
An otome novel adventure that captures a slice of life and sweet romance of youths striving for their dreams without despairing over reality.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A story that will capture the most brilliant moments of ours.
Every freshman dreams of the perfect college life—bursting with passion and eager to conquer every challenge. From heart-wrenching love affairs to shaking off heartbreak with a drink, the journey is filled with ups and downs.
But as time passes, reality sets in. Students worry about the future, calculating relationships that might benefit them later.
This story is a slice of life for seniors stepping into the real world, holding onto their dreams one last time.
"Vibrant Frame" is a visual novel adventure game.
Players step into the shoes of the protagonist, ‘Seong Ah-ri’, navigating through the story and utilizing the ‘Shutter Chance’ to pursue the main character, ‘Cha Han-joo,’ unlocking various endings.
Experience a dramatic romance story between you and Cha Han-joo, reflecting our reality with 100% pure emotions.
Follow the irresistible journey of the perfectly charming Cha Han-joo falling for you!
Enjoy high-quality illustrations and graphic presentations, webtoon-like cutscenes, and dynamic spine animations.
The UI and background graphics filled with the sweetness of youth.
You can view the collected CGs, videos, and BGM in the Special section.

Cha Han-joo, Mechanical Engineering major (CV. Kim Da-ol)
With his sharp mind, handsome looks, and third-generation chaebol status, Cha Han-joo is the elite of the Mechanical Engineering department, proving the world’s unfairness.
With a face and stature fit for a model or actor, he is already coveted by many top companies.
To him, love was just a fleeting game, until a woman more chaotic than any reality he’s known appears in his life…
Seong Ah-ri (name customizable) Theater and Film major
A diligent college student with a perfect balance of school, part-time jobs, and home.
She constantly refuses her friends’ invitations to group dates, focusing instead on her part-time job.
For Ah-ri, the immediate concerns of tuition and studies are paramount, and any spare time is spent watching films, aspiring to be a director.
She thought love was out of the question, until a man more stirring than any film enters her life…
Yoon Ja-rim (CV. Kwon Da-ye)
Ah-ri’s reliable supporter and energetic friend.
With a fiery personality, she speaks her mind freely but is also kind-hearted and never holds grudges, making her a magnet for people.
For Ja-rim, romance had to be an intense experience, always stirring her heart deeply.
She wanted to shower her partner with affection, to express herself, to live a romantic youth. And that person was Min-seong…
Lee Min-seong (CV. Won Jong-jun)
Ja-rim’s boyfriend and their caring senior in the industry.
Rarely loses his temper and usually wears a warm smile.
However, he is strict with himself and maintains a clear distance from others.
To him, romance had to be perfect, like a well-composed photograph.
He wanted to be an ideal partner, always showing his best side.
He wanted to share his youth this way, but lately, it hasn’t been easy.
Seo Ji-hoon (CV. Park Joon-hyung)
Ah-ri’s best friend, often referred to as her soulmate.
So quiet and shy that his presence can go unnoticed, yet he is passionate about becoming a scriptwriter.
For Ji-hoon, romance was a fantasy only experienced through text. It is like countless clichés unfold before his eyes like choices in a script, nothing but someone else’s words.
Still, he loves his youth.
Bae Jung-yeon (CV. Lee Ju-eun)
A queen-like figure adored by professors in the Theater and Film department.
She prioritizes enjoying life over studying, often skipping classes, using her charming appearance to secure her position.
To her, romance was like a luxury handbag—something easily attainable with a little effort, envied by all. And if it became boring, she could easily replace it.
She enjoys her youth to the fullest.
Fans of well-structured otome games with a strong narrative
Those who enjoy youth romance stories
Enthusiasts of modern love stories
Players looking to experience romance with charming characters
Fans of otome visual novels
Those seeking sweet, romantic simulation games for vicarious satisfaction
Players interested in exploring multiple endings based on in-game events
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
༶•┈┈୨♡୧┈┈•༶ This was a really sweet story, but I wouldn't call it an otome game as suggested in the tags and description. It's just one love interest focused on, with a side character who crushes on the heroine and never even confesses his love for her. The plot was really good, and I adored both of the main characters. They fit together so perfectly. The credits song was amazing too, and really fit this game. One thing that confused me was at the ending, after they'd been together for 3 years, she claims he has never said "I love you" to her yet. Like... that really took 3 years? Kinda crazy lol, but still. Very sweet story, I highly recommend it!
