
Develop your newspaper and become New York’s new media mogul! In this tycoon, build and manage your newspaper from printer to toilet. Create your editorial line and lead your journalists through unique 1930's stories and dig out the latest scoops!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.88/day in the week to Jul 21 → 4/day in the week after.
About

In News Tower, dive into the chaos of 1930s New York in a management tycoon game where you build and manage your own newspaper.
From the Great Depression to the brink of World War II every Sunday brings a new deadline, and every article is a strategic decision. Between editorial dilemmas, newsroom breakdowns, and political pressure, you’ll shape the future of your newspaper to start your media empire!

Start with a blank floor and shape your newsroom from the ground up. As your newspaper grows, unlock new levels and transform each one into a fully functional hub of journalism. From printing stations and compositing desks to the legal corner for damage control, every workstation is key to keep the presses running.
Smart layout choices: walls, elevators, pneumatic tubes directly impact how efficiently your team works under pressure. And because morale matters too, add coffee machines, posters, and the essential indoor green plant to ensure your employees’ well-being!

Reporters, photographers and janitors without forgetting the unexpendable ads salesperson… Lead a diverse team across 30+ unique job roles each with their own traits, needs, and expertise.
Juggle hunger, focus and logistics to maximize productivity. Unlock dozens of upgrades from gramophone to slot machines, to turn your dingy tower into a prestigious workspace. A happy newsroom is a productive newsroom, especially when Sunday is always just around the corner.

Each week begins with one goal: getting your edition ready for Sunday’s deadline. Assign leads to your reporters, choose your editorial approach, influence public perception through your chosen tone and tags, and compose your newspaper.
Cover key topics like Crime, Politics, or Sports, and refine your story’s angle to match your editorial line. Well-researched articles or eye-grabbing headlines, will you aim for respect or reach?
Every choice impacts your readers’ perception, reactions, and sales. Nail the mix and profits soar or miss the mark and you risk backlash, lawsuits, or courtesy visits from the mob...

Four major factions partake in the city’s power struggle: the Mayor, the Mafia, the Military (in 1.0), and High Society. They’ll push their own agendas and offer shady deals in exchange for cash, influence, exclusive rewards, and vital new connections across the Big Apple. Whose truth will you print, and whose secrets will you bury?
Not everyone is in favor of freedom of the press…

Publish your newspaper across NYC districts, from Harlem to Wall Street. Each borough has its own reader profiles, preferences, and rewards. To grow your subscriber base, tailor stories to local tastes while staying ahead of two aggressive rivals: the Empire Observer and Jersey Beacon. They’ll steal your precious scoops but by targeting the right interests, you can win their audiences and become New York’s most influential publisher.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
小时候一度想过要经营报社纸媒,很有感觉了
7/10 at least after 8-hour-play. A wonderful game to play for many many hours. 8 hours by and i feel like im only starting the storyline. you could play either fast-pace or chilling, both ways will get you going on. The management is also not hard at all, the strategic part also not so challenging. And there are so many achievements to unlock! (i ve only. unlcocked one after 8 hours.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
成就系统有bug,玩了这么久才1个成就 ... 像销量达到50万没触发成就、危机触发10次没触发成就、超额给20名员工发一周薪水也没触发成就 ... 调整了再改评价
沉迷时一整天都在印报纸 不管三六一十八就是印 通关了一个版本 一回头发现一半成就还没到,啧啧
我还挺喜欢玩这种模拟经营的,打了将近30个小时,已经开始疲劳,刷刷了~ 说一下感受吧~ 总体来说还不错,属于小体量的精品,价格可能稍微贵一点点,稍微打折可以入。 首先值得跨赞的是,音效,背景音乐,很有那个时代的味道,大大的加分项。 画面还好,止规中间吧,喜欢这个画风的应该很喜欢吧,我不是太感冒。 游戏性,操作方面都还好,正常区间 如果让我整体评价满分10分,6.8分左右~ 如果是想要体验一下上世纪三十年代的报社经营,可以入~
原本以为是否新闻编辑室,后来发现还是模拟装修 不过题材和画风挺新颖的,可以支持一下
爽快上头,简单的2D风格很好地降低了大量的操作和游戏深度带来的游玩成本
Exactly what it looks like, and if that's your thing, it's a must buy.
Could potentially have been an enjoyable waste of a few hours practicing restrictive budget skills (ie holding myself back from constantly having my expenditures always expanding to fit my income)... ... ...but it turns out that the budget is only calculated at the end of the week when the paper is printed. Which means you can hire on a bunch of staff at the start of the week, work them all week, then at the end of the week when the game auto-pauses before printing the weekly run, you can simply fire all your staff Hey presto! The only costs you really have is buying new furniture and replenishing your paper supplies. Not recommending for this one broken game mechanic by itself. I deserve to be commended with a few steam awards for holding myself back from making any cracks about this game's broken workplace relations and how the gameplay's HQ is based in the USA.
超级无敌爱玩✌︎˶╹ꇴ╹˶✌︎ 其实找到方法就觉得这个游戏还是蛮容易的! 1.首先是走路线只能二选一,一周目老是犹犹豫豫前面几周警察黑手党两边都要不讨好,后面认清了坚定跟着黑手党混。黑手党给钱和给影响力都挺大方,除了销售额这种需要多叠tag,其他稍微注意一下就行。一周目我第二个选的是高雅人士好像,高雅人士的路线比海军线走的快一点,就是要求多一些影响力给的少,但是也很好完成。 2.抢地盘紫薯精地盘比西红柿地盘好抢,而且选地盘可以和前面的路线对应一下,这样可以一周目又抢地盘又完成了任务开路线多。 3.增加版面在工业港~前期我老是不知道在哪,搜攻略才知道,摄影师比绘图师更复杂,要求洗相片刻板啥的,周期巨长,我目前还没有好办法去解决,只能通过影响力去兑换道具提升师傅属性。不过好消息是周期长新闻到下周也不会变成过时的。 4.新闻做不成的时候我倾向于直接雇人,增加机器,后续冗余再卖,(比如我有三个摄影师和三个绘图师)一周内解锁最多的新闻对我来说是最合算的,尤其有些新闻看着tag少,但真解锁很多版面之后,会根据新闻倾向判断左右权威or娱乐。那个时候箭头不对的话就很难搞。而且每个月会刷新,经常会有加buff的家具比如挂画这种,不占地方且必入。 今天刚解锁第五年,全球排名第23耶开心^_^
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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