
A girl who never wakes up. She has been fighting monsters in her dreams... "NeverAwake" is a nightmarish twin-stick shooter with a unique worldview and original game rules.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 176reviews | 97% | — | $73.6K |
| $24.99 | 106ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is what if undertale celeste nights into dreams and gekidan inu curry had a big delicious baby and I wuv it so much
クリア後Himitsu Challengeをクリアして実績コンプしようと思ったら 無茶な実績があって萎えた。 ゲームで悲しい思いをさせるのはやめろよな。 この実績は見なかったことにする。 コレクションかんせい! レギュレーションA/Bの全てのリザルトを埋めた 7時間かけて実績コンプできたけどクソ実績なのは間違いない。
今風に遊びやすくしたシューティングゲーム。 ・同じステージにすぐリトライできる ・ミスしまくると強い装備がどんどんショップに並ぶ ・それでもダメならオーバーソウル買って更にショット強化 装備はそれぞれ必要なポイントがあり、その範囲内で組み合わせることになりますが、 ステージ目標に合わせてセッティングを考えるのが攻略のカギになります。 グラフィックはちょっとダークな雰囲気のステージが多く好みが分かれると思いますが、PV見て嫌いじゃなければ問題ないと思います。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
| $24.99 |
| 44ratings |
| 94% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ステージクリアの方法がソウルを集めることで、 集めきれなければステージがループするというシューティングゲーム ステージも、敵などのキャラクターもサウンドも含てめ世界観も気に入っている 何度も繰り返すか、威力アップの救済処置でクリアはできると思う PVが気に入ったなら、楽しめると思うのでお勧めです!
アートワーク、bgmだけでおつり帰ってくる。 ゲームとしても面白いけど、アイテムが強すぎて終盤になればなるほどかなーり簡単になるので、緊張感が欲しい人は自分である程度縛るといいかも..... 雰囲気ゲーとか好きな人にはおすすめ。STGをがっつり楽しみに来たって人には少し物足りないかも。
🌙 NeverAwake - Uma Aventura de Pesadelo Mergulhe em um mundo distorcido de pesadelos em "NeverAwake", um shooter twin-stick único que desafia sua coragem e habilidades de combate. Assuma o papel de uma garota que enfrenta seus medos mais profundos, lutando contra inimigos como vegetais conscientes, cachorros ameaçadores e até mesmo seus amigos da escola em batalhas intensas e surreais.
Amazing game! The story is interesting and the art and soundtrack are beautiful! There are a lot of unlockables and different items to experiment with. This is a 10/10 game, 100% recommend!
Little girl with gun arm shoots traumatic abominations manifest with freaking laser beams. Great game and is a lot of fun. Looking forward to revisiting for the DLC this summer.
This game is okay, just not my cup of tea. Here are some devnotes I took as i played. Bottom line: it feels good and seems to have good unlocks. It is an emotional story that may captivate young audiences. Ctrlr or KBM? - Both but some UI elements require Ctrlr Keybinds? + No, it uses perset button Layouts. they are good enough Issues and Resolutions + Button layout selection UI is confusing or doesnt work as intended. i couldnt tell what key did what because of the way it is displayed. Pros + Nice audio in the menus + Simple 2D movement (2.5D graphics) + Toggle setting for auto aim + Cool ""360deg alpha strike"" type move with RTrigger + Some projectiles destructible some not + The level select screen is an interesting 3D model that the camera zooms around to select (changes visibly and satisfying after beating each 'world') + Level recap screen + Forces positioning with continuous enemy fire + Shield prevents frustrating instant deaths + Sad story that clearly means a lot to the developer Cons + Auto fire + No settings in the gameplay menu, main menu only. + Levels loop and get harder instead of having a linear progression Notes + Pie chart type meter for enemy health (only appears when targeted) + You can spend currency to retry with more health and dmg (2nd time is free) + Some enemies only take damage at weakpoint + Some enemies stop firing when they get hit + Incentivises/forces you to get close instead of fighting at range + Some enemies force you into defense (like firing a an airstrike that makes you shoot down the incoming missiles instead of doing damage at that time) + Upgrades installed like Hollow Knight with an increasable cap + Enemies behave differently based on proximity
斬新なゲームデザインでSTGやりたいけどもうSTGつかれたというよくわからない症状のあなたに効くでしょう。 短いステージのループを繰り返す構成のこのゲームは、次ここやったらもっとうまくやるのに! をうまく刺激してくれて、カジュアルかつ、もうちょっとだけ…と楽しませてくれます。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93.1K | 81 | 78% | $44.99 | |
| $34.8K | 146 | 99% | $9.99 | |
| $5.3K | 28 | 82% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $396.2K | 1.3K | 91% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.7K | 499 | 88% | $6.99 | |
| $73.7K | 317 | 69% | $9.99 | |
| $73.6K | 1.2K | 90% | $3.99 | |
| $73.7K | 217 | 45% | $10.99 | |
| $73.6K | 193 | 74% | $8.99 | |
| $73.6K | 275 | 78% | $9.99 |