Wasn't much of a game as it is just a visual story. The story was pretty good similar to a typical kdrama first love. This wouldve been fine as a manhwa.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《青春之框》是一款韩国乙女游戏,玩家扮演的女主名为成雅丽,名字可自由更改。游戏为单男主设定,可攻略对象名为车韩昼。整体剧情不长,包含两个结局,且均为HE。 [h1]剧情简介[/h1] 女主成雅丽是戏剧影视文学专业的一名学生,心怀导演梦并为此不断努力。在一次意外中存有她珍贵实地考察视频的移动硬盘不慎掉落在马路上,又恰好被男主车韩昼的豪车碾坏。于是,成雅丽与车韩昼的故事就此展开。 [h1]多视角[/h1] 游戏主要以女主角为视角进行推进,但偶尔也会切换到男主车韩昼或其他配角的视角,为玩家提供更全面的剧情体验。 [h1]拍照系统和场记板[/h1] 游戏在剧情推进中融入了拍照玩法,很契合女主以导演为目标的设定。此玩法会直接影响结局走向,若游玩过程中进行拍照将会达成ED1,若全程不拍照则会进入ED2。就像开头说的那样,ED1和ED2都是好结局。 此外,为了强化题材沉浸感,章节切换或天数推进时,游戏采用场记板进行转场,贴合主题。 [h1]游玩体验[/h1] 男主角车韩昼是偏向外冷内热的高冷系,而女主则虽然总由于倒霉而状况百出,但依旧会奋勇拼搏。两人因移动硬盘损坏之事相识,又因篇幅较短,两人的感情进展有时会显得像是开了倍速,我看剧情时常常想的是,这么快你们就靠在一起了,这么快你们就同居了,怎么突然提到了结婚,这就亲上了? 当然,爱情总是有坎坷的。剧情并非全程发糖,中后期就插入了一些波折。虽然两人看似成熟,但在感情处理上却显得迟钝、别扭,女主也展现出了逃避的一面。这部分跟前期相反,让人想的是:别拉扯了,你们能不能快点在一起,心急! 在经历了波折后,男女主迎来了美好的结局,这也是玩家们想看到的。 [h1]结语[/h1] 本作是一部质量不错的乙女游戏,推荐喜欢乙游的玩家游玩。 [h1]笔者主观推荐指数:★★★★★★★☆☆☆(良作)[/h1] [i]本评测分数代表笔者个人主观体验,非绝对客观标准,仅供参考 评分标准:10超神作 (God-Tier) | 9神作 (Masterpiece) | 8佳作 (Excellent) | 7良作 (Good) | 6推荐 (Recommended) | 5-0不推荐 (Not Recommended)[/i] [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组: https://steamcommunity.com/groups/szwf [/quote]
[h1]在名为你的镜头,定格心动[/h1] 成雅丽的青春没有惊心动魄的转折、没有复杂深沉的选择,只是镜头下一段匀速播放的时光,讲述着不向现实妥协、为梦想拼搏的过程,以及再现了那一次仓促的相遇、那一场微酸的心动。 《青春之框》是一款有关青春、梦想、恋爱的乙女向小说冒险游戏。一切始于一个经典到有点“古早”设定:成雅丽存储毕业设计的移动硬盘,意外地被学长车韩昼驾车损毁。一场关乎赔偿的接触,成为两人命运交织的序章。随后的发展,是韩剧的经典桥段——巧合的再遇、暧昧的升温、小小的误会与最终坚定的双向奔赴。 《青春之框》紧扣“摄影”的主题:胶卷对话框、场记板转场(小巧思+N)。游戏没有选项,而是以“拍照”取代,玩家可随时为心动的瞬间按下快门。拍照的“咔嚓”声、取景框的定格引导玩家从被动地观看转变为主动地记录,聚焦的不只有画面,心理暗示一般深化的还有情感。游戏没有BE,拍照与否都是个人选择、无关对错,无论是热情地参与每一刻,还是静静地旁观全程,最终收获的都是温暖的底片。 游戏是标准的韩漫风格,恋爱中微妙的羞赧、吃味、喜悦与不甘生动又明丽。韩配也极大地丰满了角色形象,bgm更是如呼吸般贯穿始终,不抢戏,只默默营造着或悸动、或温馨、或感伤的氛围。“青春”的主题也恰好是韩剧、韩漫的舒适区,没有跌宕起伏,简单真挚地专注于青春和爱情本来的模样远比戏剧化的冲突更直击人心,这本青春的纪念册记录着每一个年轻人都可能经历的自卑、憧憬与成长。成雅丽关于“不想因窘迫而回去,要等自己想明白再回来”的独白,如一道微光,照亮了甜蜜之外的主题:即使在最美好的爱情里,保有自我、走向独立,才是关系得以健康生长的根基。但车韩昼的尊重、包容和等待,也同样让人暖心。巧妙的双视角叙事让普通的恋爱日常变得立体:不仅让玩家沉浸于成雅丽细腻的内心,也可窥见车韩昼冷静下笨拙而真挚的悸动。 我想,青春若是有形,也许会是相机,将命中注定的怦然心动定格于取景框中——要是能一直铭记此刻,我的青春应该会持续不断吧。 [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组: https://steamcommunity.com/groups/szwf [/quote]
