
Journey through the psyche… Welcome to the Seaside Hotel, where the final hour of your night shift awaits. Tend to guests, explore their dreams, and lose your sense of Self – time and again. In this dark, labyrinthine adventure, unravel the path to the truth below.
Modeled estimate, not a reported figure. How we estimate →
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About

A story about finding the “psychic somewhere.” Numb, floating in a day-to-day nowhere, each night bleeds the same but different. It is said here, that through The Path, an inner world can be rebuilt and your ownership returned. Yes, this is a psychological-horror adventure game…but it’s one like you’ve never seen before.

Endless mansion forever stuck in a time loop that resets before dawn.
Intricate puzzles tied directly to the guests of the Seaside Hotel.
Managing psychic masks and juggling powers of their original owners.
Investigating endless dreamscapes to find out the truth(s) about the hotel and its owner.
Branching stories and endings.
Original gloomy soundtrack by s3-z.

…of letters and transcripts…

Dear ███████,
We are delighted to inform you that your application for attendant here at the Seaside Hotel has been accepted. We pride ourselves on delivering the finest service to our guests, so that they may find – what is of utmost importance – peace. A guest is a guest afterall.
Now allow me to address your concerns set forth in our previous correspondence. Of course I understand why you would █████████████████████████. I believe the best prescription for you at this moment though is time. At the Seaside, your mind will be allowed to rest, dear.
We look forward to meeting you.
With sincere regard,
██████
Owner & Proprietor
◆◆◆◆◆
A game by Jiaquarium
Original soundtrack by s3-z
Add’l art / design by Estella
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
建筑是人的喻体这个构想太喜欢了
Fun and interesting little game!
A game remains impressive to me, like glowing embers.
"is it suicide if its fate?"
精致
какая же это ♥♥♥♥♥♥... посредственнейшая игра, купленная мною лишь из - за комментариев о том, что она похожа на мою любимую yuppie psycho, более достоверно проверить не представилось возможным, тк игра непопулярна и подробных обзоров на неё нет. "поди туда, не знаю куда, принеси то, не знаю что и зачем", скомканный околофилософский недолор или что это было вообще? короче, жалко денег (дада, те небольшие 100 с лишним рублей на распродаже) и времени, даже истинная концовка того не стоит
游戏是可以的,差评呼吁单买便宜售卖(这个原厂商/发行商的多数游戏单买都较贵)。we need cheap sell your all game. 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
** spoilers ** it was alright until it wanted me to do all the puzzles in the same loop for the true ending. I feel like there's probably a better way to do that. The game wasn't compelling enough for me to go through all the chores again.
dünyanın en kötü oyunu
В игре не работали корректно сохранения из за чего я не мог сохранить свой прогресс. Было крайне обидно
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, Japanese, Simplified Chinese, Russian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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