
Transform a tiny settlement into a thriving medieval kingdom in this incremental strategy game. Build your economy, command your army, and keep discovering new ways to grow with every milestone.
Modeled estimate, not a reported figure. How we estimate →
About
Begin your reign in Next Reign: Kingdom. What starts as a single field slowly grows into a thriving medieval kingdom filled with bustling industries, powerful magic, and tactical battles. Every milestone unlocks something new, while automation keeps your kingdom running and frees you to take on even greater challenges.
Gather resources, train your first workers, and lay the foundation of your kingdom.
Construct specialized buildings, unlock new industries, and expand your settlement into a prosperous medieval realm.
Craft increasingly valuable goods, optimize production chains, and automate your expanding economy.
Plan formations, command specialized units, and overcome increasingly powerful foes.
Claim the Throne: Master over a dozen deeply interconnected systems to build your economy
Command the Battlefield: Unlock 5 distinct unit types with different tiers, find devastating synergies and crush your enemies
Maximize Your Power: Optimize your kingdom through around 20 hours of progression, 100+ prestige upgrades and hundreds of upgrades during reigns
Watch Your Empire Flourish: Grow your kingdom, collect dozens of resources, and unlock game-changing mechanics all the way up to the endgame
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Portuguese - Brazil*, Simplified Chinese*, Japanese*, Korean*, Polish*, Russian*, Spanish - Latin America*, Turkish**languages with full audio support
Engagement
Reviews
Themes across 135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game a lot, though it can get tedious at times it is literally an incremental game so I am kinda used to that. I love incremental games and this is one I feel like I can 100% and will work on doing that. That is how you know I really enjoy this game, I want to get all the achievements. I love the pacing, not to fast but just enough progress that you feel like you are actually getting somewhere in the game play. If you love incremental games and are looking for something you can 100% in like 6-9 hours. I would totally play this!
ふつうにおもろかった、ただ実績全解除後にアップデートアイコン見て、 テンポが悪い部分の制限緩和、の文字を見てドMモードでやってたんだ、と認識。 普通に鈍感だっただけなのかも。
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $29K | 69 | 83% | $19.99 | |
| $29K | 262 | 68% | $3.99 | |
| $29K | 226 | 99% | $3.99 | |
| $29K | 66 | 94% | $10.44 | |
| $29K | 122 | 73% | $11.99 | |
| $29K | 230 | 12% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $147.5K | 616 | 93% | $5.99 | |
| $4.1K | 24 | 67% | $4.99 | |
| $1.3K | 10 | 40% | $4.99 | |
| $96 | 3 | 67% | $0.99 | |
| $335.8K | 836 | 67% | $9.99 |
Hours played at review time, across 135 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game - the units for combat are a bit vague trying to figure them out.
Decent lil idler game, i dont play these at all so i gave this one a shot. Its enjoyable, had (and still has) some issues with clarity on your unlockables and what it takes to meet certain goals but i eventually got close to the end. If i have any issues id say that endgame enemies become too buff since every formation i make ends in failure even with royal units, sentinels, artifacts, potions, etc....maybe its just me since it seems others have 100% this game so take all that with a grain of salt. I basically just called the game done since i had killed the dragon anyway so, good game, decent price.
Fun little use of time. It's nice that, while mostly linear, you can progress at your pace. I kind of wish there was more~ but that's just greed. Was satisfied at the end. The prestige system in this game is a bit weird, unlike most idler/incrementals instead of starting you at the beginning with increased resource generation/more unlockables; this one sets you slightly back from where you were instead and maintains some or most of your resource gathering tools depending on prestige picks/progress. I'm not sure I'm fully sold on it, but it worked for this game just fine. Rest of it was fairly intuitive, I chose to play more on the builder than the combat side, so at the end I had a lot of combat left to chew through and as a finale that worked out. But the game (despite the weird prestige movements) does a good job of letting you focus on one area for a while at a time, and not losing out too much when you focus on another.
