
Develop your newspaper and become New York’s new media mogul! In this tycoon, build and manage your newspaper from printer to toilet. Create your editorial line and lead your journalists through unique 1930's stories and dig out the latest scoops!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.88/day in the week to Jul 21 → 4/day in the week after.
About

In News Tower, dive into the chaos of 1930s New York in a management tycoon game where you build and manage your own newspaper.
From the Great Depression to the brink of World War II every Sunday brings a new deadline, and every article is a strategic decision. Between editorial dilemmas, newsroom breakdowns, and political pressure, you’ll shape the future of your newspaper to start your media empire!

Start with a blank floor and shape your newsroom from the ground up. As your newspaper grows, unlock new levels and transform each one into a fully functional hub of journalism. From printing stations and compositing desks to the legal corner for damage control, every workstation is key to keep the presses running.
Smart layout choices: walls, elevators, pneumatic tubes directly impact how efficiently your team works under pressure. And because morale matters too, add coffee machines, posters, and the essential indoor green plant to ensure your employees’ well-being!

Reporters, photographers and janitors without forgetting the unexpendable ads salesperson… Lead a diverse team across 30+ unique job roles each with their own traits, needs, and expertise.
Juggle hunger, focus and logistics to maximize productivity. Unlock dozens of upgrades from gramophone to slot machines, to turn your dingy tower into a prestigious workspace. A happy newsroom is a productive newsroom, especially when Sunday is always just around the corner.

Each week begins with one goal: getting your edition ready for Sunday’s deadline. Assign leads to your reporters, choose your editorial approach, influence public perception through your chosen tone and tags, and compose your newspaper.
Cover key topics like Crime, Politics, or Sports, and refine your story’s angle to match your editorial line. Well-researched articles or eye-grabbing headlines, will you aim for respect or reach?
Every choice impacts your readers’ perception, reactions, and sales. Nail the mix and profits soar or miss the mark and you risk backlash, lawsuits, or courtesy visits from the mob...

Four major factions partake in the city’s power struggle: the Mayor, the Mafia, the Military (in 1.0), and High Society. They’ll push their own agendas and offer shady deals in exchange for cash, influence, exclusive rewards, and vital new connections across the Big Apple. Whose truth will you print, and whose secrets will you bury?
Not everyone is in favor of freedom of the press…

Publish your newspaper across NYC districts, from Harlem to Wall Street. Each borough has its own reader profiles, preferences, and rewards. To grow your subscriber base, tailor stories to local tastes while staying ahead of two aggressive rivals: the Empire Observer and Jersey Beacon. They’ll steal your precious scoops but by targeting the right interests, you can win their audiences and become New York’s most influential publisher.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm enjoying playing this game, i've found myself losing track of time and thinking i will just play one more in game week. It well executed for what it is, it's fun to play. There is a bit of repetition about it, but that nature of it.
Jogo muito divertido, com muita estratégia e boas escolhas. Você não vai ver o tempo passar!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly it's an enjoyable old school tycoon game which combines a lot of aspects from a lot of management games pretty well. However my one suggestion to the devs would be to tone down the tutorial. I've been playing the "intro" mode and I still get tutorial pop ups almost every in-game week. Keep in mind my hours here... I have like 15 but that's because I restarted now that the full game is finally out. I'm about 6 hours into this current playthrough and STILL getting really obnoxious tutorial pop ups that slow the game to a crawl. I promise I know what to do already, you do not have to incessantly remind me. And when I don't know what to do, this isn't like I'm playing EU4 here... the UI is pretty self explanatory.
Für mich als alter WiSim´er und Strategie Fan eine gigantische Überraschung!!! Ich dachte erst „Okay eine Zeitung, mal was anderes. Das wird mich bestimmt 2-3 Tage beschäftigen“. Aber 2-3 Tage? … Pustekuchen! Mein erstes Testspiel dauern nun bereits 22,5 Stunden und ich schätze mal das es am Ende 80-100 werden, da ich erst jetzt mit den Konkurrenten richtig aneinandergerate. Es ist wirklich herausfordernd und es stellt sich schnell dieser „Eine Woche spiel ich noch, aber dann ist Schluss“ Effekt ein. Meistens werden es dann noch 4 Wochen oder 5 oder 6 … ;-) . Stand heute würde ich auch sagen es hat auch einen großen Wiederspielwert da ich jetzt schon weis das ich beim nächsten Mal einiges anders machen würde. Also 1+ mit Sternchen und News Tower ist jeden Euro Wert. Glückwunsch an die Entwickler.
very good
Super fun with easy to follow mechanics
Fantasticc
Достаточно залипательный симулятор владельца газеты в 1930-х в Нью-Йорке
Very original game; worth the play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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