[h2] 游戏介绍 [/h2] 《青春之框》(韩语:청춘프레임,英语:Vibrant Frame)是韩国知名乙女手游开发商Lumiere Entertainment Inc.首款面向PC主机市场开发的一款校园题材的青春恋爱视觉小说,本作随《黄昏魅影》一起登录steam平台。如果说《黄昏魅影》是典型的乙女游戏并且仍然有日系游戏的影子的话,那么本作则是完全一部完全韩剧化的纯爱作品。玩家将会作为女主角成雅丽(玩家可以自定义名字)因一次硬盘事故邂逅了男主车韩昼,由此开启了一段酸酸甜甜的校园恋爱。 [h2] 流程介绍 [/h2] 作为一款视觉小说作品,本作其实并没有选项可供玩家选择,剧情也是属于线性推进,所以玩家就像是在看一部韩剧式展开的动态漫画,当然游戏中也会出现很多类似于韩漫的场景。玩家作为女主会以大部分第一视角的形式推进剧情,但是本作还穿插了男主和其他人的视角叙述剧情,让玩家可以从更多的角度出发理解整部作品想要传达的思想。正如游戏的名字一样,虽然游戏中没有选项,取而代之的则是在一共15个场景下玩家是否按下快门记录男主的瞬间,游戏一共两个结局,分别对应的是全部按下快门和全部不按下,但是不用担心两个结局都是甜蜜的HE,是一部发糖类型的纯爱作品。虽然很多玩家对于韩剧有一些刻板印象,但是本作虽然也是霸总展开,但是整体节奏紧凑没有任何拖沓,通篇玩下来就是让玩家体验一场酸酸甜甜的恋爱,而剧情对于主要角色的刻画也非常细腻,不如说这才是恋爱游戏该有的味道。 [h2] 音乐美术 [/h2] 本作的角色设计很有韩漫的感觉,尤其是尖下巴,并且很多场景以及分镜也颇有漫画风格,所以就像我在前面形容的有点像一部动态漫。而且游戏的CG也非常多,拍照模式也能让玩家保留CG以外的照片,并且游戏中的很多场景细节拉满,虽然是漫画风格,但依旧有沉浸感。而且游戏的OP和ED真的很好听,BGM也很好的烘托出游戏的青春气氛,这一点可以看出制作团队在恋爱游戏中深耕多年的经验。另外游戏中除了女主外所有角色都有配音,可惜虽然游戏中有视角切换,但是女主全程无配音,可能是考虑到本作中玩家仍然是作为女主行动,为了不让玩家的代入感大打折扣才选择的妥协。 [h2] 总结 [/h2] 一部非常甜的恋爱作品,漫画式的展开推进,让玩家能尽情享受阅读的乐趣。如果你喜欢韩漫画风以及想要体验一场轻松的恋爱之旅,那么这款作品千万不要错过。 [quote]欢迎关注[url=https://store.steampowered.com/curator/45214439/]轻游社[/url],以轻松认真的态度,对待每一款游戏 [/quote]
都单路线1v1类少女漫AVG了,都男女主双视角叙事了,女主存在感也很高,但就她没配音简直天理难容!!!!(冲着磕CP来的,sub和普通路人都有声音,就女主是个哑巴太不合理了.....) 有两个结局,一个全点拍照,一个全不点拍照,两个都是男女主在一起的甜蜜结局。整挺好的但skip速度实在太慢了,为了全收集skip了半小时才到新剧情,要是有一键跳过或者调整skip速度的功能就好了。 普通过剧情的时候经常会有卡顿的情况,看OP和ED也都一卡一卡的,但去标题页面看影片就没事,不知道是什么情况....... 文本的错别字太多了,校对到底有没有在认真干活啊,其中最典型的就是叫女主''成雅丽学长''那里,直接看喷了。 说了那么多缺点,对于故事总体还是很满意的,酸酸甜甜的恋爱很迷人,CG也量大管饱,有很多男主的个人高光特写CG,脸美美的看爽了。 不过原价72块钱还是不值的,建议打折入,5h的文本量撑不起这个价。
不要因为这看起来很古早的封面就下头了,虽然里面的CG也偶有不完美,但剧情可以弥补一切。 《青春之框》是一款韩国大学校园乙女游戏,全程6小时左右,单男主,无选项,结局是Good End。男主的声音很低音炮很磁性很好听,除了女主全员有配音。与众不同之处是可以在游戏任何时间点拍照。 剧情很韩剧,又是似曾相识的温柔帅气又霸道得富二代拯救水深火热之中的女主的剧本。一定要把女主写这么惨,然后等待男主来拯救吗?女主在艰苦生存状态下锻炼的技能,在关键时候帮了男主的忙,让女主在男主眼中更加闪闪发光。屏幕前的我会觉得自己做不到这些,觉得果然只有全力以赴生活的人才能获得男主的爱,所以认为女主获得男主的爱是非常合理的。不像很多乙游中,男主们总是莫名其妙的全都爱上女主。 韩国人好会写这种甜酸参半的爱情,给了一颗糖,然后又给人一颗巨酸柠檬,让玩家跟着揪心。好在最后结局很甜。 不知道为什么差了倒数第二张CG,555,有没有好心人告诉我怎么获得?