One of the best incrementals I've played in a long time. Content for the price: ~20 hours of core progression, 100+ prestige upgrades, hundreds of in-run upgrades — way more than you'd expect at this price point. Resource chains, auto-battler combat, and a magic/relic layer keep new systems unlocking right as the old ones start feeling routine. Dev responsiveness: The team is clearly still in the trenches. I watched them track down and patch a nasty Linux crash within days of a report, and patch notes come frequently with real specifics, not just "bug fixes." The loop: Starts as one field and a couple workers, snowballs into a genuinely deep optimization puzzle with tactical battles on top. Pacing of unlocks is excellent. If you liked Melvor Idle or Realm Grinder but wanted more hands-on building and actual combat, get this. Easy recommend.
Geniales Spiel und jeden Cent wert! Es macht super viel Spaß und ist vollgepackt mit Inhalt. Das Fortschritts- und Prestige-System fühlt sich extrem belohnend an und die Kämpfe machen erstaunlich viel Spaß. Dazu kommen die Liebe zum Detail und die charmanten Mittelalter-Animationen. Es hat richtig viel Tiefe und ist spürbar mit viel Herzblut gemacht. Ich freue mich schon riesig auf die nächsten Spiele des Entwicklers! 👑
全実績解除 放置系インクリゲーかと思ったら 結構忙しい資材管理ゲーだった とはいえ、はじめ少しわかりにくい部分はあるものの触って感覚的にやってれば ぐいぐい数字が上がっていくのはインクリゲー 攻略が進むと扱う資材が増えていき、それでも訳が分からなくなることもなく ゲームデザイン的にも良ゲーかと思われる お値段もお手頃なので十分おすすめな部類かと
hab next reign die letzten paar abende gezockt und muss das kurz loswerden. eigentlich nur angemacht weil ich hirn aus wollte, und jetzt hab ich drei abende vergessen rechtzeitig ins bett zu gehen weil ich noch "kurz" mein königreich fertig aufbauen wollte kann's einfach nur empfehlen wenn ihr auf idle/aufbau steht, fühlt sich für die spielzeit überhaupt nicht repetitiv an
Ну, за 8 с небольшим часов я наигрался в Next Reign: Kingdom, но в общем и целом было как минимум не плохо. Автор обзора не большой фанат жанра idle, и колоссального опыта в нише не имеет. И все же на фоне уже пройденных и потроганных игр могу сказать, что в это потыкаться и поиграться было как минимум не скучно, а местами очень даже интересно. Next Reign: Kingdom не особо сложная и не душит какими-то невероятными прорывными механиками: знай себе собирай ресы, из них делай другие ресы и т.д., но производственные линии не превышают базовых “из пшеницы мука, из муки и воды — хлеб”. И все же количество ресурсов и материалов в игре огромное. Для такой маленькой и чилловой игры как будто бы слишком огромное. Все они перерабатываются в какие-то изделия и т.п., и это несколько больше необходимого грузит во время игры как по мне. Боевая система в игре простая и каких-либо мозговых клеток до поры до времени не требует. Выглядит игра красиво, звучит тоже неплохо. Единственное до чего можно докопаться в технической части — пару раз фпс падал до 5 в какие-то рандомные моменты геймплея, но после перезапуска все чинилось. Это не критично. Самая большая проблема, которая меня как-то поддушила и привела к мысли дропа — это кокблок в виде золота, который случился примерно на часу 6 геймплея. В моменте абсолютно все направления роста начинает потреблять золото для прокачки, и игра из какого-то менеджмента и просто idle геймплея превращается в ожидание того, пока на баланс накапает золотых слитков. За это ты прокачаешь пару вещей, и снова будешь ждать. И так было 2 часа кряду и, вероятно, продолжаться будет. Все как в жизни, ничего не скажешь. В общем, игра как минимум нормальная, на 5-6 из 10, что для idle жанра как будто бы неплохо. Возможно решусь добить эту игру на днях, но на оценку и на мнение об игре это повлияет очень наврятле.
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