
Neon White is a single-player speedrunning FPS where you can sacrifice your guns for godlike parkour moves.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 20.9Kreviews | 98% | — | $10.3M |
| $24.99 | 3.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
used to just be called white till you showed up
zoom
amazing fast-paced game prob my favorite its so good especially the voice acting was really nice, pretty underrated.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +3 more
| $24.99 |
| 2.3Kratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Простой и чилловый раннер. Убери необходимость исследовать уровни в игре где ты должен носиться вперёд, а не бегать в попытке найти подарок, было бы вообще шикарно. Но к сожалению, игра тебя морально вознаграждает в виде дополнительных диалогов и хорошей концовки. При этом ещё вознаграждает и геймплейно, т.к при собирании подарков тебе открывают дополнительные уровни. Это и подтверждают гонки. После основной сюжетки, игра тебе предоставляет возможность перепройти все уровни нонстопом без перебивок на сюжеты и прочие активности. И боже, как же это было круто, когда тебя абсолютно ничего не отвлекает.
𝐍𝐞𝐨𝐧 𝐖𝐡𝐢𝐭𝐞 𝐢𝐬 𝐚 𝐭𝐰𝐨-𝐬𝐢𝐝𝐞𝐝 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞 Because of how unique this game is, I've chosen to divide this review into three different segments. 𝐍𝐄𝐎𝐍 𝐖𝐇𝐈𝐓𝐄: The Plot The first barrier you have to cross to get into the game, and its most draining element. You'll have to brace your way through awful dialogue and a lukewarm story that has a few good ideas buried in a mud of sickening ♥♥♥♥. The characters are painful to watch... and the game has a whole-ass FEATURE dedicated to spending time with them. You can already imagine how fun that is. To sum it up, it's one of the most unapologetically garbage scripts I've had the displeasure of stumbling upon. Now, forget about everything I said. 𝐋𝐞𝐭❜𝐬 𝐥𝐨𝐨𝐤 𝐚𝐭 𝐭𝐡𝐢𝐬 𝐠𝐚𝐦𝐞 𝐟𝐫𝐨𝐦 𝐚𝐧𝐨𝐭𝐡𝐞𝐫 𝐩𝐞𝐫𝐬𝐩𝐞𝐜𝐭𝐢𝐯𝐞. 𝐍𝐄𝐎𝐍 𝐖𝐇𝐈𝐓𝐄: The Vibe Neon White's gameplay feels like a trance. It has immersive mechanics that are pleasantly enhanced by amazing level design and a wonderful aesthetic. Its focus on speedrunning is greatly executed, and it keeps you wrapped around its finger in a never-ending cycle of besting your past score. Hypnotic, to say the least. The visual identity of the game greatly fits this concept: memorable and a delight to watch. To top it off, 𝐌𝐚𝐜𝐡𝐢𝐧𝐞 𝐆𝐢𝐫𝐥 made one of the most cohesive soundtracks I've listened to. It's without a doubt the emblem of the game, a work that shall be remembered for years to come by all video-game composers. 𝐍𝐄𝐎𝐍 𝐖𝐇𝐈𝐓𝐄: The Whole As someone who 100%'d the achievements and has all the red medals, along with a few top-500 times, I fully recommend this game. It has its ups and downs, of course; the lowlights being... quite low. But still, the good ultimately outweighs the bad, making Neon White a must-play.
оценка метакритики - 89 , на равне с персоной 3 ... это абсурд какой то . игра про паркур , но он примитивный , не приходится думать и какой то челенж не задает , просто карточки во время нажимай и все . по сюжету - ну он для галочки есть , ровно такой - чтобы хватило до конца игры , где ждет две концовки - одна это просто хуяк и конец игры , а второй это такой же хуяк , но только вся тима жрет креветки , достижения это ♥♥♥♥♥♥ - минимум 3 раза каждый уровень пройти , первый обычный , второй на платину , третий чтобы сувенир найти . и то - потом адские гонки не вносят ничего нового , теже уровни. игра не больше 7из10 . ни сюжета , ни нового геймплея , НИ ХУ Я нового
Its ok
Super cool
this game is such peak
7/10 - Game is pretty good, but the dialog, my ♥♥♥♥♥♥♥ god it is such a cringefest.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $33.9K | 142 | 96% | $9.99 | |
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| — | 0 | — | — | |
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| $2.2K | 6 | 83% | $14.99 |
Related
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|---|---|---|---|---|
| $10.3M | 14.5K | 80% | $29.99 | |
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| $10.3M | 13.1K | 55% | $39.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.3M | 13.6K | 81% | $19.99 |