
The ultimate climbing and bouldering simulation game. Test your skills across more than 280 routes on real world crags from the Fontainebleau boulders to Hanshelleren Cave, including the legendary route Silence. Create your own routes and compete with friends for the best sends.
Modeled estimate, not a reported figure. How we estimate →
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About
Get ready for the ultimate climbing & bouldering simulation game, with more than 280 routes across real-world European locations. Made by real climbers, New Heights allows you to experience some of the real challenges and feelings that come up when you're up there.
New Heights comes with workshop support for creating & sharing custom routes and fully custom locations.
New Heights allows you to experience parts of the real climbing experience and technique. It features the most realistic physics-based climbing mechanics to date, taking grip, balance, body position and hold directions into account. Approach climbing and bouldering problems just like in real life. Feel the adrenaline rush as you make your way upwards, and the sense of accomplishment as you reach the top.
Explore more than 280 of routes across Europe, from quick boulder sessions in Fontainebleau to 30 minute climbs at Freÿr, Belgium and old ruins of castles and chapels. Push the boundaries of what's possible in climbing and bouldering. Try out free solo climbing and bouldering from the safety of your computer and climb routes that are inaccessible in real life.
Create locations with full creative freedom using our custom Unity-based workshop tool. Set your routes with pre-made holds, or import any 3D model to climb it in New Heights. Or design new pitches while climbing at existing crags. The workshop possibilities are vast!
Realistic climbing gameplay: physics-based climbing mechanics that test your balance, body position and grip. Dyno's are also supported.
More than 280 real world routes: Real cliffs and structures made possible by photogrammetry and drones. New content is added regularly.
Climb the impossible: Climb in locations you might never visit, or where it's not allowed in real life. Try out free solo climbing from the safety of your computer.
Workshop support: Create and share your own routes in New Heights, and create fully custom locations with our Unity-based tool.
Leaderboards: (Optionally) compete with your friends and other players to get the fastest times on the leaderboards.
Climb when you can't: Experience that climbing feeling even if you're injured or otherwise unable to climb. Conquer fear of heights in a virtual setting, or climb your favourite route on a really rainy day.
New Heights is the ultimate climbing and bouldering game for anyone who wants to experience the thrill of climbing in the most authentic and immersive way possible. Get ready to reach new heights!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Dutch, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Would certainly recommend this. I have been so inspired by this game I have recently attended a local indoor climbing gym and enjoyed that experience too. I now go to the gym regularly and play this sim too both are fantastic and complement each other - what I have learned from the sim I have been able to apply to climbing IRL and vice versa. Well done to the developers!
A surprisingly immersive simulation of climbing
As bouldering enthusiast that really likes the puzzle-aspect of climbing, like figuring out where to keep the center of gravity, where to move next, what is the most optimal route, this game has it covered. Love that it also has mod support and that it uses real-life places that you can climb. I think it's the most realistic climbing game out there, and I'm looking forward to play more when it leaves early access soon!
the game I was looking for ! Simulation focused, I love the way the HUD gives feedback on the grip and direction. There are room for improvement in terms of animation but it is overall working amazingly. I see some negative review when compared to cairn, I love both game but I think it is quite unfair to compare those 2 games as cairn is story driven and new heights is simulation focused.
Truely captures the puzzle experience of climbing without leaving your chair, I can now say that I have climbed Silence! (in a videogame)
Quelle belle surprise, c'est impressionnant la manière dont ils sont arrivé à retranscrire l'expérience de l escalade irl. On apprend tranquillement à maîtriser les différentes techniques pour passer les obstacles et la difficulté augmente petit à petit. Beaucoup de plaisir jusque là,le jeu mériterait un plus grand publique.
Die Entscheidung ob ich eine positve oder negative Rezession schreiben soll ist mir nach so kurzer Spielzeit, nicht wirklich leicht gefallen. Da aber positive viel weniger Aufmerksamkeit bekommen, und ich möchte das sich bei dem Spiel doch noch etwas ändert, habe ich mich derzeit für die negative Variante entschieden. Das Game gefällt an gewissen Stellen echt gut zum Beispiel das man linke Hand und Fuß mit L1 und L2 Taste bestimmen könnt, und das selbe auf der rechten Seite. Das hätte ich mir auch für ein anderes Kletterspiel gewünscht aber was solls? Das ist auf jeden ein fettes Plus, und wenn es funktioniert dann auch wirklich gut. So, jetzt die weniger positven Dinge. Leider ist manchmal die Distanzeinschätzung vom Spiel komplett daneben. Konnte mich nicht mit der rechten Hand festhalten wo meine linke Hand gewesen ist, obwohl der Abstand der selbe war. Und natürlich ist meine Hand paar mal in der Wand statt davor gewesen, aber das Spiel hat viel Potential. Was auch passiert ist das sie beide Hände losgelassen hat und ich für ca. 5 Sekunden wie eine Fledermaus von der "Decke" gehangen habe. Und ich weiß nicht warum aber ich hab im Tutorial nicht erfahren wie man den Haken benützt obwohl ein Symbol dafür extra an einer Stelle angezeigt wurde? Versteh nur nicht warum nicht Early Access weil das Spiel hat offensichtlich noch Macken, und Verbesserungsmöglichkeiten. Aber ich bin guter Dinge das noch updates, patches oder irgendwas in der Art nachkommen wird, und dann das Game dann auch wirklich gut funktioniert, ohne unfreiwillig komisch zu wirken. Es ist jetzt nicht schlecht, hat aber noch einige Kinderkrankheiten, aber bitte das Spiel nicht abschreiben. Weil ich bin mir ziemlich sicher das könnte noch richtig super werden. Aber ist im Endeffekt eh von jedem selbst die Entscheidung, hoffe konnte es vlt. jemanden leichter machen? Viel Spaß, haut rein!
soooooooooooooooo gooooooooooooooooooooood take me bck to the days i climb. ♥♥♥♥♥♥ love it.
玩了一下,這超好玩耶,會想一直爬下去,不過希望畫面能再好一點,畫面能更加寫實就完美了
This is a really good climbing game it doesn't have all the story and survival fluff of Carin. It is razor focused on complex technical climbing with a very competent and more realistically conditioned protagonist. In Carin if you don't have all 4 limbs attached to the very limited and linear climbing path, you quickly lost stamina and fell. In this game, just like real climbers that condition their bodies to actually do this really well, you can hang from one hand with a good enough grip, and the climbing overall feels much more fluid and granular, giving tons more depth and options to explore the vasty superior terrain. An all around great climbing game and a must buy for fans of the genre and a great introduction for everyone else.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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