
A girl who never wakes up. She has been fighting monsters in her dreams... "NeverAwake" is a nightmarish twin-stick shooter with a unique worldview and original game rules.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常好玩的射擊遊戲~ 可愛的畫風和不同類型的boss~誠心大推
absolutely incredible. sound design has a sound that is hard to find and define. the art is amazing. monsters rock lol
This game is okay, just not my cup of tea. Here are some devnotes I took as i played. Bottom line: it feels good and seems to have good unlocks. It is an emotional story that may captivate young audiences. Ctrlr or KBM? - Both but some UI elements require Ctrlr Keybinds? + No, it uses perset button Layouts. they are good enough Issues and Resolutions + Button layout selection UI is confusing or doesnt work as intended. i couldnt tell what key did what because of the way it is displayed. Pros + Nice audio in the menus + Simple 2D movement (2.5D graphics) + Toggle setting for auto aim + Cool ""360deg alpha strike"" type move with RTrigger + Some projectiles destructible some not + The level select screen is an interesting 3D model that the camera zooms around to select (changes visibly and satisfying after beating each 'world') + Level recap screen + Forces positioning with continuous enemy fire + Shield prevents frustrating instant deaths + Sad story that clearly means a lot to the developer Cons + Auto fire + No settings in the gameplay menu, main menu only. + Levels loop and get harder instead of having a linear progression Notes + Pie chart type meter for enemy health (only appears when targeted) + You can spend currency to retry with more health and dmg (2nd time is free) + Some enemies only take damage at weakpoint + Some enemies stop firing when they get hit + Incentivises/forces you to get close instead of fighting at range + Some enemies force you into defense (like firing a an airstrike that makes you shoot down the incoming missiles instead of doing damage at that time) + Upgrades installed like Hollow Knight with an increasable cap + Enemies behave differently based on proximity
Never Awake is a short game with a great story and great visuals that gave me R-type vibes.
🌙 NeverAwake - Uma Aventura de Pesadelo Mergulhe em um mundo distorcido de pesadelos em "NeverAwake", um shooter twin-stick único que desafia sua coragem e habilidades de combate. Assuma o papel de uma garota que enfrenta seus medos mais profundos, lutando contra inimigos como vegetais conscientes, cachorros ameaçadores e até mesmo seus amigos da escola em batalhas intensas e surreais.
Хорошечно
シューティングほぼ未経験の自分でも最後までクリアできました。 ツインスティックシューターの操作が気持ちいい。 SteamDeckとの相性も抜群。 とにかく作りが丁寧でビジュアルと手触り感が抜群に良かったです。 おすすめです!
its-a good one!
ABルートクリア時のレビューです かなり質の良い360°STGでした。最初は難易度ぬるいな…?と思っていたがそんなことはなかった。 本番はアルバム写真集めが解放されてから。クリア条件にボスの完全撃破、1ループ前に100%達成などが設定される。条件を満たすためにはステージごとに適したアクセサリーやウェポンを選択しないとクリアが難しい。かといって決して理不尽な難易度ではなく、コツを掴めばちゃんと誰でもクリアできる絶妙な難易度をしている。 ゲームのビジュアルもまさに悪夢といったような気色悪さがあって好きです。 主人公が日常生活の中で感じていた恐怖やストレスがボスとして登場するが、その表現方法が秀逸でした。 世界観、ゲームシステム、サウンド、グラフィック、総じて完成度の高いシューティングゲームです。
ステージクリアの方法がソウルを集めることで、 集めきれなければステージがループするというシューティングゲーム ステージも、敵などのキャラクターもサウンドも含てめ世界観も気に入っている 何度も繰り返すか、威力アップの救済処置でクリアはできると思う PVが気に入ったなら、楽しめると思うのでお勧めです!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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