $6 it's a pretty good game. Bit flat, bit grindy, but works well enough, and if you like it you'll find a lot of depth to explore.
骨折太恶心了,腿一断就是活靶子,根本没机会用夹板就死了。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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