I absolutely loved this! It truly felt like I was watching a drama but I felt like I was especially invested in the main couple. I wish I had more, I'm definitely looking forward to the DLC! Side note, I do think the game would benefit from some more art, but I still love it regardless!
[h1][b]我们的青春一定可以比视觉小说更精彩,就算不可以,至少一定会比本作精彩![/b][/h1] [i]说在前面:循其旧例,对于工作中的SOP是有益的,但是对于一部游戏绝对不是,人应当追求不犯错,而优秀的游戏应当是不害怕犯错地努力创新。本作旧陷入了“框”的问题,它汇总了青春校园恋爱的经典桥段,集中了学长学妹乙女游戏的各种特征,但却忘记设置了与其他游戏不一样的点在哪里,唯一可能有的,就是女主放弃了一味依赖男主的短暂脱离,即追求马斯洛金字塔的自我价值实现去了。但我认为这种弧光在大部分的游戏中也会展现,如果从高标准来看,这部作品不是一部好游戏;但从画风和音乐呈现来看,这部作品尚可。[/i] [h2] [b]框架:校园青涩恋爱套路,影视文学专业甜恋[/b][/h2] [b]入场是一张校园卡,[/b]名字“新光大学”,原名是词根为Saebit,在韩国语境中“새빛” 的意思是 “新的光 / 新的光芒”,蕴藏着信息网,具体到地名,是韩国首尔的彩虹岛,首尔汉江上的三座人工浮岛,靠近盘浦大桥。上面还有个条形码,笔者还以为是什么彩蛋,但是似乎并不是 [b]开幕用了《阿甘正传》的巧克力论,人生充满了未知的可能性。[/b] 其实主要的故事戏剧化桥段的刻意感稍微有点重,比如说女主在教授课上社畜感过重、与男主的初次相会也是有种经典“初次相见彼此一定撞一下”的碰一碰环节、因为太过匆忙在一个比较正式的典礼上衣冠较为不得体,毕业设计小组中莫名其妙来了个摆子的大小姐等等,让人先胃疼。 然后直接变成肝疼——摆子大小姐非常随意的递出阶段性毕业设计成果的硬盘,移动硬盘果不其然就殒命在了户外。始作俑者正是男主,但是间接原因又能让玩家知道是摆子大小姐的问题。 https://steamcommunity.com/sharedfiles/filedetails/?id=3597506941 前期戏剧张力拉的很足,也拉得很快,问题就是刻意感略重。 男主是机械工程学院的学长,文理搭配的互补性又是非常有典型性和话题度,男主会帮哥哥的公司干活,与女主有比较共同的有关硬核游戏的话题,就好比说遇到打黑魂的女生。 首先是从开幕雷击的双方戏剧化相遇后过度到日常中的关系贴近。后面一系列的插曲伴随着女主的自我攻略和攻略男主的日常展开,因为我们主要是从女主的视角得知游戏进展的,能从日常中感受到女主觉得男主的美好以及偶尔的醋意;但是偶尔切换到男主的视角,其实也知道他俩是双向奔赴。比如说其实男主虽然有点木头,但是也是会担心女主事业心过重一直找硬盘备份,于是主动去找了女主等。这些危机产生的吊桥效应,以及深夜的极端情绪化,让女主直接在男主面前崩溃了一次,这样的坦诚感情,确实会让两个人的关系更进一步。 然后是从因一件事激发的日常变成逐渐变成老夫老妻的日常,正如第二章开头名为“相逢之时,已俘我心”(You had me at“Hello”),其实就是介绍出,从碎硬盘的突发性事件,要开始变成恋爱续集的长阶段状态了。男主不出意外地进入了女主的毕设小组,然后由于毕设还是一个小作品,无疑需要采风之类的,因此男女主移景不移情,互动不别情过渡得还算合理,就是有点桃子文感。再到女主陷入到一房二租可能会无家可归,后来又有点风寒得窘境,男主又来拯救一波。每次恰到好处的相救,其实是一个个事件,每个这种会调动情绪的[b]事件[/b],其实并不能很自然的过渡到老夫老妻的[b]状态[/b],在剧情叙事上,会有青春恋爱的典型感,但是这种力求一个个事件都对应的刻意感,反而会让玩家觉得太滥俗,当然不烂,但是因泛滥而俗气,情绪亦步亦趋形成固定套路,却没有那种铺垫后自然唤出的美好隽永感,男主可以是超人,乙女游戏中也可以让男主都是“李泽言”,但是李泽言化严重了,反而会让人容易出戏。