
Explore the world of Never Mourn in this rogue-lite action adventure. Death is never the end, merely the beginning of your next adventure. Use ancient necromantic magics to raise an army of undead daemons and do battle to close the rifts of Never Mourn.
Modeled estimate, not a reported figure. How we estimate →
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About




Features
Fast-paced Action RPG meets rogue-lite mechanics for an explosive mix.
Attack and Support! Switch between the two skillsets and find creative ways to use these in tactical battles.
Resurrect and reanimate your legions and customise their capabilities as you see fit.
Unlock spells, abilities and new minions to fight alongside you. Try them. Every run will feel different.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Korean, Simplified Chinese, Traditional Chinese, Indonesian, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
나름 재밌어서 했었다가 아직 만드는 중이라 묵혀놨는데 업데이트 된게...?
Early access abandonado.
Pretty cool game. Balanced with the right difficulty spike each level.
开机即解锁成就,好好好~
ok tier
Second time I try this. My desecration spells does nothing. My healing spell doesn't heal me. There's nothing telling me which greater monster is better.
damnit splatt!
Un jeu très propre avec un gameplay fluide et une difficulté bien dosée. Si les ennemis de base sont classiques (guerriers/archers), la variété des élites et la richesse des builds rattrapent largement le coup. Les sorts sont variés, les bonus en run sont bien fournis et l'arbre de talents est simple mais très compréhensible pour progresser. Très plaisant à jouer ! Pas de gros problème remarquer en jeux
Been playing this for a while and love it. My only gripe is if you delete the game or play on another console like your steam deck your save will not cross over.
I like the idea that is here, and with some work it could be epic but the game broke for me almost every room when I played it more recently, forcing me to end my run when the path to the next area wouldn't spawn. Also, the game just spawns in enemies out of thin air which feels underwhelming. Finally, there is no visual difference between your minions and the guys your fighting, meaning that you have to check if the guy who just snuck up on you is a friendly you should heal or an enemy you should be using your damage abilities on instead of just glancing and reacting. The game isn't terrible, but it's buggy and needs a lot of polish before I will try it again.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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