总之,关系的确定就在一次次英雄救美模板事件的冲刷下逐渐稳定了下来,老夫老妻的日常也在于后面两人同居之后徐徐展开。 然后就是从同居日常烘出毕业主线,最合理且符合刻板影响的处理果然还是发生了——“请学长来出演我毕业作品的男主吧(第四幕“他步入我心”(He walks into mine)),我觉得这个是有一定匠心的,之前的章节名都是过去式,这个是一般时,也就是男女主从过去的彼此拥有,到现在的彼此奔赴,是有时间变化的,两人在青春的框线中不断爬升,虽然剧情没有出框的出格新意,但是循着框架而走,至少圆满。而且肝疼姐也是有回环的,大小姐作为一个非常合格的脸谱化反派,果然是需要时不见人影,但是剧情需要她来抢一手男主的时候,果然直接出现。 不过剧情行之后期,已经没有任何威胁了,不会有胃疼点出现,男主有钱有权有能力,客观困境无法影响女主;男主也心定女主,不会出现任何第三者产生实质影响,比如说大小姐是南方这里的第三者,有个眼镜男学长是女方这里的第三者(有点类似路星河和耿耿的关系)。所以后期就是看一个王子公主“幸福结局”的具体展开罢了。 https://steamcommunity.com/sharedfiles/filedetails/?id=3597507339 俗套的流畅是大主线,但是让我感到惊喜与意外的,是女主后期偶发的弧光,自感于们不当户不对,女主放弃了直接的慕强与仰赖,而是离开了老夫,先自己独立追求自强。比情切更重要的是对自己的定位与靠自己:“我不想因为被情况所逼而回到自己家,而是因为自己真正想明白后再回来。”这种出离我觉得是一种对自己的责任感,也就是“爱自己,才是终身恋爱的开始”。 https://steamcommunity.com/sharedfiles/filedetails/?id=3597507628 游戏共有两个结局,但都是不出乎预期,更没有什么太大意外的传统乙女感,笔者认为,这些片段叙事放在《恋与制作人》这类游戏中会更好,单独烹饪成一篇完整的视觉游戏小说,感觉整体过于平顺,事件感又不自然,玩下来如同看了一篇帖子,帖子名叫做——《如果我写学长学妹的青春恋爱,可以写的桥段有哪些》。 [h2][b]相框:毕业大戏东奔西走,换景不换人摄回忆[/b][/h2] 游戏的画风是很有韩风的特色,风景具有油画风,角色立绘侧重描线和韩漫的呈现感。游戏中有一个特色玩法就是拍照取景,主要是听个响,因为不会存入steam截图(但会置入另一个文件夹),而且会有快门按下闪光灯切下的“咔嚓”声,将时下体验的清丽校园风景收入女主的相机之中。“相机”系统是随时可以调出的,本质上就是去对话框的全景图展示,但是这样的设计能帮助玩家代入那一段青葱文兴且符合专业特色的人物剪影。 除了相机系统,对话框采用的是胶卷的文本框,部分小装饰用上了放映机的图标,切换场景用上了分镜板,感觉还是挺有特色的。 相比于剧情和各种演出,我还是比较喜欢游戏的配乐,非常的克制,但是能让人感受到青春的感觉。 [h2][b]框囿:青春洗成同一底片,大底一解了无新意[/b][/h2] 对我而言,游戏的风景图>游戏的音乐>游戏的剧情,市面上同类型的乙女游戏有比这个更出彩的,视觉小说碰触本格题材,如果不打算设置一些很新的出格桥段,就会和本作一样,不犯错、按部就班,挑不出不合理之处,也跳不出常例框限了。 https://steamcommunity.com/sharedfiles/filedetails/?id=3597508266 猴年马月后,游戏不会形成任何记忆点;游玩当下时,只有常规的安抚感,没有更深的落泪点。 [h2][b]框定:致我们都待经历、正经历、回不去的青春[/b][/h2] 游戏的意义是什么,通常是没有任何意义的,就是要么在即时回馈中释放情绪,要么就是在现实中找到对应,通过戏剧化的方式解构之,探索一些二次元中的IF线。本作对于我而言,其实都不是,因为剧情平之如水,所以没有什么回馈感,更没有什么戏剧解构。 更多是一种提醒,因为游戏取景框定在了“大学毕业的那半年”,其实对于每个人而言,总有这一段时光,可能不是半年,可能是整个学生时代,但无论是那种,我认为都会比这一部视觉小说更精彩,生活往往不会陷入窠臼,而且也不用纠结套用模板。 但这部视觉小说,主要从视觉入手,给了一块蜜糖,也用各种反复的手法指出一点,我认为是有益的:无论何时,即便陷入情愫,投资自己,才能更好地邂逅、相遇、相恋。纵然这短暂的弧光泡影出现在女主后半期,但生活中,致我们无论是待经历、正经历、回不去,无论是羞愧悔恨于一段时光、沉耽粘腻于一段关系还是无求无欲于一段恋情,都不要忘记爱自己,都不要忘却不断犯错,但无需羞耻的独属于自己的青春。 [quote] 恭请雅鉴 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
(Note: This game, like the Phantom game, has "Heroin Potrait"... It has nothing to do with drugs lol. They meant "HEROINE"... As in female hero. XD....... And ah... If you look into the Endings... There is "ED2" with no title. Not sure what that is. The story is linear and only ED1 can be unlocked... That and there is a missing image within the "Images with the guy" collection. Yeah...) AHHHHHHHHHHH!!! I've never been so excited to read something!!! Through all that pain/drama!!! Only to slow down on sweet moments. Now I remember why I don't watch stuff like this. It makes me feel things and I am supposed to be apathetic. XD Joking aside, this had MANY CGS, some uh... Asian comic-style panels and, and...!!! I hadn't disagreed with anything. Not on the way the characters acted or behaved... Not on what they've said... Nothing. It was like they captured the "natural state" of it all and nothing was forced... So that something else might take place. That's a huge credit right there! I also saw the title drop of the other game. HAH! I read THAT FIRST! Alright so... Everyone was memorable and the Main Couple shined. The game is about them, why wouldn't they? The drama/pain inflicted emotional damage upon me, making me feel things... And forced me to read faster... Just so that happiness could be brought about... Which is why my game time is rather low... Oopsie... I think I overdid it a bit. Heh heh. ^^" Oh and kudos. I didn't think they would actually [spoiler]sleep with one another after kissing.[/spoiler] Super happy and super condoning this. Ya gotta test the product out before you commit after all. Well then. Good. I can now go back to... Doing what I always do. Enjoy and thank you for bringing this cool story/VN to light!!! HOOZAH!!!!!!!!
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